茁壮球根
构造体
Bulbous Growth
幽魂N
标签施法, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed
生命
400%
异常状态临界值
400%
抗性
20 20 20 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
SpiderlingEggSpawner
Metadata
ElderGardenArenaEgg
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
伤害
374
法术伤害
374
命中
580
攻击间隔
1.5
经验值
10,255
Minion Life
5,582
Minion Damage
298
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SpellNovaElderGarden
法术, 伤害, 范围, 持续时间, 可触发, 范围法术
施放间隔: 1 秒
造成 363.7 - 545.5 混沌伤害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/SpiderlingEgg/RyslathaEgg.ao"
}

Stats
{
	base_cannot_be_damaged = 1
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	base_maximum_life = 1
	base_maximum_mana = 10000
	item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_max_endurance_charges = 0
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	avoid_all_elemental_status_% = 100
	cannot_be_converted_or_dominated = 1
	is_hidden_monster = 1
}

BaseEvents
{
	on_construction_complete = "RemoveCollidability();" 
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderlingEgg/ElderGardenArenaEgg"] = {
    name = "Bulbous Growth",
    life = 4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpellNovaElderGarden",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaElderGarden"] = {
    name = "SpellNovaElderGarden",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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