希鲁斯风暴
构造体
monster immune to union of souls effect [1]
Sirus Storm
幽魂N
标签bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
50%
类型
InvisibleFire
Metadata
InvisibleFireOrionDeathZoneSupporter
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
伤害
374
法术伤害
374
命中
580
攻击间隔
1.5
经验值
10,255
Minion Life
1,395
Minion Damage
298
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AtlasOrionDeathZoneAuraSupporter
增益, 持续时间, 法术, 可触发
施放间隔: 2 秒
行动速度减慢 25%
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneAuraCoreSupporter
增益, 持续时间, 法术, 可触发
施放间隔: 2 秒
行动速度减慢 25%
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneAuraMinionSupporter
增益, 持续时间, 法术, 可触发
施放间隔: 2 秒
行动速度减慢 25%
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneAuraCoreMinionSupporter
增益, 持续时间, 法术, 可触发
施放间隔: 2 秒
行动速度减慢 25%
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneShockwave
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [50]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [100]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave4
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [150]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave5
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [200]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave6
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [250]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave7
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [300]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave8
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [350]
base knockback speed +% [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "walk"
	blocking = false
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	base_actor_scale_+% = -80
	set_cannot_be_afflicted = 1
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/AtlasExiles/OrionArenaObjects/OrionDeathZone.ao"
}

BaseEvents
{
	on_construction_complete =
	"
		globals.death_zones += this;
		Delay( 1, { IfConsole( { SetAnimatedObjectType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/PotatoZone.ao ); }, { } ); } );
	"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZoneSupporter"] = {
    name = "Sirus Storm",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AtlasOrionDeathZoneAuraSupporter",
        "AtlasOrionDeathZoneAuraCoreSupporter",
        "AtlasOrionDeathZoneShockwave",
        "AtlasOrionDeathZoneShockwave2",
        "AtlasOrionDeathZoneShockwave3",
        "AtlasOrionDeathZoneShockwave4",
        "AtlasOrionDeathZoneShockwave5",
        "AtlasOrionDeathZoneShockwave6",
        "AtlasOrionDeathZoneShockwave7",
        "AtlasOrionDeathZoneShockwave8",
        "AtlasOrionDeathZoneAuraMinionSupporter",
        "AtlasOrionDeathZoneAuraCoreMinionSupporter",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraSupporter"] = {
    name = "AtlasOrionDeathZoneAuraSupporter",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraCoreSupporter"] = {
    name = "AtlasOrionDeathZoneAuraCoreSupporter",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave"] = {
    name = "AtlasOrionDeathZoneShockwave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave2"] = {
    name = "AtlasOrionDeathZoneShockwave2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave3"] = {
    name = "AtlasOrionDeathZoneShockwave3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave4"] = {
    name = "AtlasOrionDeathZoneShockwave4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 150, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave5"] = {
    name = "AtlasOrionDeathZoneShockwave5",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 200, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave6"] = {
    name = "AtlasOrionDeathZoneShockwave6",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 250, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave7"] = {
    name = "AtlasOrionDeathZoneShockwave7",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 300, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave8"] = {
    name = "AtlasOrionDeathZoneShockwave8",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 350, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraMinionSupporter"] = {
    name = "AtlasOrionDeathZoneAuraMinionSupporter",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraCoreMinionSupporter"] = {
    name = "AtlasOrionDeathZoneAuraCoreMinionSupporter",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
monster immune to union of souls effect [1]
IdNecropolisImmuneToUnionOfSouls
FamilyNecropolisLeague
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster immune to union of souls effect Min: 1 Max: 1 全域
  • Edit

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