觉醒者托尔曼





区域: 王陵
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tolman, the Exhumer
幽魂 | N |
---|---|
地区 | 王陵 |
标签 | flesh_armour, is_unarmed, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, red_blood, undead, zombie |
生命
400%
异常状态临界值
400%
抗性




伤害
160%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.305 秒
伤害分布
±30%
经验值
200%
Model Size
100%
类型
ZombieBossTolmanMap
Metadata
ZombieBossTolmanMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
69
生命
649,329
护甲
31,158
闪避值
4,907
伤害
723
法术伤害
1,079
命中
602
攻击间隔
0.87435
经验值
115,357
Minion Life
139,626
Minion Damage
579
异常状态临界值
383,104
冰缓
1,211
Shock
1,211
Brittle
6,853
Scorch
1,211
Sap
3,347
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1005–1866
暴击几率: 5%
攻击间隔: 1.305 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie" Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Zombies/Zombie" Life { on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/act8/Quest/Love_is_dead/TolmanBlackFlamez.epk );" on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/act8/Quest/Love_is_dead/TolmanBlackFlamez.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ZombieBossTolmanMap"] = { name = "Tolman, the Exhumer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.3, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | TolmanDelayedBlastDaemonMap |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
觉醒者托尔曼





怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tolman, the Exhumer
幽魂 | N |
---|---|
标签 | flesh_armour, is_unarmed, medium_movement, medium_small_height, melee, physical_affinity, red_blood, standalone_map_boss, undead, zombie |
生命
400%
异常状态临界值
400%
抗性




伤害
160%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.305 秒
伤害分布
±30%
经验值
200%
Model Size
100%
类型
ZombieBossTolmanMap
Metadata
ZombieBossTolmanMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
557,385
护甲
28,790
闪避值
4,739
伤害
681
法术伤害
1,016
命中
580
攻击间隔
0.87435
经验值
112,805
Minion Life
120,902
Minion Damage
544
异常状态临界值
351,153
冰缓
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 946–1757
暴击几率: 5%
攻击间隔: 1.305 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]

SSMTolmanStandaloneDDDaemon
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
alternate minion [526]
number of monsters to summon [2]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMTolmanStandaloneZombies
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
alternate minion [527]
number of monsters to summon [3]
summon specific monsters radius +% [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie" extends "Metadata/Monsters/StandaloneMapBoss" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Zombies/Zombie" extends "Metadata/Monsters/StandaloneMapBoss" Life { on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/act8/Quest/Love_is_dead/TolmanBlackFlamez.epk );" on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/act8/Quest/Love_is_dead/TolmanBlackFlamez.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ZombieBossTolmanMapStandalone"] = { name = "Tolman, the Exhumer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.3, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "Melee", "SSMTolmanStandaloneDDDaemon", "SSMTolmanStandaloneZombies", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMTolmanStandaloneDDDaemon"] = { name = "SSMTolmanStandaloneDDDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {2, 526, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMTolmanStandaloneZombies"] = { name = "SSMTolmanStandaloneZombies", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 527, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | TolmanDelayedBlastDaemonMap |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
觉醒者托尔曼





怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tolman, the Exhumer
幽魂 | N |
---|---|
标签 | elder_map_boss, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_attacking, red_blood, undead, zombie |
生命
400%
异常状态临界值
400%
抗性




伤害
160%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.305 秒
伤害分布
±30%
经验值
200%
Model Size
100%
类型
ZombieBossTolmanMap
Metadata
ZombieBossTolmanMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossCloneFromSpawner" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossCloneFromSpawner"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ZombieBossTolmanMapElder"] = { name = "Tolman, the Exhumer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.3, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { }, modList = { }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | TolmanDetonateDeadDaemon |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Id | TolmanDelayedBlastDaemonMap |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.