菌潮持灯者
亡灵
复原物理防御塔
ignite art variation [1]
无法被击退
immune to petrification [1]
unaffected by temporal tower [1]
免疫晕眩
Blighted Lanternbearer
幽魂N
标签blight_monster, 施法, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement
生命
500%
闪避值
+20%
异常状态临界值
500%
抗性
40 0 0 0
伤害
152%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightPhysicalMinerLantern
Metadata
MinerLantern
等级
68
生命
32,167
护甲
28,790
闪避值
5,687
伤害
568
法术伤害
568
命中
580
攻击间隔
1.005
经验值
10,255
Minion Life
6,977
Minion Damage
453
异常状态临界值
32,167
冰缓
102
Shock
102
Brittle
575
Scorch
102
Sap
281
MinerThrowFireBlight
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 1.5 秒
每秒造成 864.3 基础火焰伤害
基础持续时间为 2
造成 777.8 - 1167 火焰伤害
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Life
{
	on_death = "DetachAllContainingText( minerlantern );"
	on_spawned_dead = "DetachAllContainingText( minerlantern );"
}
Render
{
    //turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Physical/MinerLantern"] = {
    name = "Blighted Lanternbearer",
    life = 5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.52,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MinerThrowFireBlight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MinerThrowFireBlight"] = {
    name = "MinerThrowFireBlight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {1.6000000238419, 0.40000000596046, 0.60000002384186, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
复原物理防御塔
IdBlightPhysicalType_
FamilyBlightMonsterType
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • is blight physical monster Min: 1 Max: 1 全域
  • ignite art variation [1]
    IdIgniteArtVariation
    FamilyStatusAilmentArtVariation
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 全域
  • 无法被击退
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • immune to petrification [1]
    IdImmuneToPetrification__
    FamilyImmuneToPetrification
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • immune to petrification Min: 1 Max: 1 全域
  • unaffected by temporal tower [1]
    IdBlightUnaffectedByTemporalTower
    FamilyBlightUnaffectedByTower
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • unaffected by temporal tower Min: 1 Max: 1 全域
  • 免疫晕眩
    IdMonsterCannotBeStunned1
    Name坚韧的
    FamilyMonsterCannotBeStunned
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • Spawn Tagsnot_str: 0 default: 1000
    Edit

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