古加尔的黑曜石
构造体
Kurgal's Obelisk
幽魂N
标签abyssal, bones, 施法, chaos_affinity, construct, flesh_armour, is_unarmed, large_height, very_slow_movement
生命
100%
异常状态临界值
100%
抗性
20 20 20 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
80%
类型
AbyssLichObelisk
Metadata
AbyssLichObelisk
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
伤害
374
法术伤害
374
命中
580
攻击间隔
1.5
经验值
10,255
Minion Life
1,395
Minion Damage
298
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
ObeliskCutoutCircle
法术, 伤害, 范围, 可触发, 范围法术
施放间隔: 2.9 秒
造成 1502 - 2254 物理伤害
将物理伤害的 15% 转化为混沌伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
ObeliskDetonateCircle
法术, 可触发
施放间隔: 2.9 秒
DelveLichObeliskTransitionCascade
可触发, 法术
施放间隔: 1 秒

Object Type

version 2
extends "Metadata/Monsters/Monster"


Positioned
{
	force_placement = true
}

Actor
{
	basic_action = "Emerge"
}

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false
}

Transitionable
{
	
}

Animated
{
	on_end_end = "Delete();"
}

Stats
{
	set_monster_ignores_delve_darkness_mechanic = 1
	set_untargetable_by_monster_ai = 0
	set_cannot_be_afflicted = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	on_initial_position_set = "FaceObject( owner );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichObelisk"] = {
    name = "Kurgal's Obelisk",
    life = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ObeliskCutoutCircle",
        "ObeliskDetonateCircle",
        "DelveLichObeliskTransitionCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ObeliskCutoutCircle"] = {
    name = "ObeliskCutoutCircle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, -75, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ObeliskDetonateCircle"] = {
    name = "ObeliskDetonateCircle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveLichObeliskTransitionCascade"] = {
    name = "DelveLichObeliskTransitionCascade",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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