圣杯教士
亡灵
{{符文}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
Priest of the Chalice
幽魂Y
幽魂 取代Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSpectre
标签bone_armour, bones, 施法, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Packs
  • 圣杯教士
  • 圣杯教士, 掘出的灵柩, 掘出的冰巫, 掘出的莽夫, 掘出的爬行者
  • 生命
    260%
    生命转为保护
    20%
    闪避值
    +25%
    异常状态临界值
    185%
    抗性
    37 37 37 0
    伤害
    130%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    8 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancer
    等级
    68
    生命
    16,727
    护甲
    28,790
    闪避值
    5,924
    伤害
    486
    法术伤害
    486
    命中
    580
    攻击间隔
    1.5
    经验值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    异常状态临界值
    11,902
    冰缓
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法术, 法术可重复, 可触发
    施放间隔: 3 秒
    冷却时间: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancer"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 圣杯教士
    亡灵
    区域: 幽闭城塞
    {{符文}}
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSpectre
    地区幽闭城塞
    标签bone_armour, bones, 施法, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    Packs
  • 幽闭城塞: 圣杯教士, 掘出的灵柩灵柩灵柩, 掘出的莽夫
  • 裂环祭司, 圣杯教士, 黑镰劲弩, 烈日骑士
  • 生命
    260%
    生命转为保护
    20%
    闪避值
    +25%
    异常状态临界值
    185%
    抗性
    37 37 37 0
    伤害
    130%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    8 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerStandalone
    等级
    84
    生命
    91,767
    护甲
    99,834
    闪避值
    10,150
    伤害
    1,239
    法术伤害
    1,239
    命中
    1,076
    攻击间隔
    1.5
    经验值
    17,225
    Minion Life
    17,344
    Minion Damage
    1,051
    异常状态临界值
    65,296
    冰缓
    206
    Shock
    206
    Brittle
    1,168
    Scorch
    206
    Sap
    570
    EDSGolemancerReapLeft
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 1062 - 1593 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 1062 - 1593 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法术, 法术可重复, 可触发
    施放间隔: 3 秒
    冷却时间: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerStandalone"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 圣杯教士
    亡灵
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂Y
    标签bone_armour, bones, 施法, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    生命
    260%
    生命转为保护
    20%
    闪避值
    +25%
    异常状态临界值
    185%
    抗性
    37 37 37 0
    伤害
    130%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    8 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerSpectre
    等级
    68
    生命
    16,727
    护甲
    28,790
    闪避值
    5,924
    伤害
    486
    法术伤害
    486
    命中
    580
    攻击间隔
    1.5
    经验值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    异常状态临界值
    11,902
    冰缓
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法术, 法术可重复, 可触发
    施放间隔: 3 秒
    冷却时间: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSpectre"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 圣杯教士
    亡灵
    {{符文}}
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂Y
    标签bone_armour, bones, 施法, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    生命
    260%
    生命转为保护
    20%
    闪避值
    +25%
    异常状态临界值
    185%
    抗性
    37 37 37 0
    伤害
    130%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    8 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerUhtredBoss
    等级
    68
    生命
    16,727
    护甲
    28,790
    闪避值
    5,924
    伤害
    486
    法术伤害
    486
    命中
    580
    攻击间隔
    1.5
    经验值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    异常状态临界值
    11,902
    冰缓
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法术, 法术可重复, 可触发
    施放间隔: 3 秒
    冷却时间: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Golemancer/SandGolemancer"
    
    Actor
    {
    	basic_action = "Emerge2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Golemancer/SandGolemancer"
    
    Life
    {
    	on_death =
    	"
    		Delay( 0.5, { AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerUhtredBoss"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 圣杯教士
    亡灵
    {{符文}}
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂N
    标签bone_armour, bones, 施法, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    生命
    260%
    生命转为保护
    20%
    闪避值
    +25%
    异常状态临界值
    185%
    抗性
    37 37 37 0
    伤害
    130%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    8 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerSarcophagus_
    等级
    68
    生命
    16,727
    护甲
    28,790
    闪避值
    5,924
    伤害
    486
    法术伤害
    486
    命中
    580
    攻击间隔
    1.5
    经验值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    异常状态临界值
    11,902
    冰缓
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法术, 法术可重复, 可触发
    施放间隔: 3 秒
    冷却时间: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSarcophagus_"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 圣杯教士
    亡灵
    {{符文}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂N
    地区卡兰德之湖
    标签bone_armour, bones, 施法, cold_affinity, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    Packs
  • 卡兰德之湖: 圣杯教士, 掘出的骨剑士, 掘出的骨武士, 掘出的骨弓手, 掘出的灵柩
  • 生命
    260%
    生命转为保护
    20%
    闪避值
    +25%
    异常状态临界值
    185%
    抗性
    37 37 37 0
    伤害
    130%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    8 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancer
    等级
    68
    生命
    16,727
    护甲
    28,790
    闪避值
    5,924
    伤害
    486
    法术伤害
    486
    命中
    580
    攻击间隔
    1.5
    经验值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    异常状态临界值
    11,902
    冰缓
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 497.9 - 746.9 物理伤害
    物理伤害的 15% 转化为冰霜伤害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法术, 法术可重复, 可触发
    施放间隔: 3 秒
    冷却时间: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/Golemancer/ExpeditionGolemancer"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • Edit

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