聖杯牧師
不死
{{魔符}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
移除所有能量護盾
monster gain base ward equal to total maximum life % [20]
Priest of the Chalice
幽魂Y
幽魂 取代Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSpectre
標籤bone_armour, bones, 法術, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Packs
  • 聖杯牧師
  • 聖杯牧師, 出土的殭屍, 出土的冰封埋屍, 出土的狂暴者, 出土的爬行屍
  • 生命
    260%
    生命轉為保護
    20%
    閃避
    +25%
    異常狀態臨界值
    185%
    抗性
    37 37 37 0
    傷害
    130%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancer
    等級
    68
    生命
    16,727
    護甲
    28,790
    閃避值
    5,924
    傷害
    486
    法術傷害
    486
    命中
    580
    攻擊間隔
    1.5
    經驗值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    異常狀態臨界值
    11,902
    冰緩
    38
    感電
    38
    易碎
    213
    焦灼
    38
    殘喘
    104
    EDSGolemancerReapLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法術, 法術可重複, 可觸發
    施放時間: 3 秒
    冷卻時間: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancer"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 聖杯牧師
    不死
    地區: 壁壘地圖
    {{魔符}}
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSpectre
    地區壁壘地圖
    標籤bone_armour, bones, 法術, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    Packs
  • 壁壘地圖: 聖杯牧師, 出土的殭屍, 出土的狂暴者
  • 破碎環之德魯伊, 聖杯牧師, 黑鐮弩兵, 豔陽騎士
  • 生命
    260%
    生命轉為保護
    20%
    閃避
    +25%
    異常狀態臨界值
    185%
    抗性
    37 37 37 0
    傷害
    130%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerStandalone
    等級
    84
    生命
    91,767
    護甲
    99,834
    閃避值
    10,150
    傷害
    1,239
    法術傷害
    1,239
    命中
    1,076
    攻擊間隔
    1.5
    經驗值
    17,225
    Minion Life
    17,344
    Minion Damage
    1,051
    異常狀態臨界值
    65,296
    冰緩
    206
    感電
    206
    易碎
    1,168
    焦灼
    206
    殘喘
    570
    EDSGolemancerReapLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 10621593 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 10621593 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法術, 法術可重複, 可觸發
    施放時間: 3 秒
    冷卻時間: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerStandalone"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 聖杯牧師
    不死
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂Y
    標籤bone_armour, bones, 法術, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    生命
    260%
    生命轉為保護
    20%
    閃避
    +25%
    異常狀態臨界值
    185%
    抗性
    37 37 37 0
    傷害
    130%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerSpectre
    等級
    68
    生命
    16,727
    護甲
    28,790
    閃避值
    5,924
    傷害
    486
    法術傷害
    486
    命中
    580
    攻擊間隔
    1.5
    經驗值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    異常狀態臨界值
    11,902
    冰緩
    38
    感電
    38
    易碎
    213
    焦灼
    38
    殘喘
    104
    EDSGolemancerReapLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法術, 法術可重複, 可觸發
    施放時間: 3 秒
    冷卻時間: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSpectre"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 聖杯牧師
    不死
    {{魔符}}
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂Y
    標籤bone_armour, bones, 法術, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    生命
    260%
    生命轉為保護
    20%
    閃避
    +25%
    異常狀態臨界值
    185%
    抗性
    37 37 37 0
    傷害
    130%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerUhtredBoss
    等級
    68
    生命
    16,727
    護甲
    28,790
    閃避值
    5,924
    傷害
    486
    法術傷害
    486
    命中
    580
    攻擊間隔
    1.5
    經驗值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    異常狀態臨界值
    11,902
    冰緩
    38
    感電
    38
    易碎
    213
    焦灼
    38
    殘喘
    104
    EDSGolemancerReapLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法術, 法術可重複, 可觸發
    施放時間: 3 秒
    冷卻時間: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Golemancer/SandGolemancer"
    
    Actor
    {
    	basic_action = "Emerge2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Golemancer/SandGolemancer"
    
    Life
    {
    	on_death =
    	"
    		Delay( 0.5, { AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerUhtredBoss"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 聖杯牧師
    不死
    {{魔符}}
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂N
    標籤bone_armour, bones, 法術, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    生命
    260%
    生命轉為保護
    20%
    閃避
    +25%
    異常狀態臨界值
    185%
    抗性
    37 37 37 0
    傷害
    130%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerSarcophagus_
    等級
    68
    生命
    16,727
    護甲
    28,790
    閃避值
    5,924
    傷害
    486
    法術傷害
    486
    命中
    580
    攻擊間隔
    1.5
    經驗值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    異常狀態臨界值
    11,902
    冰緩
    38
    感電
    38
    易碎
    213
    焦灼
    38
    殘喘
    104
    EDSGolemancerReapLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法術, 法術可重複, 可觸發
    施放時間: 3 秒
    冷卻時間: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSarcophagus_"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 聖杯牧師
    不死
    {{魔符}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    Priest of the Chalice
    幽魂N
    地區卡蘭德迷湖
    標籤bone_armour, bones, 法術, cold_affinity, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    Packs
  • 卡蘭德迷湖: 聖杯牧師, 出土的骷髏劍士, 出土的骷髏戰士, 出土的骷髏弓手, 出土的殭屍
  • 生命
    260%
    生命轉為保護
    20%
    閃避
    +25%
    異常狀態臨界值
    185%
    抗性
    37 37 37 0
    傷害
    130%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancer
    等級
    68
    生命
    16,727
    護甲
    28,790
    閃避值
    5,924
    傷害
    486
    法術傷害
    486
    命中
    580
    攻擊間隔
    1.5
    經驗值
    13,332
    Minion Life
    3,628
    Minion Damage
    388
    異常狀態臨界值
    11,902
    冰緩
    38
    感電
    38
    易碎
    213
    焦灼
    38
    殘喘
    104
    EDSGolemancerReapLeft
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 497.9746.9 物理傷害
    15% 物理傷害轉化至冰冷傷害
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    法術, 法術可重複, 可觸發
    施放時間: 3 秒
    冷卻時間: 10 秒
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/Golemancer/ExpeditionGolemancer"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • Edit

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