[DNT] Burrowing Viper
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Не может быть отброшен
[UNUSED] Burrowing Viper
SpectreN
Tagsghost, ghost_armour, immobile, is_unarmed, large_height, non_attacking, not_int, not_str, reptile_beast, undead
Здоровье
100%
Уклонение
+100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
50%
Type
BurrowingViper
Metadata
BurrowingViper
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
9,478
Damage
747
Урон от чар
747
Точность
580
Attack Time
1.5
Опыт
10,255
Minion Life
1,395
Minion Damage
597
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BurrowingViperHide
Duration
Базовая длительность - 0.5 секунд(-ы)
skill cannot be interrupted [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Pathfinding
{
	immobile = true
}

DiesAfterTime
{
	
}

StateMachine
{
	define_shared_state = "idling;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Legion/Vaal/Napuatzi/on_act_viperIdle.ao );"
}

StateMachine
{
	on_state_idling_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Vaal/Napuatzi/on_act_viperIdle.ao,  );"
	create_state_idling_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/Vaal/Napuatzi/on_act_viperIdle.ao,  );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BurrowingViper/BurrowingViper"] = {
    name = "[UNUSED] Burrowing Viper",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "BurrowingViperHide",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BurrowingViperHide"] = {
    name = "BurrowingViperHide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {500, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Не может быть отброшен
IdImmuneToKnockback
FamilyImmuneToKnockback
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global
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