ร่างสะท้อนแห่งวาล์
ชีวิตประดิษฐ์
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 250%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 4500%
cannot be taunted when taunted ms [0]
drop additional rare items [3]
Echo of the Vaal
SpectreN
Tagsนักเวท, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
พลังชีวิต
850%
ค่าเกราะ
+50%
Ailment Threshold
850%
ค่าต้านทาน
30 30 30 20
Damage
595%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 7
Attack Time
4.005 Second
Damage Spread
±20%
ค่าประสบการณ์
170%
Model Size
100%
Type
IncaShadowMonsterProphecy
Metadata
Oversoul
เลเวล
68
พลังชีวิต
54,683
ค่าเกราะ
43,185
อัตราการหลบหลีก
4,739
Damage
2,223
ความเสียหายเวท
2,223
ความแม่นยำ
580
Attack Time
4.005
ค่าประสบการณ์
17,434
Minion Life
11,861
Minion Damage
1,775
Ailment Threshold
54,683
Chill
173
Shock
173
Brittle
978
Scorch
173
Sap
478
IncaBossSprayMaps
Spell, Damage
โอกาสคริติคอล: 5%
เวลาร่าย: 3.6 วินาที
โพรเจกไทล์ เจาะทะลุ ทุกเป้าหมาย
ระยะเวลาพื้นฐาน 8 วินาที
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
IncaBossTravel
Spell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
IncaBossExplosion
Spell, Damage, Area, AreaSpell
เวลาร่าย: 2.25 วินาที
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 6%
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
IncaBossSummon
Spell, Minion, CreatesMinion
เวลาร่าย: 4 วินาที
สร้างความเสียหาย กายภาพ 166.4 ถึง 249.6
เพิ่มความเร็วในการร่าย อีก 40%
base is projectile [1]
is area damage [1]
number of inca minions allowed [8]
projectile uses contact direction [1]
projectile uses contact position [1]
ProphecyOversoulFreezingPulse
Spell, Projectile, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, ProjectilesNotFromUser
คลื่นเยือกแข็งของบอสอินคา (Inca Boss Freezing Pulse)
โอกาสคริติคอล: 6%
เวลาร่าย: 0.65 วินาที
สร้างความเสียหาย น้ำแข็ง 677.1 ถึง 1016
สกิล เกิดซ้ำ เพิ่มเติม 2 ครั้ง
โพรเจกไทล์ เจาะทะลุ ทุกเป้าหมาย
ลดความเร็วในการร่าย 30%
เพิ่มความเร็วโพรเจกไทล์ 120%
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	cannot_be_knocked_back = 1
}

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	slow_animations_go_to_idle = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Prophecy/Oversoul"] = {
    name = "Echo of the Vaal",
    life = 8.5,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 5.95,
    damageSpread = 0.2,
    attackTime = 4.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "ProphecyOversoulFreezingPulse",
        "IncaBossExplosion",
        "IncaBossSummon",
        "IncaBossTravel",
        "IncaBossSprayMaps",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyOversoulFreezingPulse"] = {
    name = "Inca Boss Freezing Pulse",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "base_cast_speed_+%",
        "skill_repeat_count",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 120, -30, 2, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossExplosion"] = {
    name = "IncaBossExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-61, 50, -25, levelRequirement = 23, statInterpolation = {1},  cost = { }, },
        [2] = {-41, 50, -25, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
        [3] = {-3, 50, -25, levelRequirement = 63, statInterpolation = {1},  cost = { }, },
        [4] = {-4, 50, -25, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
        [5] = {-5, 50, -25, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
        [6] = {-6, 50, -25, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        [7] = {-7, 50, -25, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
        [8] = {-8, 50, -25, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [9] = {-10, 50, -25, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
        [10] = {-12, 50, -25, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        [11] = {-14, 50, -25, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
        [12] = {-17, 50, -25, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossSummon"] = {
    name = "IncaBossSummon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_inca_minions_allowed",
        "active_skill_cast_speed_+%_final",
        "is_area_damage",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 40, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 8, 40, levelRequirement = 63, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 8, 40, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossTravel"] = {
    name = "IncaBossTravel",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {7000, levelRequirement = 23, statInterpolation = {1},  cost = { }, },
        [2] = {6000, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
        [3] = {5000, levelRequirement = 63, statInterpolation = {1},  cost = { }, },
        [4] = {4000, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [5] = {3000, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossSprayMaps"] = {
    name = "IncaBossSprayMaps",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
        "base_is_projectile",
    },
    levels = {
        [1] = {8000, critChance = 5, levelRequirement = 23, statInterpolation = {},  cost = { }, },
        [2] = {8000, critChance = 5, levelRequirement = 67, statInterpolation = {},  cost = { }, },
    },
}
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 250%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 4500%
IdMonsterQuestBossAct2
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 4500 Max: 4500 Global
  • cannot be taunted when taunted ms [0]
    IdTauntImmunityDurationActBoss
    FamilyTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • drop additional rare items [3]
    IdProphecyAdditionalRareItemsBoss
    FamilyMonsterDropAdditionalRareItems
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • drop additional rare items Min: 3 Max: 3 Global
  • Edit

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