ทหารอัญเชิญ
ชีวิตประดิษฐ์
Summoned Soldier
SpectreN
Tagsนักเวท, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity
พลังชีวิต
75%
ค่าเกราะ
+50%
การหลบหลีก
+50%
Ailment Threshold
75%
ค่าต้านทาน
0 40 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.41 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
BlightTowerMinion
Metadata
BlightTowerSummonedMinionRank1
เลเวล
68
พลังชีวิต
4,825
ค่าเกราะ
43,185
อัตราการหลบหลีก
7,109
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1.41
ค่าประสบการณ์
10,255
Minion Life
1,047
Minion Damage
298
Ailment Threshold
4,825
Chill
15
Shock
15
Brittle
86
Scorch
15
Sap
42
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.41 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightTowerMinionExplode
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 2780 ถึง 8339
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/SummonedMannequin.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonedMinionRank1"] = {
    name = "Summoned Soldier",
    life = 0.75,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.41,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightTowerMinionExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerMinionExplode"] = {
    name = "BlightTowerMinionExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
ทหารอัญเชิญ
ชีวิตประดิษฐ์
Summoned Soldier
SpectreN
Tagsนักเวท, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity
พลังชีวิต
75%
ค่าเกราะ
+50%
การหลบหลีก
+50%
Ailment Threshold
75%
ค่าต้านทาน
0 40 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.41 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
BlightTowerMinion
Metadata
BlightTowerSummonedMinionRank2
เลเวล
68
พลังชีวิต
4,825
ค่าเกราะ
43,185
อัตราการหลบหลีก
7,109
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1.41
ค่าประสบการณ์
10,255
Minion Life
1,047
Minion Damage
298
Ailment Threshold
4,825
Chill
15
Shock
15
Brittle
86
Scorch
15
Sap
42
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.41 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightTowerMinionExplode
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 2780 ถึง 8339
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/SummonedMannequin.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonedMinionRank2"] = {
    name = "Summoned Soldier",
    life = 0.75,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.41,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightTowerMinionExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerMinionExplode"] = {
    name = "BlightTowerMinionExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
ทหารอัญเชิญ
ชีวิตประดิษฐ์
Summoned Soldier
SpectreN
Tagsนักเวท, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity
พลังชีวิต
75%
ค่าเกราะ
+50%
การหลบหลีก
+50%
Ailment Threshold
75%
ค่าต้านทาน
0 40 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.41 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
BlightTowerMinion
Metadata
BlightTowerSummonedMinionRank3
เลเวล
68
พลังชีวิต
4,825
ค่าเกราะ
43,185
อัตราการหลบหลีก
7,109
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1.41
ค่าประสบการณ์
10,255
Minion Life
1,047
Minion Damage
298
Ailment Threshold
4,825
Chill
15
Shock
15
Brittle
86
Scorch
15
Sap
42
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.41 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightTowerMinionExplode
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 2780 ถึง 8339
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/SummonedMannequin.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonedMinionRank3"] = {
    name = "Summoned Soldier",
    life = 0.75,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.41,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightTowerMinionExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerMinionExplode"] = {
    name = "BlightTowerMinionExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
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