Surgefiend Alpha




ด่าน: ช่องว่างความจำ, ความทรงจำที่แตกแยก, ความทรงจำที่ห่างไกล, Cortex, ความทรงจำที่ห่างไกลที่ถูกบิดเบือน
พลังชีวิต
488%
ค่าเกราะ
+50%
การหลบหลีก
+50%
Ailment Threshold
488%
ค่าต้านทาน




Damage
176%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
SynthesisHoundChampion
Metadata
SynthesisHoundChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
83
พลังชีวิต
156,242
ค่าเกราะ
138,716
อัตราการหลบหลีก
11,790
Damage
1,585
ความเสียหายเวท
1,585
ความแม่นยำ
1,036
Attack Time
1.17
ค่าประสบการณ์
19,698
Minion Life
29,771
Minion Damage
1,338
Ailment Threshold
156,242
Chill
494
Shock
494
Brittle
2,795
Scorch
494
Sap
1,365
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1268–1902
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 1268–1902
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
คูลดาวน์: 6 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย เพิ่มขึ้น อีก 1%
ระยะเวลาพื้นฐาน 1 วินาที
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 1268–1902
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
Attack Time: 1.17 วินาที
คูลดาวน์: 7 วินาที
แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างความเสียหาย เพิ่มขึ้น อีก 1%
ลดความเร็วในการโจมตี อีก 22%
ระยะการฟาดประชิด +2 เมตร
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 731.6 ถึง 2195
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 1268–1902
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
สร้างความเสียหาย เพิ่มขึ้น อีก 1%
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); HideMeshSegmentsBySubstring( glowShape ); " on_spawned_dead = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampion"] = { name = "Surgefiend Alpha", life = 4.88, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Surgefiend Alpha




Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpectre |
Tags | animal_claw_weapon, beast, canine_beast, นักเวท, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
พลังชีวิต
488%
ค่าเกราะ
+50%
การหลบหลีก
+50%
Ailment Threshold
488%
ค่าต้านทาน




Damage
176%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
SynthesisHoundChampion
Metadata
SynthesisHoundChampionSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
31,395
ค่าเกราะ
43,185
อัตราการหลบหลีก
7,109
Damage
657
ความเสียหายเวท
657
ความแม่นยำ
580
Attack Time
1.17
ค่าประสบการณ์
15,383
Minion Life
6,810
Minion Damage
525
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 526–789
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 526–789
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
คูลดาวน์: 6 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย เพิ่มขึ้น อีก 1%
ระยะเวลาพื้นฐาน 1 วินาที
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 526–789
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
Attack Time: 1.17 วินาที
คูลดาวน์: 7 วินาที
แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างความเสียหาย เพิ่มขึ้น อีก 1%
ลดความเร็วในการโจมตี อีก 22%
ระยะการฟาดประชิด +2 เมตร
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 394.7 ถึง 1184
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 526–789
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
สร้างความเสียหาย เพิ่มขึ้น อีก 1%
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); HideMeshSegmentsBySubstring( glowShape ); " on_spawned_dead = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpawned"] = { name = "Surgefiend Alpha", life = 4.88, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Surgefiend Alpha




Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, นักเวท, construct, is_unarmed, lightning_affinity, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
พลังชีวิต
360%
ค่าเกราะ
+50%
การหลบหลีก
+50%
Ailment Threshold
360%
ค่าต้านทาน




Damage
176%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
SynthesisHoundChampionSpectre
Metadata
SynthesisHoundChampionSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
23,160
ค่าเกราะ
43,185
อัตราการหลบหลีก
7,109
Damage
657
ความเสียหายเวท
657
ความแม่นยำ
580
Attack Time
1.17
ค่าประสบการณ์
15,383
Minion Life
5,024
Minion Damage
525
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 526–789
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SynthesisHoundCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 526–789
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
คูลดาวน์: 6 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
สร้างความเสียหาย เพิ่มขึ้น อีก 1%
ระยะเวลาพื้นฐาน 1 วินาที
cyclone has triggered skill [1]
SynthesisHoundSlam
Triggerable, Attack
Base Damage: 526–789
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
Attack Time: 1.17 วินาที
คูลดาวน์: 7 วินาที
แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างความเสียหาย เพิ่มขึ้น อีก 1%
ลดความเร็วในการโจมตี อีก 22%
ระยะการฟาดประชิด +2 เมตร
is area damage [1]
SynthesisHoundChargeStep
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 394.7 ถึง 1184
avarius cast on charge contact [1]
SynthesisHoundChargeSlam
Triggerable, Attack
Base Damage: 526–789
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
สร้างความเสียหาย เพิ่มขึ้น อีก 1%
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/champ_hound/bodyfx.epk ); HideMeshSegmentsBySubstring( glowShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundChampionSpectre"] = { name = "Surgefiend Alpha", life = 3.6, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.76, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SynthesisHoundCharge", "SynthesisHoundChargeStep", "SynthesisHoundChargeSlam", "SynthesisHoundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundCharge"] = { name = "SynthesisHoundCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_damage_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "cyclone_has_triggered_skill", }, levels = { [1] = {-30, 0, 1000, 50, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {0, 0, 1000, 50, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [3] = {1, 0, 1000, 50, levelRequirement = 21, statInterpolation = {1, 2}, cost = { }, }, [4] = {60, 0, 1000, 50, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeStep"] = { name = "SynthesisHoundChargeStep", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundChargeSlam"] = { name = "SynthesisHoundChargeSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {300, 100, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisHoundSlam"] = { name = "SynthesisHoundSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 20, 100, -22, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [3] = {1, 20, 100, -22, baseMultiplier = 2, levelRequirement = 21, statInterpolation = {1}, cost = { }, }, [4] = {400, 20, 100, -22, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.