Feral Memory

drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
monster difficulty tankiness +% [100]
幽魂 | Y |
---|---|
标签 | beast, canine_beast, construct, medium_movement, mud_blood, not_int |
Packs |
生命
675%
护甲
+66%
闪避值
+33%
异常状态临界值
675%
抗性




伤害
270%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
1.17 秒
伤害分布
±20%
经验值
225%
Model Size
115%
类型
ZanaHound
Metadata
ZanaHound
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
43,425
护甲
47,791
闪避值
6,303
伤害
1,009
法术伤害
1,009
命中
580
攻击间隔
1.17
经验值
23,074
Minion Life
9,419
Minion Damage
805
异常状态临界值
43,425
冰缓
137
Shock
137
Brittle
777
Scorch
137
Sap
379
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 807–1210
暴击几率: 5%
攻击间隔: 1.17 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

TCZanaHoundCharge
攻击, 近战, 近战单一目标, 位移, 快行
盾猛冲锋
基本伤害: 807–1210
暴击几率: 5%
攻击伤害: 30%
攻击间隔: 1.17 秒
冷却时间: 7.25 秒
向一名敌人冲锋,使用盾牌对其猛击并以近战武器顺手打击。此攻击将会击退目标并将其击晕,在路径上的敌人将会被推向两旁。伤害与击晕几率将视冲锋距离而定。
击中时击退敌人
击退距离延长 100%
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]

GAZanaHoundChargeEnd
可触发, 攻击
基本伤害: 807–1210
暴击几率: 5%
攻击伤害: 120%
攻击间隔: 1.17 秒
25% 的物理伤害转换为火焰伤害
action attack or cast time uses animation length [1]
is area damage [1]
GAZanaHoundGroundSlam
可触发, 攻击
基本伤害: 807–1210
暴击几率: 5%
攻击伤害: 130%
攻击间隔: 1.17 秒
冷却时间: 6 秒
近战打击范围 +1.2 米
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
CGEZanaHoundFireGround
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 1569.5 基础火焰伤害
基础持续时间为 6 秒
active skill area of effect radius +% final [-70]
ground fire art variation [28]
GTZanaHoundFireFissure
可触发, 法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHound"] = { name = "Feral Memory", life = 6.75, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.17, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEZanaHoundFireGround", "GAZanaHoundChargeEnd", "GAZanaHoundGroundSlam", "GTZanaHoundFireFissure", "TCZanaHoundCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEZanaHoundFireGround"] = { name = "CGEZanaHoundFireGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, -70, 6000, 28, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZanaHoundChargeEnd"] = { name = "GAZanaHoundChargeEnd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZanaHoundGroundSlam"] = { name = "GAZanaHoundGroundSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZanaHoundFireFissure"] = { name = "GTZanaHoundFireFissure", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCZanaHoundCharge"] = { name = "Table Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "ignores_proximity_shield", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Id | MonsterZanaInfluenced |
---|---|
Family | MonsterZanaInfluenced |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
visual_display_buff_removed_on_death
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.