Feral Memory

drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
monster difficulty tankiness +% [100]
Spectre | Y |
---|---|
Tags | beast, canine_beast, construct, medium_movement, mud_blood, not_int |
Packs |
Life
675%
Armour
+66%
Evasion
+33%
Ailment Threshold
675%
Resistance




Damage
270%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 16
Attack Time
1.17 Second
Damage Spread
±20%
Experience
225%
Model Size
115%
Type
ZanaHound
Metadata
ZanaHound
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
43,425
Armour
47,791
Evasion Rating
6,303
Damage
1,009
Spell Damage
1,009
Accuracy
580
Attack Time
1.17
Experience
23,074
Minion Life
9,419
Minion Damage
805
Ailment Threshold
43,425
Chill
137
Shock
137
Brittle
777
Scorch
137
Sap
379
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 807–1210
Critical Strike Chance: 5%
Attack Time: 1.17 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

TCZanaHoundCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 807–1210
Critical Strike Chance: 5%
Attack Damage: 30%
Attack Time: 1.17 sec
Cooldown Time: 7.25 sec
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]

GAZanaHoundChargeEnd
Triggerable, Attack
Base Damage: 807–1210
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.17 sec
25% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
is area damage [1]
GAZanaHoundGroundSlam
Triggerable, Attack
Base Damage: 807–1210
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.17 sec
Cooldown Time: 6 sec
+1.2 metres to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
CGEZanaHoundFireGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 1569.5 Base Fire Damage per second
Base duration is 6 seconds
active skill area of effect radius +% final [-70]
ground fire art variation [28]
GTZanaHoundFireFissure
Triggerable, Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHound"] = { name = "Feral Memory", life = 6.75, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.17, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEZanaHoundFireGround", "GAZanaHoundChargeEnd", "GAZanaHoundGroundSlam", "GTZanaHoundFireFissure", "TCZanaHoundCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEZanaHoundFireGround"] = { name = "CGEZanaHoundFireGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, -70, 6000, 28, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZanaHoundChargeEnd"] = { name = "GAZanaHoundChargeEnd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZanaHoundGroundSlam"] = { name = "GAZanaHoundGroundSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZanaHoundFireFissure"] = { name = "GTZanaHoundFireFissure", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCZanaHoundCharge"] = { name = "Table Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "ignores_proximity_shield", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Id | MonsterZanaInfluenced |
---|---|
Family | MonsterZanaInfluenced |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
visual_display_buff_removed_on_death
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.