Souvenir féroce

drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
monster difficulty tankiness +% [100]
Feral Memory
Spectre | Y |
---|---|
Tags | beast, canine_beast, construct, medium_movement, mud_blood, not_int |
Packs |
Vie
675%
Armure
+66%
Évasion
+33%
Ailment Threshold
675%
Résistance




Damage
270%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 16
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
225%
Model Size
115%
Type
ZanaHound
Metadata
ZanaHound
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
43,425
Armure
47,791
Score d'Évasion
6,303
Damage
1,009
Dégâts des sorts
1,009
Précision
580
Attack Time
1.17
Expérience
23,074
Minion Life
9,419
Minion Damage
805
Ailment Threshold
43,425
Chill
137
Shock
137
Brittle
777
Scorch
137
Sap
379
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 807–1210
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

TCZanaHoundCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge à table
Base Damage: 807–1210
Chances de coup critique: 5%
Dégâts d'Attaque: 30%
Attack Time: 1.17 sec.
Temps de recharge: 7.25 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
Repousse les Ennemis au Toucher
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]

GAZanaHoundChargeEnd
Triggerable, Attack
Base Damage: 807–1210
Chances de coup critique: 5%
Dégâts d'Attaque: 120%
Attack Time: 1.17 sec.
25% des Dégâts physiques sont Convertis en Dégâts de feu
action attack or cast time uses animation length [1]
is area damage [1]
GAZanaHoundGroundSlam
Triggerable, Attack
Base Damage: 807–1210
Chances de coup critique: 5%
Dégâts d'Attaque: 130%
Attack Time: 1.17 sec.
Temps de recharge: 6 sec.
+1.2 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
CGEZanaHoundFireGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
Inflige 1569.5 Dégâts de feu de base par seconde
La Durée de base est de 6 secondes
active skill area of effect radius +% final [-70]
ground fire art variation [28]
GTZanaHoundFireFissure
Triggerable, Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHound"] = { name = "Feral Memory", life = 6.75, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.17, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEZanaHoundFireGround", "GAZanaHoundChargeEnd", "GAZanaHoundGroundSlam", "GTZanaHoundFireFissure", "TCZanaHoundCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEZanaHoundFireGround"] = { name = "CGEZanaHoundFireGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, -70, 6000, 28, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZanaHoundChargeEnd"] = { name = "GAZanaHoundChargeEnd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZanaHoundGroundSlam"] = { name = "GAZanaHoundGroundSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZanaHoundFireFissure"] = { name = "GTZanaHoundFireFissure", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCZanaHoundCharge"] = { name = "Table Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "ignores_proximity_shield", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Id | MonsterZanaInfluenced |
---|---|
Family | MonsterZanaInfluenced |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
visual_display_buff_removed_on_death
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.