兽血短匕
匕首
物理伤害: 22-87
攻击暴击率: 8.5%
每秒攻击次数: 1.2
武器范围:1 米
需求 等级 53, 58 敏捷, 123 智慧
全域暴击率提高 40%
Fiend Dagger

兽血短匕 Dagger15 /10
名字 | 显示物品素质 |
---|---|
Cost | iLvl 1: 普通: 1x![]() ![]() ![]() ![]() |
DropLevel | 53 |
BaseType | Fiend Dagger |
BaseType | 兽血短匕 |
Class | 符文匕首 |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger15 |
Tags | dagger, one_hand_weapon, onehand, weapon |
Icon | Art/2DItems/Weapons/OneHandWeapons/Daggers/Dagger8 |
Reference | Community Wiki |
全域暴击率提高 40%
Family | CriticalStrikeChanceIncrease |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | critical |
[ { "version": "2", "abstract": true, "extends": "Metadata/Items/Weapons/OneHandWeapons/AbstractOneHandWeapon", "Base": [ [ "tag", "dagger" ], [ "tag", "one_hand_weapon" ] ], "Weapon": [ [ "weapon_class", "RuneDagger" ] ], "filename": "Metadata/Items/Weapons/OneHandWeapons/Daggers/AbstractRuneDagger" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Weapons/AbstractWeapon", "Base": [ [ "tag", "onehand" ] ], "filename": "Metadata/Items/Weapons/OneHandWeapons/AbstractOneHandWeapon" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Equipment", "AttributeRequirements": [ [ "strength_requirement", "100" ], [ "dexterity_requirement", "0" ], [ "intelligence_requirement", "0" ] ], "Mods": [ [ "inventory_type", "Weapon" ] ], "Weapon": [ [ "minimum_attack_distance", "0" ], [ "maximum_attack_distance", "3" ], [ "minimum_damage", "5" ], [ "maximum_damage", "10" ], [ "weapon_speed", "833" ], [ "critical_chance", "500" ], [ "accuracy_rating", "20" ] ], "Quality": [ [ "max_quality", "20" ] ], "Base": [ [ "tag", "weapon" ] ], "Sockets": [ [ "socket_info", "1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5" ] ], "filename": "Metadata/Items/Weapons/AbstractWeapon" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Item", "LocalStats": [], "Mods": [ [ "stat_description_list", "Metadata/StatDescriptions/stat_descriptions.txt" ], [ "mod_stat_description_list", "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt" ], [ "enable_rarity", "normal" ], [ "enable_rarity", "magic" ], [ "enable_rarity", "rare" ], [ "enable_rarity", "unique" ] ], "Base": null, "filename": "Metadata/Items/Equipment" }, { "version": "2", "abstract": true, "extends": "nothing", "Base": [ [ "base_level", "1" ], [ "tag", "default" ] ], "filename": "Metadata/Items/Item" } ]
传奇 /3
全域暴击率提高 40%
+(20–40) 智慧
火焰伤害提高 (40–60)%
所有火焰法术主动技能石等级 +1
30% 的火焰伤害转换为混沌伤害
你的混沌伤害有 60% 的几率使敌人中毒
( 中毒造成持续混沌伤害, 伤害取决于技能初始的物理和混沌伤害。中毒效果可以叠加 )
全域暴击率提高 40%
击败敌人时有 100% 的几率触发等级 1 召唤毒蛛
物理伤害提高 (170–200)%
该装备附加 (8–13) - (20–30) 基础物理伤害
该装备附加 1 - 59 基础混沌伤害
击中时有 15% 的几率使目标中毒
( 中毒造成持续混沌伤害, 伤害取决于技能初始的物理和混沌伤害。中毒效果可以叠加 )
全域暴击率提高 40%
对被冰冻敌人的近战伤害提高 100%
对感电敌人的近战伤害提高 100%
对点燃敌人的近战伤害提高 100%
投射物击中时有 (15–20)% 的几率点燃敌人
投射物有 (15–20)% 的几率造成冰冻
投射物有 (15–20)% 的几率造成感电
(冰冻将完全冻结敌人, 使其无法移动。冰冻的持续长度取决于命中时造成的冰霜伤害量)
(点燃会造成持续燃烧的火焰伤害, 取决于技能的基础火焰伤害, 持续4秒)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.