猎人的奖赏
点燃、感电、冻结几率 +50%
敌人每受到一种元素异常状态影响,击中和异常状态造成的元素伤害提高 50%
敌人每受到一种元素异常状态影响,击中和异常状态造成的元素伤害提高 50%
chance_to_freeze_shock_ignite_%
elemental_damage_+%_per_different_enemy_elemental_ailment
Hunter's Reward
Attribute /4
divination_buff_hunters_temptation
Key | Value |
---|---|
关键字 | 点燃 |
BuffGroupsID | 30 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | chance to freeze shock ignite % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Code | elemental damage +% per different enemy elemental ailment |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
猎人的奖赏
元素之章
若是要驯服野兽,你必须先使其心归顺。
3
猎人的奖赏 DivinationCardHuntersReward /11
名字 | 显示物品素质 |
---|---|
DropLevel | 30 |
BaseType | Hunter's Reward |
BaseType | 猎人的奖赏 |
Class | 命运卡 |
Flags | AlwaysAllocate |
Type | Metadata/Items/DivinationCards/DivinationCardHuntersReward |
奖励 | 元素之章 |
Tags | jewellery_divination, unique_divination, unique_jewellery_divination, divination_card |
Icon | Art/2DItems/Divination/InventoryIcon |
MTX Tab Stacks | 5000 |
Reference | Community Wiki |
[ { "version": "2", "abstract": true, "extends": "Metadata/Items/Item", "Base": [ [ "x_size", "1" ], [ "y_size", "1" ], [ "tag", "divination_card" ] ], "Stack": null, "filename": "Metadata/Items/DivinationCards/AbstractDivinationCard" }, { "version": "2", "abstract": true, "extends": "nothing", "Base": [ [ "base_level", "1" ], [ "tag", "default" ] ], "filename": "Metadata/Items/Item" } ]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.