狩人の報酬
50%の確率で凍結、感電および発火を付与する

敵に付与した元素系状態異常1種類ごとにヒットおよび状態異常のダメージが50%増加する
chance_to_freeze_shock_ignite_%
elemental_damage_+%_per_different_enemy_elemental_ailment
Hunter's Reward
Attribute /4

divination_buff_hunters_temptation

KeyValue
AcronymIgnite
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID2
Codechance to freeze shock ignite %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codeelemental damage +% per different enemy elemental ailment
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
狩人の褒賞
テーミング
獣を手懐けるには、まず心を折らねばならない。
3
狩人の褒賞 DivinationCardHuntersReward /11
名前全ての説明を表示
DropLevel 30
BaseType Hunter's Reward
BaseType 狩人の褒賞
Class 占いカード
FlagsAlwaysAllocate
TypeMetadata/Items/DivinationCards/DivinationCardHuntersReward
報酬テイミング
Tagsjewellery_divination, unique_divination, unique_jewellery_divination, divination_card
IconArt/2DItems/Divination/InventoryIcon
MTX Tab Stacks5000
ReferenceCommunity Wiki
[
    {
        "version": "2",
        "abstract": true,
        "extends": "Metadata/Items/Item",
        "Base": [
            [
                "x_size",
                "1"
            ],
            [
                "y_size",
                "1"
            ],
            [
                "tag",
                "divination_card"
            ]
        ],
        "Stack": null,
        "filename": "Metadata/Items/DivinationCards/AbstractDivinationCard"
    },
    {
        "version": "2",
        "abstract": true,
        "extends": "nothing",
        "Base": [
            [
                "base_level",
                "1"
            ],
            [
                "tag",
                "default"
            ]
        ],
        "filename": "Metadata/Items/Item"
    }
]
Acquisition /1
SourceIngredientOffer
狩人の褒賞テイミング
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