畏惧化形 传奇 /4
+(17–23)% 混沌抗性
魔蛊技能的效果区域缩小 (25–50)%
目标不受你的咒术影响
当你对敌人施加的咒术经过 90% 的持续时间,敌人每有 1 强度便会消耗 1 灵魂
(每个灵魂使你的攻击和施法速度提高 5%。若你近期未吞噬灵魂,你每 0.5 秒失去 1 个灵魂。最多吞噬 45 个灵魂。)
(普通怪物的威力为 1,魔法怪物为 2,稀有怪物为 10,传奇怪物为 20,玩家为 5)
生命上限提高 (5–7)%
+(30–50) 力量
火焰伤害提高 (10–20)%
火焰抗性降低 (65–75)%
当你使用一个技能,承受 (300–500) 火焰伤害
Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200%
(当无上限抗性超过抗性上限时,其数值称为超量抗性)
每 4 秒触发等级 20 的召唤虚空幼虫
该装备的能量护盾提高 (150–200)%
+(23–37)% 混沌抗性
每有一个虚空幼虫,遭击中时由虚空幼虫优先承受其中 (4–6)% 的伤害
每有一个召唤的虚空幼虫,获得相当於 (4–6)% 非混沌伤害的额外混沌伤害
buff impl stat [0]
(他们受到的伤害由他们全体均摊)
近战暴击时触发等级 20 的星空殒落
+(10–20) 全属性
物理伤害提高 (120–180)%
该装备的攻击暴击率提高 (20–30)%
效果区域扩大 (10–20)%
获得等同武器物理伤害 (40–60)% 的随机一种额外火焰,冰霜,或者闪电伤害
(属性分为力量,敏捷和智慧三种)
畏惧化形




区域: 创伤之时
异界图鉴最终首领
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
无法被击退
Incarnation of Fear
幽魂 | N |
---|---|
地区 | 创伤之时 |
标签 | medium_movement, not_dex, not_int, red_blood |
生命
3000%
护甲
+70%
异常状态临界值
800%
抗性




伤害
400%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
7 ~ 19
攻击间隔
1.5 秒
伤害分布
±20%
经验值
400%
Model Size
173%
类型
AngerZanaBoss
Metadata
AngerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
76,024,551
护甲
157,211
闪避值
7,860
伤害
4,102
法术伤害
6,123
命中
1,036
攻击间隔
1.005
经验值
288,904
Minion Life
14,486,302
Minion Damage
3,465
异常状态临界值
9,528,410
冰缓
30,129
Shock
30,129
Brittle
170,454
Scorch
30,129
Sap
83,240
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAZAngerGroundslamUnarmed
可触发, 攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击伤害: 140%
攻击伤害: 140%
攻击间隔: 1.5 秒
冷却时间: 10 秒
攻击伤害总增 40%
近战打击范围 +1.5 米
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
可触发, 攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击伤害: 190%
攻击伤害: 190%
攻击间隔: 1.5 秒
冷却时间: 10 秒
60% 的物理伤害转换为火焰伤害
攻击伤害总增 90%
近战打击范围 +1.3 米
始终烧灼敌人
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
可触发, 攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击伤害: 75%
攻击伤害: 75%
攻击间隔: 1.5 秒
冷却时间: 10 秒
被辅助技能击中时在接下来 4 秒碾压敌人
攻击伤害总降 25%
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 5845 - 8767 火焰伤害
始终烧灼敌人
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
可触发, 法术
施放间隔: 1.433 秒
冷却时间: 30 秒
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 6514–9772
暴击几率: 5%
攻击伤害: 200%
攻击伤害: 200%
攻击间隔: 1.5 秒
冷却时间: 10 秒
50% 的物理伤害转换为火焰伤害
攻击伤害总增 100%
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
法术可重复, 可触发
冷却时间: 15 秒
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 6514–9772
暴击几率: 5%
攻击间隔: 1.5 秒
GAAngerFissureSlam
可触发, 攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击伤害: 125%
攻击伤害: 125%
攻击间隔: 1.5 秒
你的击中始终具有点燃效果
60% 的物理伤害转换为火焰伤害
攻击伤害总增 25%
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
可触发, 攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击伤害: 75%
攻击伤害: 75%
攻击间隔: 1.5 秒
60% 的物理伤害转换为火焰伤害
攻击伤害总降 25%
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
法术, 位移
施放间隔: 1 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
可触发, 攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击伤害: 125%
攻击伤害: 125%
攻击间隔: 1.5 秒
攻击伤害总增 25%
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
法术, 可触发
施放间隔: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 4185.5 基础火焰伤害
基础持续时间为 9 秒
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 6514–9772
暴击几率: 5%
攻击伤害: 200%
攻击伤害: 200%
攻击间隔: 1.5 秒
冷却时间: 15 秒
50% 的物理伤害转换为火焰伤害
攻击伤害总增 100%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
法术, DoT, 持续时间, DegenOnlySpellDamage, 火焰, 冰冷, 闪电
Shaper's Ire
施放间隔: 1 秒
冷却时间: 10 秒
塑界者的记忆为你施放此法术,在持续时间内发射伤害性射线,对其中的对象造成持续伤害。
每秒造成 5073.4 基础火焰伤害
基础持续时间为 3 秒
每秒造成 4160.2 基础冰霜伤害
base lightning damage to deal per minute [343974]
monster penalty against minions damage +% final vs player minions [-60]

EASAngerBossGigaBeam
法术
施放间隔: 1 秒
冷却时间: 30 秒
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
可触发, 法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
可触发, 法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
GAStompDetonateWaveEG
可触发, 攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
可触发, 法术
施放间隔: 1.433 秒
冷却时间: 30 秒
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
可触发, 法术
施放间隔: 1.433 秒
冷却时间: 30 秒
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
法术, 可触发
施放间隔: 1 秒
造成 4383 - 6575 火焰伤害
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
可触发, 攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
攻击
基本伤害: 6514–9772
暴击几率: 5%
攻击间隔: 1.5 秒
近战打击范围 +1.2 米
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/AngerBoss"] = { name = "Incarnation of Fear", life = 30, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 4, damageSpread = 0.2, attackTime = 1.5, attackRange = 19, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "MPWZAngerBossSpearThrowOrb", "MPWZAngerBossSpearThrowOrbLowLife", "MMSAngerBossBeamBarrage", "CGEAngerSlamBurningGround", "GAZAngerGroundslamUnarmed", "GAZAngerBurningGroundSlam", "GAZAngerStomp", "GSZAngerSolarOrbNova", "GAAngerFissureSlamTrail", "GAAngerLeapAttack", "GAEGAngerAimLine", "GAStompDetonateWaveEG", "GSAngerBossOrbShatter", "GAAngerBigStomp", "EASAngerBossGigaBeam", "EAAAngerBigStomp", "MDAngerFissureSlam", "SOZAngerSolarOrbNova", "GTZAngerSolarOrbNova", "GTAngerBossBarrageLeft", "GTAngerBossBarrageRight", "GTZAngerSolarOrbNovaManyOrb", "GTZAngerSolarOrbNovaFewOrb", "DTTAngerLeap", "MPWAngerFissureSlam", "GAAngerFissureSlam", "AngerBossGigaBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWZAngerBossSpearThrowOrb"] = { name = "MPWZAngerBossSpearThrowOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWZAngerBossSpearThrowOrbLowLife"] = { name = "MPWZAngerBossSpearThrowOrbLowLife", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSAngerBossBeamBarrage"] = { name = "MMSAngerBossBeamBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "chance_to_scorch_%", "active_skill_area_of_effect_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAngerSlamBurningGround"] = { name = "CGEAngerSlamBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZAngerGroundslamUnarmed"] = { name = "GAZAngerGroundslamUnarmed", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZAngerBurningGroundSlam"] = { name = "GAZAngerBurningGroundSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {13, 60, 25, 100, baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZAngerStomp"] = { name = "GAZAngerStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "chance_to_crush_on_hit_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSZAngerSolarOrbNova"] = { name = "GSZAngerSolarOrbNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerFissureSlamTrail"] = { name = "GAAngerFissureSlamTrail", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerLeapAttack"] = { name = "GAAngerLeapAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEGAngerAimLine"] = { name = "GAEGAngerAimLine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAStompDetonateWaveEG"] = { name = "GAStompDetonateWaveEG", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAngerBossOrbShatter"] = { name = "GSAngerBossOrbShatter", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerBigStomp"] = { name = "GAAngerBigStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAngerBossGigaBeam"] = { name = "EASAngerBossGigaBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAAngerBigStomp"] = { name = "EAAAngerBigStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDAngerFissureSlam"] = { name = "MDAngerFissureSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOZAngerSolarOrbNova"] = { name = "SOZAngerSolarOrbNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "monster_no_drops_or_experience", }, levels = { [1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZAngerSolarOrbNova"] = { name = "GTZAngerSolarOrbNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAngerBossBarrageLeft"] = { name = "GTAngerBossBarrageLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAngerBossBarrageRight"] = { name = "GTAngerBossBarrageRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZAngerSolarOrbNovaManyOrb"] = { name = "GTZAngerSolarOrbNovaManyOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZAngerSolarOrbNovaFewOrb"] = { name = "GTZAngerSolarOrbNovaFewOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAngerLeap"] = { name = "DTTAngerLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWAngerFissureSlam"] = { name = "MPWAngerFissureSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerFissureSlam"] = { name = "GAAngerFissureSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_ignite", }, levels = { [1] = {60, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AngerBossGigaBeam"] = { name = "Shaper's Ire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.", skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.Fire] = true, [SkillType.Cold] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluenceBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
畏惧化形 Text Audio /27
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Incarnation of Fear
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling
- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.