Encarnación del miedo Único /1
Trigger Level 20 Starfall on Melee Critical Strike
+16 to all Attributes
Daño físico aumentado un 123%
Probabilidad de golpe crítico aumentada un 30%
Área de efecto aumentada un 12%
Ganas el 56% del daño físico del arma como daño extra de un elemento aleatorio
+16 to all Attributes
Daño físico aumentado un 123%
Probabilidad de golpe crítico aumentada un 30%
Área de efecto aumentada un 12%
Ganas el 56% del daño físico del arma como daño extra de un elemento aleatorio
Encarnación del miedo




Área: Momento traumático
Jefe final del Atlas
Velocidad de lanzamiento de hechizos aumentada un 35%
Vida máxima aumentada un (12–16)%
+25% a la resistencia al caos de los monstruos
+40% a las resistencias elementales de los monstruos
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
(2.1–3)% de probabilidad de que los enemigos potenciados tengan una recompensa de Ritual
local sentinel drone difficulty + [8]
Recuperas resolución aumentada un (10–13)%
Vida máxima aumentada un (12–16)%
+25% a la resistencia al caos de los monstruos
+40% a las resistencias elementales de los monstruos
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
(2.1–3)% de probabilidad de que los enemigos potenciados tengan una recompensa de Ritual
local sentinel drone difficulty + [8]
Recuperas resolución aumentada un (10–13)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Incarnation of Fear
Spectre | N |
---|---|
Area | Momento traumático |
Tags | medium_movement, not_dex, not_int, red_blood |
Vida
3000%
Armadura
+70%
Ailment Threshold
800%
Resistencia




Damage
400%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
400%
Model Size
173%
Type
AngerZanaBoss
Metadata
AngerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
960,501
Armadura
157,211
Evasión
7,860
Damage
3,602
Daño de hechizos
3,602
Precisión
1,036
Attack Time
1.5
Experiencia
52,528
Minion Life
183,021
Minion Damage
3,042
Ailment Threshold
256,134
Chill
810
Shock
810
Brittle
4,582
Scorch
810
Sap
2,238
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Daño de ataque: 140%
Daño de ataque: 140%
Attack Time: 1.5 seg
Tiempo de recarga: 10 seg
Inflige un 40% más de daño de ataque
+1.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Daño de ataque: 190%
Daño de ataque: 190%
Attack Time: 1.5 seg
Tiempo de recarga: 10 seg
El 60% del daño físico se convierte en daño de fuego
Inflige un 90% más de daño de ataque
+1.3 metros al alcance de los golpes cuerpo a cuerpo
Siempre calcina a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 1.5 seg
Tiempo de recarga: 10 seg
Las habilidades asistidas aplastan a los enemigos durante 4 segundos con cada golpe
Inflige un 25% menos de daño de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 5845 a 8767 de daño de fuego
Siempre calcina a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Tiempo de lanzamiento: 1.433 seg
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Daño de ataque: 200%
Daño de ataque: 200%
Attack Time: 1.5 seg
Tiempo de recarga: 10 seg
El 50% del daño físico se convierte en daño de fuego
Inflige un 100% más de daño de ataque
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Daño de ataque: 125%
Daño de ataque: 125%
Attack Time: 1.5 seg
Tus golpes siempre queman
El 60% del daño físico se convierte en daño de fuego
Inflige un 25% más de daño de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 1.5 seg
El 60% del daño físico se convierte en daño de fuego
Inflige un 25% menos de daño de ataque
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Daño de ataque: 125%
Daño de ataque: 125%
Attack Time: 1.5 seg
Inflige un 25% más de daño de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 4185.5 de daño de fuego base por segundo
La duración base es de 9 segundos
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Daño de ataque: 200%
Daño de ataque: 200%
Attack Time: 1.5 seg
Tiempo de recarga: 15 seg
El 50% del daño físico se convierte en daño de fuego
Inflige un 100% más de daño de ataque
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Ira del Creador
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
El Recuerdo del Creador lanza este hechizo para que dispares un haz dañino durante un tiempo que inflige daño degenerativo a lo que haya en él.
Inflige 5073.4 de daño de fuego base por segundo
La duración base es de 3 segundos
Inflige 4160.2 de daño de hielo base por segundo
base lightning damage to deal per minute [343974]
monster penalty against minions damage +% final vs player minions [-60]

EASAngerBossGigaBeam
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Tiempo de lanzamiento: 1.433 seg
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Tiempo de lanzamiento: 1.433 seg
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 4383 a 6575 de daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 6514–9772
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
+1.2 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/AngerBoss"] = { name = "Incarnation of Fear", life = 30, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 4, damageSpread = 0.2, attackTime = 1.5, attackRange = 19, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "MPWZAngerBossSpearThrowOrb", "MPWZAngerBossSpearThrowOrbLowLife", "MMSAngerBossBeamBarrage", "CGEAngerSlamBurningGround", "GAZAngerGroundslamUnarmed", "GAZAngerBurningGroundSlam", "GAZAngerStomp", "GSZAngerSolarOrbNova", "GAAngerFissureSlamTrail", "GAAngerLeapAttack", "GAEGAngerAimLine", "GAStompDetonateWaveEG", "GSAngerBossOrbShatter", "GAAngerBigStomp", "EASAngerBossGigaBeam", "EAAAngerBigStomp", "MDAngerFissureSlam", "SOZAngerSolarOrbNova", "GTZAngerSolarOrbNova", "GTAngerBossBarrageLeft", "GTAngerBossBarrageRight", "GTZAngerSolarOrbNovaManyOrb", "GTZAngerSolarOrbNovaFewOrb", "DTTAngerLeap", "MPWAngerFissureSlam", "GAAngerFissureSlam", "AngerBossGigaBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWZAngerBossSpearThrowOrb"] = { name = "MPWZAngerBossSpearThrowOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWZAngerBossSpearThrowOrbLowLife"] = { name = "MPWZAngerBossSpearThrowOrbLowLife", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSAngerBossBeamBarrage"] = { name = "MMSAngerBossBeamBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "chance_to_scorch_%", "active_skill_area_of_effect_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAngerSlamBurningGround"] = { name = "CGEAngerSlamBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZAngerGroundslamUnarmed"] = { name = "GAZAngerGroundslamUnarmed", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZAngerBurningGroundSlam"] = { name = "GAZAngerBurningGroundSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {13, 60, 25, 100, baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZAngerStomp"] = { name = "GAZAngerStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "chance_to_crush_on_hit_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSZAngerSolarOrbNova"] = { name = "GSZAngerSolarOrbNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerFissureSlamTrail"] = { name = "GAAngerFissureSlamTrail", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerLeapAttack"] = { name = "GAAngerLeapAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEGAngerAimLine"] = { name = "GAEGAngerAimLine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAStompDetonateWaveEG"] = { name = "GAStompDetonateWaveEG", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAngerBossOrbShatter"] = { name = "GSAngerBossOrbShatter", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerBigStomp"] = { name = "GAAngerBigStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAngerBossGigaBeam"] = { name = "EASAngerBossGigaBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAAngerBigStomp"] = { name = "EAAAngerBigStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDAngerFissureSlam"] = { name = "MDAngerFissureSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOZAngerSolarOrbNova"] = { name = "SOZAngerSolarOrbNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "monster_no_drops_or_experience", }, levels = { [1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZAngerSolarOrbNova"] = { name = "GTZAngerSolarOrbNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAngerBossBarrageLeft"] = { name = "GTAngerBossBarrageLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAngerBossBarrageRight"] = { name = "GTAngerBossBarrageRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZAngerSolarOrbNovaManyOrb"] = { name = "GTZAngerSolarOrbNovaManyOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZAngerSolarOrbNovaFewOrb"] = { name = "GTZAngerSolarOrbNovaFewOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAngerLeap"] = { name = "DTTAngerLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWAngerFissureSlam"] = { name = "MPWAngerFissureSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerFissureSlam"] = { name = "GAAngerFissureSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_ignite", }, levels = { [1] = {60, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AngerBossGigaBeam"] = { name = "Shaper's Ire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.", skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.Fire] = true, [SkillType.Cold] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Recuperas resolución aumentada un (10–13)%
Id | MonsterDroppedItemsMemoryInfluenceBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Encarnación del miedo Text Audio /27
Nombre |
---|
Lo dicho no desaparece… — FearBoss_Emerge_Random |
Lo que se ha dicho, no se puede deshacer. — FearBoss_Emerge_2 |
Para un niño, todos podemos volvernos monstruosos. — FearBoss_Emerge_3 |
¡Cuidado! — FearBoss_Leap_Random |
¡Cuidado! — FearBoss_Leap_2 |
¡Aceptación! — FearBoss_Leap_3 |
¡Aceptación! — FearBoss_Leap_4 |
¡Vulnerable! — FearBoss_Leap_5 |
¡Cólera! — FearBoss_Slam_Random |
¡Miedo! — FearBoss_Slam_2 |
¡Miedo! — FearBoss_Slam_3 |
¡Cicatrices! — FearBoss_Slam_4 |
¡Cicatrices! — FearBoss_Slam_5 |
¡Dolor persistente! — FearBoss_BurningSlam_Random |
¡Dolor persistente! — FearBoss_BurningSlam_2 |
¡Agonía cegadora! — FearBoss_BurningSlam_3 |
¡Agonía cegadora! — FearBoss_BurningSlam_4 |
¡Ruina! — FearBoss_BurningSlam_5 |
¡La mente se desgarra! — FearBoss_GigaBeam_Random |
¡La mente se desgarra! — FearBoss_GigaBeam_2 |
¡Ruptura explosiva! — FearBoss_GigaBeam_3 |
¡Consumidos por el miedo! — FearBoss_SolarOrb_Short_Random |
¡Terror abrumador! — FearBoss_SolarOrb_Short_2 |
¡Consumidos por el miedo! — FearBoss_SolarOrb_Short_3 |
El miedo la convirtió en quien es hoy. — FearBoss_SpearThrow_Random |
Nos convertimos en nuestro verdadero yo en un momento predestinado. — FearBoss_SpearThrow_2 |
Perdóname… estaba fuera de mí… — FearBoss_Death_1 |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Incarnation of Fear
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling
- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.