Incarnation of Fear Unique /4
+(17–23)% to Chaos Resistance
(25–50)% reduced Area of Effect of Hex Skills
Targets are Unaffected by your Hexes
When 90% of your Hex's Duration Expires on an Enemy, Eat 1 Soul per Enemy Power
(Each soul grants 5% increased Attack and Cast speed. You lose 1 soul every 0.5 seconds if you have not eaten any souls Recently. Maximum of 45 souls consumed)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
(5–7)% increased maximum Life
+(30–50) to Strength
(10–20)% increased Fire Damage
(65–75)% reduced Fire Resistance
Take (300–500) Fire Damage when you Use a Skill
Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200%
(Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance)
Trigger Level 20 Summon Void Spawn every 4 seconds
(150–200)% increased Energy Shield
+(23–37)% to Chaos Resistance
(4–6)% of Damage from Hits is taken from Void Spawns' Life before you per Void Spawn
Gain (4–6)% of Non-Chaos Damage as Extra Chaos Damage per Summoned Void Spawn
buff impl stat [0]
(The damage they take will be divided evenly between them)
Trigger Level 20 Starfall on Melee Critical Strike
+(10–20) to all Attributes
(120–180)% increased Physical Damage
(20–30)% increased Critical Strike Chance
(10–20)% increased Area of Effect
Gain (40–60)% of Weapon Physical Damage as Extra Damage of a random Element
(Attributes are Strength, Dexterity, and Intelligence)
Incarnation of Fear




Area: Moment of Trauma
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Area | Moment of Trauma |
Tags | medium_movement, not_dex, not_int, red_blood |
Life
3000%
Armour
+70%
Ailment Threshold
800%
Resistance




Damage
400%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Experience
400%
Model Size
173%
Type
AngerZanaBoss
Metadata
AngerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
76,024,551
Armour
157,211
Evasion Rating
7,860
Damage
4,102
Spell Damage
6,123
Accuracy
1,036
Attack Time
1.005
Experience
288,904
Minion Life
14,486,302
Minion Damage
3,465
Ailment Threshold
9,528,410
Chill
30,129
Shock
30,129
Brittle
170,454
Scorch
30,129
Sap
83,240
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Damage: 140%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
Deals 40% more Attack Damage
+1.5 metres to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Damage: 190%
Attack Damage: 190%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
60% of Physical Damage Converted to Fire Damage
Deals 90% more Attack Damage
+1.3 metres to Melee Strike Range
Always Scorch Enemies
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Damage: 75%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
Supported Skills Crush Enemies for 4 seconds on Hit
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 5845 to 8767 Fire Damage
Always Scorch Enemies
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Cast Time: 1.433 sec
Cooldown Time: 30 sec
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Damage: 200%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
50% of Physical Damage Converted to Fire Damage
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Time: 1.5 sec
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Damage: 125%
Attack Time: 1.5 sec
Hits always Ignite
60% of Physical Damage Converted to Fire Damage
Deals 25% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Damage: 75%
Attack Time: 1.5 sec
60% of Physical Damage Converted to Fire Damage
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Cast Time: 1 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Damage: 125%
Attack Time: 1.5 sec
Deals 25% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 4185.5 Base Fire Damage per second
Base duration is 9 seconds
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Damage: 200%
Attack Time: 1.5 sec
Cooldown Time: 15 sec
50% of Physical Damage Converted to Fire Damage
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Shaper's Ire
Cast Time: 1 sec
Cooldown Time: 10 sec
Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.
Deals 5073.4 Base Fire Damage per second
Base duration is 3 seconds
Deals 4160.2 Base Cold Damage per second
base lightning damage to deal per minute [343974]
monster penalty against minions damage +% final vs player minions [-60]

EASAngerBossGigaBeam
Spell
Cast Time: 1 sec
Cooldown Time: 30 sec
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Cast Time: 1 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Cast Time: 1.433 sec
Cooldown Time: 30 sec
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Cast Time: 1.433 sec
Cooldown Time: 30 sec
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Cast Time: 1 sec
Deals 4383 to 6575 Fire Damage
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 6514–9772
Critical Strike Chance: 5%
Attack Time: 1.5 sec
+1.2 metres to Melee Strike Range
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/AngerBoss"] = { name = "Incarnation of Fear", life = 30, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 4, damageSpread = 0.2, attackTime = 1.5, attackRange = 19, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "MPWZAngerBossSpearThrowOrb", "MPWZAngerBossSpearThrowOrbLowLife", "MMSAngerBossBeamBarrage", "CGEAngerSlamBurningGround", "GAZAngerGroundslamUnarmed", "GAZAngerBurningGroundSlam", "GAZAngerStomp", "GSZAngerSolarOrbNova", "GAAngerFissureSlamTrail", "GAAngerLeapAttack", "GAEGAngerAimLine", "GAStompDetonateWaveEG", "GSAngerBossOrbShatter", "GAAngerBigStomp", "EASAngerBossGigaBeam", "EAAAngerBigStomp", "MDAngerFissureSlam", "SOZAngerSolarOrbNova", "GTZAngerSolarOrbNova", "GTAngerBossBarrageLeft", "GTAngerBossBarrageRight", "GTZAngerSolarOrbNovaManyOrb", "GTZAngerSolarOrbNovaFewOrb", "DTTAngerLeap", "MPWAngerFissureSlam", "GAAngerFissureSlam", "AngerBossGigaBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWZAngerBossSpearThrowOrb"] = { name = "MPWZAngerBossSpearThrowOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWZAngerBossSpearThrowOrbLowLife"] = { name = "MPWZAngerBossSpearThrowOrbLowLife", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSAngerBossBeamBarrage"] = { name = "MMSAngerBossBeamBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "chance_to_scorch_%", "active_skill_area_of_effect_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAngerSlamBurningGround"] = { name = "CGEAngerSlamBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZAngerGroundslamUnarmed"] = { name = "GAZAngerGroundslamUnarmed", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZAngerBurningGroundSlam"] = { name = "GAZAngerBurningGroundSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {13, 60, 25, 100, baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAZAngerStomp"] = { name = "GAZAngerStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "chance_to_crush_on_hit_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSZAngerSolarOrbNova"] = { name = "GSZAngerSolarOrbNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerFissureSlamTrail"] = { name = "GAAngerFissureSlamTrail", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerLeapAttack"] = { name = "GAAngerLeapAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEGAngerAimLine"] = { name = "GAEGAngerAimLine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAStompDetonateWaveEG"] = { name = "GAStompDetonateWaveEG", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAngerBossOrbShatter"] = { name = "GSAngerBossOrbShatter", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerBigStomp"] = { name = "GAAngerBigStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAngerBossGigaBeam"] = { name = "EASAngerBossGigaBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAAngerBigStomp"] = { name = "EAAAngerBigStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDAngerFissureSlam"] = { name = "MDAngerFissureSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOZAngerSolarOrbNova"] = { name = "SOZAngerSolarOrbNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "monster_no_drops_or_experience", }, levels = { [1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZAngerSolarOrbNova"] = { name = "GTZAngerSolarOrbNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAngerBossBarrageLeft"] = { name = "GTAngerBossBarrageLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAngerBossBarrageRight"] = { name = "GTAngerBossBarrageRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZAngerSolarOrbNovaManyOrb"] = { name = "GTZAngerSolarOrbNovaManyOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTZAngerSolarOrbNovaFewOrb"] = { name = "GTZAngerSolarOrbNovaFewOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAngerLeap"] = { name = "DTTAngerLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWAngerFissureSlam"] = { name = "MPWAngerFissureSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAngerFissureSlam"] = { name = "GAAngerFissureSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_ignite", }, levels = { [1] = {60, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AngerBossGigaBeam"] = { name = "Shaper's Ire", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.", skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.Fire] = true, [SkillType.Cold] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluenceBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Incarnation of Fear Text Audio /27
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Incarnation of Fear
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling
- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.