瓦尔之灵


Vaal Soul
幽魂 | N |
---|---|
标签 | 施法, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
生命
630%
生命转为护盾
50%
异常状态临界值
630%
抗性




伤害
84%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 25
攻击间隔
1.995 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
IncaMinionSummoned
Metadata
IncaMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
20,265
护甲
28,790
闪避值
4,739
能量护盾
19,300
伤害
314
法术伤害
314
命中
580
攻击间隔
1.995
经验值
14,357
Minion Life
4,396
Minion Energy Shield
4,186
Minion Damage
251
异常状态临界值
40,530
冰缓
128
Shock
128
Brittle
725
Scorch
128
Sap
354
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaBossMinionProjectile
法术, 伤害, 可触发
暴击几率: 5%
施放间隔: 1.33 秒
造成 59.73 - 89.6 物理伤害
造成 40.32 - 59.73 混沌伤害
效果区域缩小 75%
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/incaminion/IncaMinion"
Object Type Codes
version 2 extends "Metadata/Monsters/incaminion/IncaMinion"
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/IncaMinion"] = { name = "Vaal Soul", life = 6.3, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 0.84, damageSpread = 0.2, attackTime = 1.995, attackRange = 25, accuracy = 1, skillList = { "IncaBossMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaBossMinionProjectile"] = { name = "IncaBossMinionProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.