소모하는 환영
섬뜩한
monster no drops or experience [1]
monster no beyond portal [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Consuming Phantasm
SpectreN
Tagseldritch, medium_movement
Packs
  • 소모하는 환영, 흉측한 동굴거주자, 흉측한 망치꾼
  • 소모하는 환영, 흉측한 큰턱
  • 소모하는 환영, 흉측한 파괴자
  • 소모하는 환영, 소모하는 절지동물
  • 소모하는 환영, 소모하는 기생충, 소모하는 기생충
  • 소모하는 환영, 소모하는 운반자
  • 생명력
    100%
    Ailment Threshold
    100%
    저항
    0 40 0 0
    Damage
    100%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    AtlasInvadersConsumePhantasm
    Metadata
    ConsumePhantasm
    레벨
    68
    생명력
    6,433
    방어도
    28,790
    회피
    4,739
    Damage
    374
    주문 피해
    374
    정확도
    580
    Attack Time
    1.5
    경험치
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    GSConsumePhantasmExplode
    Spell, Triggerable
    시전 속도: 1 초
    권능 충전을 소모할 때마다 주는 기본 번개 피해 542.4~813.7
    apply tangle tentacle explosion on hit % chance [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderMonsterBase"
    
    Functions
    {
    	ChaseTarget = "PathTo( chase_target );"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_phasing_without_visual = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	cant_touch_this = 1
    	cant_possess_this = 1
    }
    
    Life
    {
    	corpse_usable = false
    	prevent_corpse_sinking = true
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		explode;
    		chasing_target;
    	"
    
    	on_state_chasing_target_1 = "this.chase_target = FindNearestPlayer();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderMonsterBase"
    
    StateMachine
    {
    	on_state_visible_0 = "DisableRendering();"
    
    	on_state_visible_1 =
    	"
    		EnableRendering();
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/spawn.ao );
    		AddEffectPack( TangleSpawnInEPK );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Touching_Tentacle_Orb/epks/bodyfx.epk );
    	"
    
    	create_state_visible_0 = "DisableRendering();"
    	create_state_visible_1 = "EnableRendering();"
    	on_or_create_state_explode_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Touching_Tentacle_Orb/epks/spellcast_buildup.epk );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/spawn.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/EPK/spawn_in.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumePhantasm"] = {
        name = "Consuming Phantasm",
        life = 1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "GSConsumePhantasmExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSConsumePhantasmExplode"] = {
        name = "GSConsumePhantasmExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage_per_removable_power_charge",
            "spell_maximum_base_lightning_damage_per_removable_power_charge",
            "apply_tangle_tentacle_explosion_on_hit_%_chance",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster no beyond portal [1]
    IdCannotSpawnBeyondPortals
    FamilyCannotSpawnBeyondPortals
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no beyond portal Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Edit

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