살아있는 공허 다리오




Dario, the Living Void
Spectre | N |
---|---|
Tags | 시전, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement |
생명력
600%
Energy Shield From Life
50%
Ailment Threshold
600%
저항




Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
ExperimenterBossStrongbox
Metadata
ExperimenterBossStrongboxFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
4,739
에너지 보호막
18,381
Damage
747
주문 피해
747
정확도
580
Attack Time
1.2
경험치
20,510
Minion Life
4,186
Minion Energy Shield
3,987
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ClockworkGolemRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
정의의 화염
시전 속도: 1 초
시전자의 생명력과 에너지 보호막을 희생하여, 주변의 적들을 마법 불꽃으로 빠르게 태웁니다. 이 효과가 적용되는 동안 적에게 주는 주문 피해가 상당히 증가합니다. 시전자의 생명력이 1 남으면 효과가 종료됩니다.
1초마다 885.2의 기본 화염 피해를 줌
기본 반경 1.8미터

MaelstromCellBossCelestialFlameblast
Spell, Damage, Area, Totemable, Fire, AreaSpell
화염파
치명타 확률: 5%
시전 속도: 2.83 초
재사용 대기시간: 9 초
집중 유지로 커다란 폭발을 형성합니다. 집중 유지를 지속할수록 피해 범위와 폭발의 피해가 커집니다. 다른 스킬을 사용하거나 시전 후 짧은 시간이 경과하면 폭발해 버립니다.
206.1~309.2 화염 피해
단계마다 주문 피해 110% 증폭
단계마다 상태 이상 피해 110% 증폭
is area damage [1]

MaelstromCellBossFrostbolt
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
서리 구체
치명타 확률: 5%
시전 속도: 0.75 초
천천히 움직이는 투사체를 시전하여 적들을 관통하고 냉기 피해를 줍니다.
893.6~1340 냉기 피해
투사체가 모든 대상 관통
투사체 2개 추가 발사
투사체 속도 20% 증가
base is projectile [1]

Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ExperimenterBossStrongboxFire"] = { name = "Dario, the Living Void", life = 6, energyShield = 0.5, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "ClockworkGolemRighteousFire", "MaelstromCellBossCelestialFlameblast", "MaelstromCellBossFrostbolt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ClockworkGolemRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", }, levels = { [1] = {1, 18, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossCelestialFlameblast"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.83, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, 110, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossFrostbolt"] = { name = "Frostbolt", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
살아있는 공허 다리오




Dario, the Living Void
Spectre | N |
---|---|
Tags | 시전, cold_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement |
생명력
600%
Energy Shield From Life
50%
Ailment Threshold
600%
저항




Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
ExperimenterBossStrongbox
Metadata
ExperimenterBossStrongboxCold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
4,739
에너지 보호막
18,381
Damage
747
주문 피해
747
정확도
580
Attack Time
1.2
경험치
20,510
Minion Life
4,186
Minion Energy Shield
3,987
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MaelstromCellBossFrostBomb
Spell, Area, Duration, Cold, Damage, Multicastable, Totemable, Trappable, Mineable, Triggerable, Cascadable, AreaSpell, Cooldown, Orb
서리 폭탄
치명타 확률: 6%
시전 속도: 0.5 초
재사용 대기시간: 4 초
일정 시간 동안 냉기로 파동치는 수정을 생성합니다. 파동이 칠 때마다 주변의 적들에게 2차 지속시간 동안 디버프를 줍니다. 디버프는 생명력 재생 속도를 낮추고 냉기 노출을 유발합니다. 수정의 지속시간이 종료되면, 폭발하여 주변의 적들에게 큰 냉기 피해를 줍니다.
1177~1765 냉기 피해
기본 지속시간 4초
기본 2차 지속시간 2초
생명력 재생 속도 50% 감소
기본 반경 2.4미터
냉기 노출이 냉기 저항 -20% 적용
is area damage [1]

MaelstromCellBossFrostbolt
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
서리 구체
치명타 확률: 5%
시전 속도: 0.75 초
천천히 움직이는 투사체를 시전하여 적들을 관통하고 냉기 피해를 줍니다.
893.6~1340 냉기 피해
투사체가 모든 대상 관통
투사체 2개 추가 발사
투사체 속도 20% 증가
base is projectile [1]

MaelstromCellBossVortex
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
소용돌이
치명타 확률: 5%
시전 속도: 0.9 초
재사용 대기시간: 4 초
시전자 주위에 얼음 폭발을 일으켜 냉기 피해를 줍니다. 또한 소용돌이를 남겨 지속 냉기 피해를 주고 적들을 냉각시킵니다.
1000~1500 냉기 피해
기본 지속시간 10초
1초마다 1736.4의 기본 냉기 피해를 줌
주문 피해 속성 부여 수치를 이 스킬의 지속 피해 효과에도 적용
기본 반경 2미터
기본 2차 반경 2미터
서리 구체 투사체 1개에서 폭발 가능
active skill area of effect radius +% final [-17]
ground maelstrom art variation [2]
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ExperimenterBossStrongboxCold"] = { name = "Dario, the Living Void", life = 6, energyShield = 0.5, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MaelstromCellBossFrostBomb", "MaelstromCellBossFrostbolt", "MaelstromCellBossVortex", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossFrostBomb"] = { name = "Frost Bomb", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "base_cold_damage_resistance_%", "life_regeneration_rate_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 24, 4000, 2000, -20, -50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossFrostbolt"] = { name = "Frostbolt", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossVortex"] = { name = "Vortex", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_maelstrom_art_variation", "frost_bolt_nova_number_of_frost_bolts_to_detonate", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "is_area_damage", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1.6000000238419, 2.4000000953674, 10, 10000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
살아있는 공허 다리오




Dario, the Living Void
Spectre | N |
---|---|
Tags | 시전, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement |
생명력
600%
Energy Shield From Life
50%
Ailment Threshold
600%
저항




Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
ExperimenterBossStrongbox
Metadata
ExperimenterBossStrongboxLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
4,739
에너지 보호막
18,381
Damage
747
주문 피해
747
정확도
580
Attack Time
1.2
경험치
20,510
Minion Life
4,186
Minion Energy Shield
3,987
Minion Damage
597
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MaelstromCellBossOrbOfStorms
Spell, Damage, Lightning, Area, Chains, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Cooldown, Orb
폭풍 보주
시전 속도: 1.2 초
재사용 대기시간: 4 초
번개 구슬을 생성하여 효과 범위 내의 적들을 번개 광선으로 공격합니다. 광선은 갈라지며 더 많은 적을 명중시킬 수 있습니다. 시전 속도에 따라 공격의 빈도가 증가합니다. 스킬을 재시전하면 이전에 생성한 구슬을 대체합니다.
287.7~863 번개 피해
기본 지속시간 10초
1초마다, 그리고 플레이어가 구슬 근처에서 번개 스킬을 사용할 때 타격
광선이 추가 대상 2개를 향해 분할
storm cloud destroy when caster dies [1]

MaelstromCellBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 5%
시전 속도: 0.8 초
천천히 움직이며 번개로 주변 범위 내의 모든 적에게 반복적인 피해를 주는 투사체를 1개 발사합니다.
143.8~431.3 번개 피해
투사체 2개 추가 발사
투사체 속도 25% 증가
기본 반경 1.8미터
active skill area of effect radius +% final [-11]
base is projectile [1]

MaelstromCellSummonOrbOfStormsDaemon
Spell, Multicastable, Triggerable
시전 속도: 0.8 초
재사용 대기시간: 4 초
alternate minion [308]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ExperimenterBossStrongboxLightning"] = { name = "Dario, the Living Void", life = 6, energyShield = 0.5, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MaelstromCellBossBallLightning", "MaelstromCellBossOrbOfStorms", "MaelstromCellSummonOrbOfStormsDaemon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 25, 2, -11, 18, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossOrbOfStorms"] = { name = "Orb of Storms", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.Chains] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "projectile_number_to_split", "orb_of_storms_base_bolt_frequency_ms", "storm_cloud_destroy_when_caster_dies", }, levels = { [1] = {0.5, 1.5, 10000, 2, 1000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellSummonOrbOfStormsDaemon"] = { name = "MaelstromCellSummonOrbOfStormsDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "summoned_monsters_are_minions", }, levels = { [1] = {308, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
살아있는 공허 다리오




Dario, the Living Void
Spectre | N |
---|---|
Tags | 시전, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement |
생명력
1000%
Energy Shield From Life
50%
Ailment Threshold
1000%
저항




Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
ExperimenterBossStrongboxFinal
Metadata
ExperimenterBossStrongboxFinal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
32,167
방어도
28,790
회피
4,739
에너지 보호막
30,635
Damage
747
주문 피해
747
정확도
580
Attack Time
1.2
경험치
20,510
Minion Life
6,977
Minion Energy Shield
6,645
Minion Damage
597
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ClockworkGolemRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
정의의 화염
시전 속도: 1 초
시전자의 생명력과 에너지 보호막을 희생하여, 주변의 적들을 마법 불꽃으로 빠르게 태웁니다. 이 효과가 적용되는 동안 적에게 주는 주문 피해가 상당히 증가합니다. 시전자의 생명력이 1 남으면 효과가 종료됩니다.
1초마다 885.2의 기본 화염 피해를 줌
기본 반경 1.8미터

MaelstromCellBossCelestialFlameblast
Spell, Damage, Area, Totemable, Fire, AreaSpell
화염파
치명타 확률: 5%
시전 속도: 2.83 초
재사용 대기시간: 9 초
집중 유지로 커다란 폭발을 형성합니다. 집중 유지를 지속할수록 피해 범위와 폭발의 피해가 커집니다. 다른 스킬을 사용하거나 시전 후 짧은 시간이 경과하면 폭발해 버립니다.
206.1~309.2 화염 피해
단계마다 주문 피해 110% 증폭
단계마다 상태 이상 피해 110% 증폭
is area damage [1]

MaelstromCellBossOrbOfStorms
Spell, Damage, Lightning, Area, Chains, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Cooldown, Orb
폭풍 보주
시전 속도: 1.2 초
재사용 대기시간: 4 초
번개 구슬을 생성하여 효과 범위 내의 적들을 번개 광선으로 공격합니다. 광선은 갈라지며 더 많은 적을 명중시킬 수 있습니다. 시전 속도에 따라 공격의 빈도가 증가합니다. 스킬을 재시전하면 이전에 생성한 구슬을 대체합니다.
287.7~863 번개 피해
기본 지속시간 10초
1초마다, 그리고 플레이어가 구슬 근처에서 번개 스킬을 사용할 때 타격
광선이 추가 대상 2개를 향해 분할
storm cloud destroy when caster dies [1]

MaelstromCellBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
치명타 확률: 5%
시전 속도: 0.8 초
천천히 움직이며 번개로 주변 범위 내의 모든 적에게 반복적인 피해를 주는 투사체를 1개 발사합니다.
143.8~431.3 번개 피해
투사체 2개 추가 발사
투사체 속도 25% 증가
기본 반경 1.8미터
active skill area of effect radius +% final [-11]
base is projectile [1]

ClockworkGolemFrostBomb
Spell, Area, Duration, Cold, Damage, Multicastable, Totemable, Trappable, Mineable, Triggerable, Cascadable, AreaSpell, Cooldown, Orb
서리 폭탄
치명타 확률: 6%
시전 속도: 0.5 초
재사용 대기시간: 3.5 초
일정 시간 동안 냉기로 파동치는 수정을 생성합니다. 파동이 칠 때마다 주변의 적들에게 2차 지속시간 동안 디버프를 줍니다. 디버프는 생명력 재생 속도를 낮추고 냉기 노출을 유발합니다. 수정의 지속시간이 종료되면, 폭발하여 주변의 적들에게 큰 냉기 피해를 줍니다.
980.5~1471 냉기 피해
기본 지속시간 4초
기본 2차 지속시간 2초
생명력 재생 속도 50% 감소
기본 반경 2.4미터
냉기 노출이 냉기 저항 -20% 적용
is area damage [1]

MaelstromCellBossFrostbolt
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
서리 구체
치명타 확률: 5%
시전 속도: 0.75 초
천천히 움직이는 투사체를 시전하여 적들을 관통하고 냉기 피해를 줍니다.
893.6~1340 냉기 피해
투사체가 모든 대상 관통
투사체 2개 추가 발사
투사체 속도 20% 증가
base is projectile [1]

MaelstromCellBossVortex
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
소용돌이
치명타 확률: 5%
시전 속도: 0.9 초
재사용 대기시간: 4 초
시전자 주위에 얼음 폭발을 일으켜 냉기 피해를 줍니다. 또한 소용돌이를 남겨 지속 냉기 피해를 주고 적들을 냉각시킵니다.
1000~1500 냉기 피해
기본 지속시간 10초
1초마다 1736.4의 기본 냉기 피해를 줌
주문 피해 속성 부여 수치를 이 스킬의 지속 피해 효과에도 적용
기본 반경 2미터
기본 2차 반경 2미터
서리 구체 투사체 1개에서 폭발 가능
active skill area of effect radius +% final [-17]
ground maelstrom art variation [2]
is area damage [1]

MaelstromCellSummonClockworkGolems
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1.5 초
재사용 대기시간: 10 초
소환수의 최대 생명력 100% 증폭
alternate minion [305]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
MaelstromCellSummonClockworkGolems2
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1.5 초
재사용 대기시간: 10 초
소환수의 최대 생명력 100% 증폭
alternate minion [306]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
MaelstromCellSummonClockworkGolems3
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1.5 초
재사용 대기시간: 10 초
소환수의 최대 생명력 100% 증폭
alternate minion [307]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
MaelstromCellSummonOrbOfStormsDaemon
Spell, Multicastable, Triggerable
시전 속도: 0.8 초
재사용 대기시간: 4 초
alternate minion [308]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/Experimenter/Experimenter" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/ExperimenterBossStrongboxFinal"] = { name = "Dario, the Living Void", life = 10, energyShield = 0.5, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "ClockworkGolemRighteousFire", "MaelstromCellBossBallLightning", "MaelstromCellBossCelestialFlameblast", "ClockworkGolemFrostBomb", "MaelstromCellBossOrbOfStorms", "MaelstromCellBossFrostbolt", "MaelstromCellBossVortex", "MaelstromCellSummonClockworkGolems", "MaelstromCellSummonClockworkGolems2", "MaelstromCellSummonClockworkGolems3", "MaelstromCellSummonOrbOfStormsDaemon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ClockworkGolemRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", }, levels = { [1] = {1, 18, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossBallLightning"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 25, 2, -11, 18, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossCelestialFlameblast"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.83, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, 110, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ClockworkGolemFrostBomb"] = { name = "Frost Bomb", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "base_cold_damage_resistance_%", "life_regeneration_rate_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 24, 4000, 2000, -20, -50, critChance = 6, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossOrbOfStorms"] = { name = "Orb of Storms", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.Chains] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "projectile_number_to_split", "orb_of_storms_base_bolt_frequency_ms", "storm_cloud_destroy_when_caster_dies", }, levels = { [1] = {0.5, 1.5, 10000, 2, 1000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossFrostbolt"] = { name = "Frostbolt", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellBossVortex"] = { name = "Vortex", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_maelstrom_art_variation", "frost_bolt_nova_number_of_frost_bolts_to_detonate", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "is_area_damage", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1.6000000238419, 2.4000000953674, 10, 10000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellSummonClockworkGolems"] = { name = "MaelstromCellSummonClockworkGolems", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "active_skill_minion_life_+%_final", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "summoned_monsters_are_minions", }, levels = { [1] = {305, 8, 100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellSummonClockworkGolems2"] = { name = "MaelstromCellSummonClockworkGolems2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "active_skill_minion_life_+%_final", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "summoned_monsters_are_minions", }, levels = { [1] = {306, 8, 100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellSummonClockworkGolems3"] = { name = "MaelstromCellSummonClockworkGolems3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "active_skill_minion_life_+%_final", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "summoned_monsters_are_minions", }, levels = { [1] = {307, 8, 100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaelstromCellSummonOrbOfStormsDaemon"] = { name = "MaelstromCellSummonOrbOfStormsDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "summoned_monsters_are_minions", }, levels = { [1] = {308, 1, -95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.