에너지 변이
구조물
drop additional rare items [3]
Energy Aberration
SpectreN
Tagsaura_bearer, bludgeoning_weapon, 시전, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
생명력
260%
Energy Shield From Life
100%
Ailment Threshold
260%
저항
0 0 85 0
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
경험치
200%
Model Size
200%
Type
ProphecyLightningGolem
Metadata
ProphecyLightningGolem
레벨
68
생명력
0
방어도
28,790
회피
4,739
에너지 보호막
15,930
Damage
747
주문 피해
747
정확도
580
Attack Time
1.755
경험치
20,510
Minion Life
0
Minion Energy Shield
3,455
Minion Damage
597
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
ProphecyLightningGolemArc
Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
치명타 확률: 5%
추가 피해 효율: 60%
시전 속도: 0.8 초
재사용 대기시간: 8 초
97.78~293.3 번개 피해
기본 지속시간 8
LightningGolemWrath
Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
시전 속도: 0.8 초
재사용 대기시간: 12 초
기본 지속시간 4
번개 피해 3.432~30.89 추가
주문 시전 시 번개 피해 2.059~18.53 추가
base deal no damage [1]
MonsterProjectileSpellLightningGolem
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1 초
76.46~688.1 번개 피해
시전 속도 15% 감폭
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/ProphecyLightningGolem"] = {
    name = "Energy Aberration",
    life = 2.6,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterProjectileSpellLightningGolem",
        "LightningGolemWrath",
        "ProphecyLightningGolemArc",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolem"] = {
    name = "MonsterProjectileSpellLightningGolem",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrath"] = {
    name = "LightningGolemWrath",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.Aura] = true,
        [SkillType.Lightning] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_lightning_damage",
        "attack_maximum_added_lightning_damage",
        "spell_minimum_added_lightning_damage",
        "spell_maximum_added_lightning_damage",
        "base_skill_effect_duration",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyLightningGolemArc"] = {
    name = "ProphecyLightningGolemArc",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
        [SkillType.Lightning] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.5, 1.5, 8000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
drop additional rare items [3]
IdProphecyAdditionalRareItemsBoss
FamilyMonsterDropAdditionalRareItems
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • drop additional rare items Min: 3 Max: 3 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.