불신의 기억
레벨: 1
재사용 대기시간: 1.00 초
꽃잎을 소모하여 영향을 받는 주변의 몬스터들이 희귀도가 있을 수 있는 아이템을 떨어뜨리지 못하게 합니다. 소모되는 꽃잎의 수량은 영향을 받는 몬스터의 위세에 비례합니다.
base petal cost [30]
petal cost per monster affected power [6]
zana skill affected monsters drop no items with mods [1]
zana skill first x petals consumed dont [20]
Memory of Disbelief
Level Effect /1
레벨요구 사항 레벨경험치
100
Attribute /6

Memory of Disbelief

KeyValue
CostiLvl 1: Normal: 3x방어구 장인의 고철 · Normal: 25000x골드
AcronymIgnite
BaseType Memory of Disbelief
TargetTypesAny
TypeInstant, Cooldown, InstantNoRepeatWhenHeld, LateConsumeCooldown
ActiveSkillsCodezana_influence_memory_of_disbelief
Supported By /1
  • Active Type: Instant, Cooldown, InstantNoRepeatWhenHeld, LateConsumeCooldown
  • 새로운 활력 보조
    재사용 대기시간을 가진 스킬에 적용됩니다. 발동형 스킬에는 적용되지 않습니다.

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    Memory Threads

    In the Atlas you will encounter Threads of Consciousness, a strange thread-like substance that appears near the tears. By using a powerful gauntlet of his own making, Eagon is able to create a link to these memory threads and open portals to them. Working with Eagon, you must step through and find Zana, or whatever remains of her.

    Memory Threads is 4 to 8 Maps.

    Memory Petals

    The areas you are asked to investigate are not your typical Maps, they’re influenced by the Memories of Zana herself and have manifested dangerous threats. Influenced monsters are imbued with Memory Petals, defeat them and absorb their power to unleash it for yourself as a special ability during combat.

    • Memory of Disbelief: Consumes Petals to cause affected nearby monsters to not be able to drop items that can have rarity. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 30 Petals)
    • Memory of Panic: Consumes Petals to cause affected monsters to revive on death, dropping loot and granting experience again. The number of Petals consumed is proportional to the Power of affected monsters. Does not affect Unique monsters. (Cost 50 Petals)
    • Memory of Impatience: Consumes Petals to extract Souls from nearby monsters. The number of Petals consumed is proportional to the Power of nearby monsters. (Cost 20 Petals)
    • Memory of Familiarity: Consumes Petals to cause affected nearby monsters to have either 200% more item quantity or 90% less item quantity, and have all dropped items by of the same type. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 30 Petals)
    • Memory of Impulsiveness: Consumes Petals to cause affected nearby monsters to have 200% increased Item Rarity and convert non-unique equipment items to Gold. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 30 Petals)
    • Memory of Desire: Consumes Petals to cause affected nearby monsters to have a chance to gain bonus rewards and 100% increased Toughness. Higher rarity monsters have a higher chance to gain rewards. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 40 Petals)
    • Memory of Suspicion: Consumes Petals to cause affected nearby normal monsters to have a chance to be upgraded to magic or rare rarity. (Cost 30 Petals)
    • Memory of Mocking: Consumes Petals to gain the modifiers of affected nearby magic and rare monsters for 30 seconds. The number of Petals consumed is proportional to the Power of affected monsters. (Cost 20 Petals)

    You can first use Memory of Impatience to become way more powerful, then use Memory of Panic to prepare them to revive when they are slain, then use Memory of Disbelief to cause them to drop better, more valuable items. Finally, obliterate them all, the memory of panic will kick in, causing them to revive, and then wipe them out again allowing you to get all the experience and enhanced drops twice.


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