Spectre | Y |
---|---|
Area | 영원한 실험실, 불가사의한 빈터, 비밀 실험실, 금단의 방, 매장된 방, 봉인된 복도, 부설 예배당, 불가사의한 빈터, 비밀 실험실, 금단의 방, 매장된 방, 봉인된 복도, 부설 예배당 |
Tags | bone_armour, bones, 시전, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Packs |
생명력
102%
Energy Shield From Life
100%
방어도
+75%
Ailment Threshold
102%
저항




Damage
60%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
경험치
120%
Model Size
100%
Type
ConstructCasterLightning
Metadata
SkeletonCasterKnightLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
0
방어도
50,383
회피
4,739
에너지 보호막
6,250
Damage
224
주문 피해
224
정확도
580
Attack Time
1.605
경험치
12,306
Minion Life
0
Minion Energy Shield
1,356
Minion Damage
179
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.95 초
677~2020 번개 피해
33%의 확률로 적을 감전
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon ); " } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightLightning"] = { name = "Vaal Thunderguard", life = 1.02, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
바알 천둥수호병


스킬이 투사체 2개 추가 발사
Vaal Thunderguard
Spectre | N |
---|---|
Tags | bone_armour, bones, 시전, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
생명력
102%
Energy Shield From Life
100%
방어도
+75%
Ailment Threshold
102%
저항




Damage
60%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 100
Attack Time
1.605 Second
Damage Spread
±20%
경험치
120%
Model Size
100%
Type
ConstructCasterLightning
Metadata
SkeletonCasterKnightLightningMachinarium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
0
방어도
50,383
회피
4,739
에너지 보호막
6,250
Damage
224
주문 피해
224
정확도
580
Attack Time
1.605
경험치
12,306
Minion Life
0
Minion Energy Shield
1,356
Minion Damage
179
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.95 초
677~2020 번개 피해
33%의 확률로 적을 감전
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/inca_shadow/payloads/death.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightLightningMachinarium"] = { name = "Vaal Thunderguard", life = 1.02, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 100, accuracy = 1, skillList = { "SkeletonProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
스킬이 투사체 2개 추가 발사
Id | MonsterMultipleProjectiles1 |
---|---|
Name | 분할의 |
Family | MonsterMultipleProjectile |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Spawn Tags | ranged: 1000 default: 0 |
바알 천둥수호병
Vaal Thunderguard
Spectre | Y |
---|---|
Area | 도리아니의 기계실 |
Tags | bone_armour, bones, 시전, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Packs |
생명력
102%
Energy Shield From Life
100%
방어도
+75%
Ailment Threshold
102%
저항




Damage
60%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 100
Attack Time
1.605 Second
Damage Spread
±20%
경험치
120%
Model Size
100%
Type
ConstructCasterLightning
Metadata
SkeletonCasterKnightLightningMachinariumNormal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
81
생명력
0
방어도
138,805
회피
7,362
에너지 보호막
13,854
Damage
482
주문 피해
482
정확도
960
Attack Time
1.605
경험치
15,436
Minion Life
0
Minion Energy Shield
2,686
Minion Damage
404
Ailment Threshold
25,906
Chill
82
Shock
82
Brittle
463
Scorch
82
Sap
226
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.95 초
1160~3461 번개 피해
33%의 확률로 적을 감전
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon ); " } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightLightningMachinariumNormal"] = { name = "Vaal Thunderguard", life = 1.02, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 100, accuracy = 1, skillList = { "SkeletonProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
스킬이 투사체 2개 추가 발사
Id | MonsterMultipleProjectiles1 |
---|---|
Name | 분할의 |
Family | MonsterMultipleProjectile |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Spawn Tags | ranged: 1000 default: 0 |
Spectre | Y |
---|---|
Area | 제물의 정점, 매혹적인 심연 |
Tags | bone_armour, bones, 시전, construct, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, slashing_weapon, undead, very_slow_movement |
Packs |
생명력
240%
Energy Shield From Life
100%
Ailment Threshold
240%
저항




Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
ConstructCasterLightningAtziri
Metadata
SkeletonCasterLightningSparkAtziri
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
80
생명력
0
방어도
73,441
회피
7,124
에너지 보호막
30,689
Damage
1,137
주문 피해
1,137
정확도
924
Attack Time
1.605
경험치
19,068
Minion Life
0
Minion Energy Shield
6,000
Minion Damage
949
Ailment Threshold
54,319
Chill
172
Shock
172
Brittle
972
Scorch
172
Sap
475
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.95 초
1114~3324 번개 피해
33%의 확률로 적을 감전
base is projectile [1]
spell maximum action distance +% [-60]
MonsterSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
전기불꽃
치명타 확률: 5%
추가 피해 효율: 70%
시전 속도: 0.65 초
적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
842~2526 번개 피해
기본 지속시간 2초
투사체 1개 추가 발사
투사체 속도 25% 증가
base is projectile [1]

Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon ); " } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningSparkAtziri"] = { name = "Vaal Thunderguard", life = 2.4, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileLightning", "MonsterSpark", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.5, 1.5, 2000, 1, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [8] = {1.1000000238419, 3.2999999523163, 2000, 1, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster casts spark text [1]
Id | MonsterCastsSparkText |
---|---|
Family | MonsterCastsSparkText |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
바알 천둥수호병


royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Vaal Thunderguard
Spectre | Y |
---|---|
Tags | bone_armour, bones, 시전, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
생명력
98%
Energy Shield From Life
100%
방어도
+25%
Ailment Threshold
98%
저항




Damage
78%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
경험치
140%
Model Size
100%
Type
ConstructCasterLightningRoyale
Metadata
SkeletonCasterVaal3Royale
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
0
방어도
35,988
회피
4,739
에너지 보호막
6,004
Damage
291
주문 피해
291
정확도
580
Attack Time
1.605
경험치
14,357
Minion Life
0
Minion Energy Shield
1,302
Minion Damage
233
Ailment Threshold
6,305
Chill
20
Shock
20
Brittle
113
Scorch
20
Sap
55
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.95 초
677~2020 번개 피해
33%의 확률로 적을 감전
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterVaal3Royale"] = { name = "Vaal Thunderguard", life = 0.98, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.78, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Id | RoyaleAdditionalMonsterDrops |
---|---|
Family | RoyaleAdditionalMonsterDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.