Искалеченный дознаватель
Гуманоид
display monster may inflict bleeding [1]
Defiled Extractor
SpectreY
AreaИзолятор, Лаборатория вечных, Карта зернохранилища
Tagsfast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar
Packs
  • Изолятор: Искалеченный дознаватель, Искажённый дознаватель
  • Лаборатория вечных: Искалеченный дознаватель, Искажённый дознаватель
  • Здоровье
    110%
    Уклонение
    +50%
    Ailment Threshold
    110%
    Сопротивление
    0 40 0 0
    Damage
    120%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    BlackguardTorturer
    Metadata
    BlackguardTorturerKitava
    Уровень
    78
    Здоровье
    20,062
    Броня
    62,934
    Уклонение
    10,001
    Damage
    810
    Урон от чар
    810
    Точность
    856
    Attack Time
    1.5
    Опыт
    12,377
    Minion Life
    3,990
    Minion Damage
    671
    Ailment Threshold
    20,062
    Chill
    63
    Shock
    63
    Brittle
    359
    Scorch
    63
    Sap
    175
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 648–972
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DeceleratingProjectileKitava
    Spell, Projectile, Triggerable
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    Наносит на 50% меньше урона атаками
    base is projectile [1]
    number of projectiles override [1]
    BlackguardTorturerSawblades
    Triggerable, Attack
    Base Damage: 648–972
    Шанс критического удара: 5%
    Урон от атаки: 35%
    Attack Time: 1.5 сек.
    Наносит на 65% меньше урона атаками
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	scale = 96
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BlackguardTorturer/BlackguardTorturerKitava"] = {
        name = "Defiled Extractor",
        life = 1.1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "DeceleratingProjectileKitava",
            "BlackguardTorturerSawblades",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileKitava"] = {
        name = "DeceleratingProjectileKitava",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlackguardTorturerSawblades"] = {
        name = "BlackguardTorturerSawblades",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    display monster may inflict bleeding [1]
    IdMonsterInflictsBleedingText
    FamilyMonsterInflictsBleedingText
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • display monster may inflict bleeding Min: 1 Max: 1 Global
  • Искалеченный дознаватель
    Гуманоид
    display monster may inflict bleeding [1]
    Defiled Extractor
    SpectreY
    Tagsfast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar
    Packs
  • Искалеченный дознаватель, Зачарованный наёмник, Порочный наёмник
  • Искалеченный дознаватель, Искажённый дознаватель
  • Здоровье
    110%
    Уклонение
    +50%
    Ailment Threshold
    110%
    Сопротивление
    0 40 0 0
    Damage
    120%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    BlackguardTorturer
    Metadata
    BlackguardTorturerKitavaHellscape
    Уровень
    68
    Здоровье
    7,077
    Броня
    28,790
    Уклонение
    7,109
    Damage
    448
    Урон от чар
    448
    Точность
    580
    Attack Time
    1.5
    Опыт
    10,255
    Minion Life
    1,535
    Minion Damage
    358
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 359–538
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DeceleratingProjectileKitava
    Spell, Projectile, Triggerable
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    Наносит на 50% меньше урона атаками
    base is projectile [1]
    number of projectiles override [1]
    BlackguardTorturerSawblades
    Triggerable, Attack
    Base Damage: 359–538
    Шанс критического удара: 5%
    Урон от атаки: 35%
    Attack Time: 1.5 сек.
    Наносит на 65% меньше урона атаками
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	scale = 96
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BlackguardTorturer/BlackguardTorturerKitavaHellscape"] = {
        name = "Defiled Extractor",
        life = 1.1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "DeceleratingProjectileKitava",
            "BlackguardTorturerSawblades",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileKitava"] = {
        name = "DeceleratingProjectileKitava",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlackguardTorturerSawblades"] = {
        name = "BlackguardTorturerSawblades",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    display monster may inflict bleeding [1]
    IdMonsterInflictsBleedingText
    FamilyMonsterInflictsBleedingText
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • display monster may inflict bleeding Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.