Обезумевший от жажды роа





Область: Карта высохшего озера
6% от максимума здоровья наносится в виде урона хаосом в секунду
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Drought-Maddened Rhoa
Spectre | N |
---|---|
Area | Карта высохшего озера |
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, rhoa_map_boss |
Здоровье
400%
Броня
+25%
Ailment Threshold
400%
Сопротивление




Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Опыт
200%
Model Size
150%
Type
BigRhoaMapBoss
Metadata
MapRhoaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
77
Здоровье
2,565,615
Броня
72,806
Уклонение
6,448
Damage
1,016
Урон от чар
1,516
Точность
824
Attack Time
0.93465
Опыт
134,112
Minion Life
514,567
Minion Damage
838
Ailment Threshold
1,282,807
Chill
4,056
Shock
4,056
Brittle
22,948
Scorch
4,056
Sap
11,207
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1613–2419
Шанс критического удара: 5%
Attack Time: 1.395 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

RhoaMapBossShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1613–2419
Шанс критического удара: 5%
Урон от атаки: 110%
Урон от атаки: 110%
Attack Time: 1.395 сек.
Перезарядка: 4 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
Наносит на 10% больше урона атаками
На 30% больше урона от ударов при максимальной дистанции рывка
90% увеличение длительности оглушения врагов при максимальной дистанции рывка
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [30]

GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 1613–2419
Шанс критического удара: 5%
Урон от атаки: 15%
Attack Time: 1.395 сек.
Отбрасывает врагов при нанесении удара
Наносит на 85% меньше урона атаками
Оглушает врагов
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" Transitionable { num_states = 4 }
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" Render { //turn_duration = 0.4 } Targetable { display_info_string = "MapRhoaBossInfoString" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/MapRhoaBoss"] = { name = "Drought-Maddened Rhoa", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { "RhoaMapBossShieldCharge", "MeleeAtAnimationSpeedUnique", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaMapBossShieldCharge"] = { name = "Shield Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", }, levels = { [1] = {0, 90, 30, 30, 41, baseMultiplier = 1.1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
6% от максимума здоровья наносится в виде урона хаосом в секунду
Id | MonsterAuraEnemyLifeDegen2_ |
---|---|
Family | MonsterAura |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Аура вырождения
Радиус: 50
Враги получают постепенный урон хаосом
6% от максимума здоровья наносится в виде урона хаосом в секунду
Degeneration Aura

Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Обезумевший от жажды роа





6% от максимума здоровья наносится в виде урона хаосом в секунду
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Drought-Maddened Rhoa
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, not_dex, not_int, physical_affinity, standalone_map_boss |
Здоровье
400%
Броня
+25%
Ailment Threshold
400%
Сопротивление




Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Опыт
200%
Model Size
150%
Type
BigRhoaMapBoss
Metadata
MapRhoaBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
35,988
Уклонение
4,739
Damage
596
Урон от чар
889
Точность
580
Attack Time
0.93465
Опыт
112,805
Minion Life
120,902
Minion Damage
476
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 946–1419
Шанс критического удара: 5%
Attack Time: 1.395 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

RhoaMapBossShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 946–1419
Шанс критического удара: 5%
Урон от атаки: 110%
Урон от атаки: 110%
Attack Time: 1.395 сек.
Перезарядка: 4 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
Наносит на 10% больше урона атаками
На 30% больше урона от ударов при максимальной дистанции рывка
90% увеличение длительности оглушения врагов при максимальной дистанции рывка
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [30]

GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 946–1419
Шанс критического удара: 5%
Урон от атаки: 15%
Attack Time: 1.395 сек.
Отбрасывает врагов при нанесении удара
Наносит на 85% меньше урона атаками
Оглушает врагов
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" extends "Metadata/Monsters/StandaloneMapBoss" Targetable { display_info_string = "MapRhoaBossInfoString" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/MapRhoaBossStandalone"] = { name = "Drought-Maddened Rhoa", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { "RhoaMapBossShieldCharge", "MeleeAtAnimationSpeedUnique", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaMapBossShieldCharge"] = { name = "Shield Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", }, levels = { [1] = {0, 90, 30, 30, 41, baseMultiplier = 1.1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
6% от максимума здоровья наносится в виде урона хаосом в секунду
Id | MonsterAuraEnemyLifeDegen2_ |
---|---|
Family | MonsterAura |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Аура вырождения
Радиус: 50
Враги получают постепенный урон хаосом
6% от максимума здоровья наносится в виде урона хаосом в секунду
Degeneration Aura

Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Обезумевший от жажды роа





6% от максимума здоровья наносится в виде урона хаосом в секунду
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Drought-Maddened Rhoa
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, elder_map_boss, insect_blood, is_unarmed, large_model, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_int |
Здоровье
400%
Броня
+25%
Ailment Threshold
400%
Сопротивление




Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Опыт
200%
Model Size
150%
Type
BigRhoaMapBoss
Metadata
MapRhoaBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/MapRhoaBossElder"] = { name = "Drought-Maddened Rhoa", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { }, modList = { }, }
6% от максимума здоровья наносится в виде урона хаосом в секунду
Id | MonsterAuraEnemyLifeDegen2_ |
---|---|
Family | MonsterAura |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Аура вырождения
Радиус: 50
Враги получают постепенный урон хаосом
6% от максимума здоровья наносится в виде урона хаосом в секунду
Degeneration Aura

Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.