Офицер-маг


monster no map drops [1]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-18]
Thaumaturgy Officer
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Military/MilitaryCaster1EliteSpectre_ |
Tags | Чародейский, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Packs |
Здоровье
560%
Energy Shield From Life
100%
Броня
+25%
Ailment Threshold
560%
Сопротивление




Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
140%
Model Size
116%
Type
HeistMilitaryCaster1Elite
Metadata
MilitaryCaster1Elite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
35,988
Уклонение
4,739
Энергетический щит
34,311
Damage
523
Урон от чар
523
Точность
580
Attack Time
1.5
Опыт
14,357
Minion Life
0
Minion Energy Shield
7,442
Minion Damage
418
Ailment Threshold
36,027
Chill
114
Shock
114
Brittle
644
Scorch
114
Sap
315
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistMilitaryMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 418–628
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing
WalkEmergeHeistGuard
walk emerge distance [200]
MPSHeistTemplarCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 950.4 до 1765 урона от молнии
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
MPSHeistTemplarCasterProjectilePhys
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 775.8 до 1164 физического урона
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [156]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
MPSHeistTemplarCasterProjectileCombined
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 1086 до 1629 физического урона
50% физического урона становится уроном от молнии
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [157]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSHeistTemplarCasterChannelledBlast
Spell, Triggerable, Channel
Шанс критического удара: 5%
Время применения: 0.499 сек.
Наносит от 936.1 до 2808 урона от молнии
is area damage [1]
EASHeistMilitaryCasterBallLightning
Spell
Время применения: 2.5 сек.
Перезарядка: 14 сек.
spell maximum action distance +% [-50]
MDHeistMilitaryCasterBallLightning
Multicastable, Triggerable
HeistCasterFlameblast
Spell, Damage, Area, Totemable, Fire, AreaSpell
Пламенный взрыв
Шанс критического удара: 5%
Время применения: 2.5 сек.
Перезарядка: 14 сек.
Герой поддерживает умение для создания большого взрыва. Чем дольше идёт поддержание, тем шире будет эффект и тем больше урона нанесёт взрыв. Взрыв происходит при использовании другого умения или при прерывании поддержания.
Наносит от 1547 до 4640 урона от молнии
is area damage [1]
spell maximum action distance +% [-50]

GSHeistTemplarBallLightningChokepoint
Spell, Triggerable, Channel
Время применения: 0.5 сек.
Перезарядка: 8 сек.
base deal no damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Время применения: 1 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" StateMachine { on_or_create_state_alert_visuals_1 = " IfAlive( { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/caster/active/caster_elite_active.epk ); } ); " on_state_alert_visuals_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/caster/active/caster_elite_active.epk, true );" on_or_create_state_spawned_1 = " IfAlive( { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/caster/active/caster_elite_active.epk ); } ); " } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/caster/active/caster_elite_active.epk, true ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Military/MilitaryCaster1Elite"] = { name = "Thaumaturgy Officer", life = 5.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "HeistMilitaryMelee", "GSHeistTemplarBallLightningChokepoint", "MPSHeistTemplarCasterProjectile", "MPSHeistTemplarCasterProjectilePhys", "MPSHeistTemplarCasterProjectileCombined", "GSHeistTemplarCasterChannelledBlast", "EASHeistMilitaryCasterBallLightning", "MDHeistMilitaryCasterBallLightning", "WalkEmergeHeistGuard", "HeistCasterFlameblast", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistMilitaryMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistTemplarBallLightningChokepoint"] = { name = "GSHeistTemplarBallLightningChokepoint", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistTemplarCasterProjectile"] = { name = "MPSHeistTemplarCasterProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 153, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistTemplarCasterProjectilePhys"] = { name = "MPSHeistTemplarCasterProjectilePhys", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 156, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistTemplarCasterProjectileCombined"] = { name = "MPSHeistTemplarCasterProjectileCombined", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_lightning", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 157, 50, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistTemplarCasterChannelledBlast"] = { name = "GSHeistTemplarCasterChannelledBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.499, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMilitaryCasterBallLightning"] = { name = "EASHeistMilitaryCasterBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHeistMilitaryCasterBallLightning"] = { name = "MDHeistMilitaryCasterBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistGuard"] = { name = "WalkEmergeHeistGuard", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistCasterFlameblast"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistTemplarWalk |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistTemplarJog |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Офицер-маг


stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-18]
Thaumaturgy Officer
Spectre | Y |
---|---|
Tags | Чародейский, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Packs |
Здоровье
357%
Energy Shield From Life
100%
Броня
+25%
Ailment Threshold
357%
Сопротивление




Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
140%
Model Size
116%
Type
HeistMilitaryCaster1EliteSpectre
Metadata
MilitaryCaster1EliteSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
35,988
Уклонение
4,739
Энергетический щит
21,873
Damage
523
Урон от чар
523
Точность
580
Attack Time
1.5
Опыт
14,357
Minion Life
0
Minion Energy Shield
4,745
Minion Damage
418
Ailment Threshold
22,967
Chill
73
Shock
73
Brittle
411
Scorch
73
Sap
201
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistMilitaryMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 418–628
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing
WalkEmergeHeistGuard
walk emerge distance [200]
MPSHeistTemplarCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 950.4 до 1765 урона от молнии
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
MPSHeistTemplarCasterProjectilePhys
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 775.8 до 1164 физического урона
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [156]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
MPSHeistTemplarCasterProjectileCombined
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 1086 до 1629 физического урона
50% физического урона становится уроном от молнии
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [157]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSHeistTemplarCasterChannelledBlast
Spell, Triggerable, Channel
Шанс критического удара: 5%
Время применения: 0.499 сек.
Наносит от 936.1 до 2808 урона от молнии
is area damage [1]
EASHeistMilitaryCasterBallLightning
Spell
Время применения: 2.5 сек.
Перезарядка: 14 сек.
spell maximum action distance +% [-50]
MDHeistMilitaryCasterBallLightning
Multicastable, Triggerable
HeistCasterFlameblast
Spell, Damage, Area, Totemable, Fire, AreaSpell
Пламенный взрыв
Шанс критического удара: 5%
Время применения: 2.5 сек.
Перезарядка: 14 сек.
Герой поддерживает умение для создания большого взрыва. Чем дольше идёт поддержание, тем шире будет эффект и тем больше урона нанесёт взрыв. Взрыв происходит при использовании другого умения или при прерывании поддержания.
Наносит от 1547 до 4640 урона от молнии
is area damage [1]
spell maximum action distance +% [-50]

GSHeistTemplarBallLightningChokepoint
Spell, Triggerable, Channel
Время применения: 0.5 сек.
Перезарядка: 8 сек.
base deal no damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Время применения: 1 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Military/MilitaryCaster1EliteSpectre_"] = { name = "Thaumaturgy Officer", life = 3.57, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "HeistMilitaryMelee", "GSHeistTemplarBallLightningChokepoint", "MPSHeistTemplarCasterProjectile", "MPSHeistTemplarCasterProjectilePhys", "MPSHeistTemplarCasterProjectileCombined", "GSHeistTemplarCasterChannelledBlast", "EASHeistMilitaryCasterBallLightning", "MDHeistMilitaryCasterBallLightning", "WalkEmergeHeistGuard", "HeistCasterFlameblast", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistMilitaryMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistTemplarBallLightningChokepoint"] = { name = "GSHeistTemplarBallLightningChokepoint", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistTemplarCasterProjectile"] = { name = "MPSHeistTemplarCasterProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 153, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistTemplarCasterProjectilePhys"] = { name = "MPSHeistTemplarCasterProjectilePhys", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 156, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistTemplarCasterProjectileCombined"] = { name = "MPSHeistTemplarCasterProjectileCombined", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_lightning", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 157, 50, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistTemplarCasterChannelledBlast"] = { name = "GSHeistTemplarCasterChannelledBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.499, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMilitaryCasterBallLightning"] = { name = "EASHeistMilitaryCasterBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHeistMilitaryCasterBallLightning"] = { name = "MDHeistMilitaryCasterBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistGuard"] = { name = "WalkEmergeHeistGuard", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistCasterFlameblast"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistTemplarWalk |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistTemplarJog |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Офицер-маг


monster no map drops [1]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-18]
Thaumaturgy Officer
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Military/MilitaryCaster1EliteSpectre_ |
Tags | Чародейский, fast_movement, heist_guard, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Здоровье
560%
Energy Shield From Life
100%
Броня
+25%
Ailment Threshold
560%
Сопротивление




Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
140%
Model Size
116%
Type
HeistMilitaryCaster1Elite
Metadata
MilitaryCaster1EliteGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
0
Броня
35,988
Уклонение
4,739
Энергетический щит
34,311
Damage
523
Урон от чар
523
Точность
580
Attack Time
1.5
Опыт
14,357
Minion Life
0
Minion Energy Shield
7,442
Minion Damage
418
Ailment Threshold
36,027
Chill
114
Shock
114
Brittle
644
Scorch
114
Sap
315
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistMilitaryMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 418–628
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing
WalkEmergeHeistGuard
walk emerge distance [200]
MPSHeistTemplarCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 950.4 до 1765 урона от молнии
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
MPSHeistTemplarCasterProjectilePhys
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 775.8 до 1164 физического урона
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [156]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
MPSHeistTemplarCasterProjectileCombined
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 1086 до 1629 физического урона
50% физического урона становится уроном от молнии
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [157]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSHeistTemplarCasterChannelledBlast
Spell, Triggerable, Channel
Шанс критического удара: 5%
Время применения: 0.499 сек.
Наносит от 936.1 до 2808 урона от молнии
is area damage [1]
EASHeistMilitaryCasterBallLightning
Spell
Время применения: 2.5 сек.
Перезарядка: 14 сек.
spell maximum action distance +% [-50]
MDHeistMilitaryCasterBallLightning
Multicastable, Triggerable
HeistCasterFlameblast
Spell, Damage, Area, Totemable, Fire, AreaSpell
Пламенный взрыв
Шанс критического удара: 5%
Время применения: 2.5 сек.
Перезарядка: 14 сек.
Герой поддерживает умение для создания большого взрыва. Чем дольше идёт поддержание, тем шире будет эффект и тем больше урона нанесёт взрыв. Взрыв происходит при использовании другого умения или при прерывании поддержания.
Наносит от 1547 до 4640 урона от молнии
is area damage [1]
spell maximum action distance +% [-50]

GSHeistTemplarBallLightningChokepoint
Spell, Triggerable, Channel
Время применения: 0.5 сек.
Перезарядка: 8 сек.
base deal no damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Время применения: 1 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" StateMachine { on_or_create_state_alert_visuals_1 = " IfAlive( { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/caster/active/caster_elite_active.epk ); } ); " on_state_alert_visuals_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/caster/active/caster_elite_active.epk, true );" on_or_create_state_spawned_1 = " IfAlive( { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/caster/active/caster_elite_active.epk ); } ); " } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/caster/active/caster_elite_active.epk, true ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Military/MilitaryCaster1EliteGuard"] = { name = "Thaumaturgy Officer", life = 5.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "HeistMilitaryMelee", "GSHeistTemplarBallLightningChokepoint", "MPSHeistTemplarCasterProjectile", "MPSHeistTemplarCasterProjectilePhys", "MPSHeistTemplarCasterProjectileCombined", "GSHeistTemplarCasterChannelledBlast", "EASHeistMilitaryCasterBallLightning", "MDHeistMilitaryCasterBallLightning", "WalkEmergeHeistGuard", "HeistCasterFlameblast", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistMilitaryMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistTemplarBallLightningChokepoint"] = { name = "GSHeistTemplarBallLightningChokepoint", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistTemplarCasterProjectile"] = { name = "MPSHeistTemplarCasterProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 153, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistTemplarCasterProjectilePhys"] = { name = "MPSHeistTemplarCasterProjectilePhys", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 156, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistTemplarCasterProjectileCombined"] = { name = "MPSHeistTemplarCasterProjectileCombined", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_lightning", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 157, 50, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistTemplarCasterChannelledBlast"] = { name = "GSHeistTemplarCasterChannelledBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.499, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMilitaryCasterBallLightning"] = { name = "EASHeistMilitaryCasterBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDHeistMilitaryCasterBallLightning"] = { name = "MDHeistMilitaryCasterBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistGuard"] = { name = "WalkEmergeHeistGuard", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistCasterFlameblast"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistTemplarWalk |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistTemplarJog |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.