[DNT] Merc Shadow 1
มนุษย์
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
SpectreN
Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
พลังชีวิต
27%
Ailment Threshold
27%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
MercenaryShadow1
Metadata
MercenaryShadow1
เลเวล
68
พลังชีวิต
1,737
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1.305
ค่าประสบการณ์
10,255
Minion Life
377
Minion Damage
298
Ailment Threshold
1,737
Chill
5
Shock
5
Brittle
31
Scorch
5
Sap
15
DetonateMinesMercenary
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
จุดชนวนทุ่นระเบิด (Detonate Mines)
เวลาร่าย: 0.2 วินาที
คูลดาวน์: 2 วินาที
จุดชนวนทุ่นระเบิดหนึ่งลูก แล้วเริ่ม ลำดับการจุดชนวน ซึ่งจะจุดชนวนทุ่นระเบิดอื่นๆ ที่อยู่รอบมันทีละลูก
EASMercenaryPortalOut
Spell
เวลาร่าย: 1 วินาที

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mercenaries/MercenaryShadow1"] = {
    name = "[DNT] Merc Shadow 1",
    life = 0.27,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "DetonateMinesMercenary",
        "EASMercenaryPortalOut",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DetonateMinesMercenary"] = {
    name = "Detonate Mines",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMercenaryPortalOut"] = {
    name = "EASMercenaryPortalOut",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
IdCannotBeAugmented
FamilyNothing
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • [DNT] Merc Shadow 1
    มนุษย์
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    monster no drops or experience [1]
    SpectreN
    Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
    พลังชีวิต
    27%
    Ailment Threshold
    27%
    ค่าต้านทาน
    0 0 0 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    MercenaryShadow1
    Metadata
    MercenaryShadow1Allied
    เลเวล
    68
    พลังชีวิต
    1,737
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    Damage
    374
    ความเสียหายเวท
    374
    ความแม่นยำ
    580
    Attack Time
    1.305
    ค่าประสบการณ์
    10,255
    Minion Life
    377
    Minion Damage
    298
    Ailment Threshold
    1,737
    Chill
    5
    Shock
    5
    Brittle
    31
    Scorch
    5
    Sap
    15
    DetonateMinesMercenary
    Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
    จุดชนวนทุ่นระเบิด (Detonate Mines)
    เวลาร่าย: 0.2 วินาที
    คูลดาวน์: 2 วินาที
    จุดชนวนทุ่นระเบิดหนึ่งลูก แล้วเริ่ม ลำดับการจุดชนวน ซึ่งจะจุดชนวนทุ่นระเบิดอื่นๆ ที่อยู่รอบมันทีละลูก
    EASMercenaryPortalOut
    Spell
    เวลาร่าย: 1 วินาที

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mercenaries/MercenaryShadow1Allied"] = {
        name = "[DNT] Merc Shadow 1",
        life = 0.27,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "DetonateMinesMercenary",
            "EASMercenaryPortalOut",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DetonateMinesMercenary"] = {
        name = "Detonate Mines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMercenaryPortalOut"] = {
        name = "EASMercenaryPortalOut",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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