[DNT] Merc Shadow 1
Humanoide
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Eficiencia de la reserva de las habilidades reducida un 80%
SpectreN
Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
Vida
27%
Ailment Threshold
27%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
MercenaryShadow1
Metadata
MercenaryShadow1
Nivel
68
Vida
1,737
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.305
Experiencia
10,255
Minion Life
377
Minion Damage
298
Ailment Threshold
1,737
Chill
5
Shock
5
Brittle
31
Scorch
5
Sap
15
DetonateMinesMercenary
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
Detonar minas
Tiempo de lanzamiento: 0.2 seg
Tiempo de recarga: 2 seg
Detona una mina, lo que inicia una secuencia de detonación que detona otras minas a su alrededor.
EASMercenaryPortalOut
Spell
Tiempo de lanzamiento: 1 seg

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mercenaries/MercenaryShadow1"] = {
    name = "[DNT] Merc Shadow 1",
    life = 0.27,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "DetonateMinesMercenary",
        "EASMercenaryPortalOut",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DetonateMinesMercenary"] = {
    name = "Detonate Mines",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMercenaryPortalOut"] = {
    name = "EASMercenaryPortalOut",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
IdCannotBeAugmented
FamilyNothing
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • [DNT] Merc Shadow 1
    Humanoide
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Eficiencia de la reserva de las habilidades reducida un 80%
    SpectreN
    Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
    Vida
    27%
    Ailment Threshold
    27%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    MercenaryShadow1
    Metadata
    MercenaryShadow1Allied
    Nivel
    68
    Vida
    1,737
    Armadura
    28,790
    Evasión
    4,739
    Damage
    374
    Daño de hechizos
    374
    Precisión
    580
    Attack Time
    1.305
    Experiencia
    10,255
    Minion Life
    377
    Minion Damage
    298
    Ailment Threshold
    1,737
    Chill
    5
    Shock
    5
    Brittle
    31
    Scorch
    5
    Sap
    15
    DetonateMinesMercenary
    Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
    Detonar minas
    Tiempo de lanzamiento: 0.2 seg
    Tiempo de recarga: 2 seg
    Detona una mina, lo que inicia una secuencia de detonación que detona otras minas a su alrededor.
    EASMercenaryPortalOut
    Spell
    Tiempo de lanzamiento: 1 seg

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mercenaries/MercenaryShadow1Allied"] = {
        name = "[DNT] Merc Shadow 1",
        life = 0.27,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "DetonateMinesMercenary",
            "EASMercenaryPortalOut",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DetonateMinesMercenary"] = {
        name = "Detonate Mines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMercenaryPortalOut"] = {
        name = "EASMercenaryPortalOut",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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