Bodyswap of Sacrifice
Level: (1–20)
Cost: (8–23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
AoE Radius: 10
Requires Level (10–70), (12–68) Dex, (18–98) Int
Violently destroys your body and recreates it at the location of a targeted enemy or damageable minion, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise minions over enemies. If targeting a minion, the minion will also be destroyed in an explosion which deals damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.
This Spell deals (3–210) to (5–315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (15–24)% of the Minion's maximum Life
+(0–0.2) metres to radius
50% less Damage with Ailments
200% more Area of Effect if Consuming a Minion
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

Additional Effects From Quality:
Explosion deals base Fire Damage equal to (0–4)% of the Minion's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
1The Caged BruteQuest RewardWitch
1The Caged BruteNessaRanger · Scion · Shadow · Templar · Witch
Level Effect /40
LevelRequires LevelIntDexCostBase DamageDeals 3 to 5 Fire Damage# metres to radiusExplosion deals base Fire Damage equal to 15% of the Minion's maximum LifeMinion LevelExperience
11018128100%, 100%3, 501529,569
21322159100%, 100%5, 7015428,189
317271910100%, 100%6, 10016659,146
421332311100%, 100%9, 130168111,192
525382612100%, 100%12, 180.11710193,800
629433013100%, 100%16, 240.11712320,280
733493414100%, 100%21, 320.11814359,090
836533615100%, 100%26, 390.11816498,508
939563916100%, 100%32, 470.11918682,057
1042604216100%, 100%38, 580.11920921,777
1145644517100%, 100%47, 700.120221,727,879
1248684818100%, 100%56, 840.120241,791,769
1351725019100%, 100%68, 1020.221262,353,679
1454765319100%, 100%81, 1220.221283,070,912
1557805620100%, 100%98, 1470.222309,095,466
1660845921100%, 100%117, 1750.2223216,039,890
1763886121100%, 100%140, 2100.2233429,817,117
1866926422100%, 100%167, 2500.2233662,895,056
1968956622100%, 100%187, 2810.22438212,051,599
2070986823100%, 100%210, 3150.22440
217224100%, 100%236, 3540.32542
227424100%, 100%265, 3970.32544
237625100%, 100%297, 4450.32646
247825100%, 100%332, 4980.32648
258026100%, 100%372, 5580.32750
268226100%, 100%416, 6250.32752
278427100%, 100%466, 6990.32854
288627100%, 100%521, 7810.32856
298828100%, 100%582, 8730.42958
309028100%, 100%650, 9750.42960
319128100%, 100%687, 10310.42962
329229100%, 100%726, 10890.43064
339329100%, 100%767, 11510.43066
349429100%, 100%810, 12160.43068
359529100%, 100%856, 12840.43070
369630100%, 100%904, 13560.43172
379730100%, 100%955, 14330.43174
389830100%, 100%1009, 15130.43176
399930100%, 100%1065, 15980.43178
4010031100%, 100%1125, 16870.43280
Attribute /10

Bodyswap

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymMinion, Ailment
DropLevel 10
BaseType Bodyswap
Class Skill Gems
TargetTypesGround, Self, Enemy
TypeMovement, Spell, Damage, Area, Totemable, Mineable, Trappable, Triggerable, Fire, AreaSpell, Travel, Minion
ItemTypeMetadata/Items/Gems/SkillGemCorpseWarp
ActiveSkillsCodebodyswap_alt_x
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Trigger Level 20 Bodyswap when you Explode a Corpse with Detonate Dead
Bodyswap of Sacrifice
Level: (1–20)
Cost: (8–23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
AoE Radius: 10
Requires Level (10–70), (12–68) Dex, (18–98) Int
Violently destroys your body and recreates it at the location of a targeted enemy or damageable minion, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise minions over enemies. If targeting a minion, the minion will also be destroyed in an explosion which deals damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.
This Spell deals (3–210) to (5–315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (15–24)% of the Minion's maximum Life
+(0–0.2) metres to radius
50% less Damage with Ailments
200% more Area of Effect if Consuming a Minion
is area damage [1]
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

Additional Effects From Quality:
Explosion deals base Fire Damage equal to (0–4)% of the Minion's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /84
  • Active Type: Movement, Spell, Damage, Area, Totemable, Mineable, Trappable, Triggerable, Fire, AreaSpell, Travel, Minion
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Archmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sacrifice Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Bodyswap of Sacrifice
    Level: (1–40)
    Cost: (8–31) Mana
    Cast Time: 0.70 sec
    Requires Level (10–100)
    Violently destroys your body and recreates it at the location of a targeted enemy or damageable minion, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise minions over enemies. If targeting a minion, the minion will also be destroyed in an explosion which deals damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.
    This Spell deals (3–1125) to (5–1687), plus 4% of your maximum Life, as base Fire Damage
    Explosion deals base Fire Damage equal to (15–32)% of the Minion's maximum Life
    +(0–0.4) metres to radius
    50% less Damage with Ailments
    200% more Area of Effect if Consuming a Minion
    is area damage [1]

    Additional Effects From Quality:
    Explosion deals base Fire Damage equal to (0–4)% of the Minion's maximum Life
    Level Effect /40
    LevelRequires LevelCostBase DamageDeals 3 to 5 Fire Damage# metres to radiusExplosion deals base Fire Damage equal to 15% of the Minion's maximum LifeExperience
    1108100%, 100%3, 5015
    2139100%, 100%5, 7015
    31710100%, 100%6, 10016
    42111100%, 100%9, 13016
    52512100%, 100%12, 180.117
    62913100%, 100%16, 240.117
    73314100%, 100%21, 320.118
    83615100%, 100%26, 390.118
    93916100%, 100%32, 470.119
    104216100%, 100%38, 580.119
    114517100%, 100%47, 700.120
    124818100%, 100%56, 840.120
    135119100%, 100%68, 1020.221
    145419100%, 100%81, 1220.221
    155720100%, 100%98, 1470.222
    166021100%, 100%117, 1750.222
    176321100%, 100%140, 2100.223
    186622100%, 100%167, 2500.223
    196822100%, 100%187, 2810.224
    207023100%, 100%210, 3150.224
    217224100%, 100%236, 3540.325
    227424100%, 100%265, 3970.325
    237625100%, 100%297, 4450.326
    247825100%, 100%332, 4980.326
    258026100%, 100%372, 5580.327
    268226100%, 100%416, 6250.327
    278427100%, 100%466, 6990.328
    288627100%, 100%521, 7810.328
    298828100%, 100%582, 8730.429
    309028100%, 100%650, 9750.429
    319128100%, 100%687, 10310.429
    329229100%, 100%726, 10890.430
    339329100%, 100%767, 11510.430
    349429100%, 100%810, 12160.430
    359529100%, 100%856, 12840.430
    369630100%, 100%904, 13560.431
    379730100%, 100%955, 14330.431
    389830100%, 100%1009, 15130.431
    399930100%, 100%1065, 15980.431
    4010031100%, 100%1125, 16870.432
    Attribute /6

    Bodyswap of Sacrifice

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Bodyswap of Sacrifice
    TargetTypesGround, Self, Enemy
    TypeMovement, Spell, Damage, Area, Totemable, Mineable, Trappable, Triggerable, Fire, AreaSpell, Travel, Minion
    ActiveSkillsCodebodyswap_alt_x
    Supported By /84
  • Active Type: Movement, Spell, Damage, Area, Totemable, Mineable, Trappable, Triggerable, Fire, AreaSpell, Travel, Minion
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Archmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sacrifice Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Edit

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