Energised Phantasm
Undead
SpectreN
Tagscaster, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement
Life
715%
Energy Shield From Life
50%
Ailment Threshold
715%
Resistance
35 35 35 20
Damage
110%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
SummonedPhantasmIncursionBoss
Metadata
SummonedPhantasmIncursionExplodeBoss
Level
68
Life
22,999
Armour
28,790
Evasion Rating
4,739
Energy Shield
21,904
Damage
411
Spell Damage
411
Accuracy
580
Attack Time
1.755
Experience
11,281
Minion Life
4,989
Minion Energy Shield
4,751
Minion Damage
328
Ailment Threshold
45,998
Chill
145
Shock
145
Brittle
823
Scorch
145
Sap
402
EmptyActionPhantasmSacrifice
Spell
Cast Time: 2 sec
IncursionPhantasmSacrificeExplode
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1170 to 2173 Lightning Damage
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Stats
{
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	base_cannot_be_stunned = 1
	set_phase_through_objects = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmIncursionExplodeBoss"] = {
    name = "Energised Phantasm",
    life = 7.15,
    energyShield = 0.5,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "IncursionPhantasmSacrificeExplode",
        "EmptyActionPhantasmSacrifice",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionPhantasmSacrificeExplode"] = {
    name = "IncursionPhantasmSacrificeExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionPhantasmSacrifice"] = {
    name = "EmptyActionPhantasmSacrifice",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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