Vaal Orb Corrupted Implicit /21
111000elemental fire ailment#% chance to Avoid being Ignited
111000elemental cold ailment#% chance to Avoid being Frozen
111000elemental lightning ailment#% chance to Avoid being Shocked
111000poison chaos ailment#% chance to Avoid being Poisoned
111000bleed physical attack ailment#% chance to Avoid Bleeding
111000#% chance to Avoid being Stunned
1331000bleed physical ailmentCorrupted Blood cannot be inflicted on you
1401000You cannot be Hindered
111000ailment#% increased Effect of Non-Damaging Ailments
111000#% increased Area of Effect
111000critical#% increased Global Critical Strike Chance
111000damage#% increased Damage
1401000You cannot be Maimed
111000damage minionMinions deal #% increased Damage
111000#% increased Reservation Efficiency of Skills
1601000caster curseYou cannot be Cursed with Silence
111000damage elemental fireDamage Penetrates #% Fire Resistance
111000damage elemental coldDamage Penetrates #% Cold Resistance
111000damage elemental lightningDamage Penetrates #% Lightning Resistance
111000damage elementalDamage Penetrates #% Elemental Resistances
111000physicalHits have #% chance to ignore Enemy Physical Damage Reduction
2100060Total
Harvest Seed Jewel Implicit /26
Description |
---|
(3–6)% increased Area of Effect of Aura Skills aura |
15% chance to Avoid being Chilled elemental cold ailment |
15% chance to Avoid being Frozen elemental cold ailment |
15% chance to Avoid being Ignited elemental fire ailment |
15% chance to Avoid being Poisoned poison chaos ailment |
15% chance to Avoid being Shocked elemental lightning ailment |
15% chance to Avoid being Stunned |
1% of Damage taken Recouped as Mana resource life mana |
10% increased Endurance Charge Duration |
(3–6)% increased Energy Shield Recharge Rate defences |
1% increased Flask Effect Duration |
10% increased Frenzy Charge Duration |
20% increased total Recovery per second from Life Leech resource life |
Regenerate 0.1% of Life per second resource life |
(3–6)% increased Light Radius |
20% increased total Recovery per second from Mana Leech resource mana |
Minions have (3–5)% increased maximum Life resource life minion |
1% increased Movement Speed speed |
10% increased Power Charge Duration |
15% reduced Effect of Chill on you elemental cold ailment |
10% reduced Reflected Elemental Damage taken elemental |
15% reduced Freeze Duration on you elemental cold ailment |
15% reduced Ignite Duration on you elemental fire ailment |
10% reduced Reflected Physical Damage taken physical |
15% reduced Effect of Shock on you elemental lightning ailment |
(4–6)% increased Totem Placement speed speed |
Abyss Jewels Synthesis Implicit Corrupted /1
Item Classes | Mods |
---|---|
Abyss Jewels |
Abyss Jewels Synthesis Implicit
910resource life+# to maximum Life
1410resource life attack#% of Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Global Critical Strike Chance
#% to Global Critical Strike Multiplier
+#% to Global Critical Strike Multiplier
#% increased Physical Damage with Attack Skills
#% increased Physical Damage with Spell Skills
+#% to Chaos Resistance
#% increased Global Critical Strike Chance
#% to Global Critical Strike Multiplier
+#% to Global Critical Strike Multiplier
#% increased Physical Damage with Attack Skills
#% increased Physical Damage with Spell Skills
13910resource mana+# to maximum Mana
+#% to Critical Strike Multiplier with Maces or Sceptres
+#% to Critical Strike Multiplier with Axes
+#% to Critical Strike Multiplier with Swords
+#% to Critical Strike Multiplier with Bows
+#% to Critical Strike Multiplier with Claws
+#% to Critical Strike Multiplier with Daggers
+#% to Critical Strike Multiplier with Wands
+#% to Critical Strike Multiplier with Staves
#% chance to Avoid being Stunned
#% reduced Elemental Ailment Duration on you
#% chance to Avoid being Frozen
#% increased Chill Duration on Enemies
#% chance to Avoid being Shocked
#% of Physical Damage Converted to Fire Damage
#% increased Chaos Damage with Attack Skills
#% increased Chaos Damage with Spell Skills
#% increased Elemental Damage
#% increased Physical Damage with Maces or Sceptres
#% increased Physical Damage with Axes
#% increased Physical Damage with Swords
#% increased Physical Damage with Bows
#% increased Physical Damage with Claws
#% increased Physical Damage with Daggers
#% increased Physical Damage with Wands
#% increased Physical Damage with Staves
+# to Strength
+# to Dexterity
+# to Intelligence
#% increased Accuracy Rating with Maces or Sceptres
#% increased Accuracy Rating with Axes
#% increased Accuracy Rating with Swords
#% increased Accuracy Rating with Bows
#% increased Accuracy Rating with Claws
#% increased Accuracy Rating with Daggers
#% increased Accuracy Rating with Wands
#% increased Accuracy Rating with Staves
Minions deal #% increased Damage
Minions have #% increased maximum Life
Minions have #% to all Elemental Resistances
Minions have +#% to all Elemental Resistances
#% increased Attack Speed with Maces or Sceptres
#% increased Attack Speed with Axes
#% increased Attack Speed with Swords
#% increased Attack Speed with Bows
#% increased Attack Speed with Claws
#% increased Attack Speed with Daggers
#% increased Attack Speed with Wands
#% increased Attack Speed with Staves
#% increased Attack and Cast Speed
#% increased Movement Speed while Phasing
+#% to Critical Strike Multiplier with Maces or Sceptres
+#% to Critical Strike Multiplier with Axes
+#% to Critical Strike Multiplier with Swords
+#% to Critical Strike Multiplier with Bows
+#% to Critical Strike Multiplier with Claws
+#% to Critical Strike Multiplier with Daggers
+#% to Critical Strike Multiplier with Wands
+#% to Critical Strike Multiplier with Staves
#% chance to Avoid being Stunned
#% reduced Elemental Ailment Duration on you
#% chance to Avoid being Frozen
#% increased Chill Duration on Enemies
#% chance to Avoid being Shocked
#% of Physical Damage Converted to Fire Damage
#% increased Chaos Damage with Attack Skills
#% increased Chaos Damage with Spell Skills
#% increased Elemental Damage
#% increased Physical Damage with Maces or Sceptres
#% increased Physical Damage with Axes
#% increased Physical Damage with Swords
#% increased Physical Damage with Bows
#% increased Physical Damage with Claws
#% increased Physical Damage with Daggers
#% increased Physical Damage with Wands
#% increased Physical Damage with Staves
+# to Strength
+# to Dexterity
+# to Intelligence
#% increased Accuracy Rating with Maces or Sceptres
#% increased Accuracy Rating with Axes
#% increased Accuracy Rating with Swords
#% increased Accuracy Rating with Bows
#% increased Accuracy Rating with Claws
#% increased Accuracy Rating with Daggers
#% increased Accuracy Rating with Wands
#% increased Accuracy Rating with Staves
Minions deal #% increased Damage
Minions have #% increased maximum Life
Minions have #% to all Elemental Resistances
Minions have +#% to all Elemental Resistances
#% increased Attack Speed with Maces or Sceptres
#% increased Attack Speed with Axes
#% increased Attack Speed with Swords
#% increased Attack Speed with Bows
#% increased Attack Speed with Claws
#% increased Attack Speed with Daggers
#% increased Attack Speed with Wands
#% increased Attack Speed with Staves
#% increased Attack and Cast Speed
#% increased Movement Speed while Phasing
7210resource mana#% increased Mana Regeneration Rate
Regenerate # Mana per second while wielding a Staff
Regenerate # Mana per Second while Dual Wielding
Regenerate # Mana per Second while holding a Shield
+#% to Fire Resistance
+#% to Cold Resistance
+#% to Lightning Resistance
#% increased Critical Strike Chance for Spells while wielding a Staff
#% increased Critical Strike Chance for Spells while Dual Wielding
#% increased Critical Strike Chance for Spells while holding a Shield
+#% to Critical Strike Multiplier for Spells while wielding a Staff
+#% to Critical Strike Multiplier for Spells while Dual Wielding
+#% to Critical Strike Multiplier for Spells while holding a Shield
#% increased Stun and Block Recovery
#% increased Damage with Ailments
#% increased Spell Damage while wielding a Staff
#% increased Spell Damage while Dual Wielding
#% increased Spell Damage while holding a Shield
+# to Accuracy Rating
Regenerate #% of Energy Shield per second
#% increased Cast Speed while wielding a Staff
#% increased Cast Speed while Dual Wielding
#% increased Cast Speed while holding a Shield
#% increased Attack and Cast Speed during Onslaught
#% increased Physical Damage while you have Unholy Might
Regenerate # Mana per second while wielding a Staff
Regenerate # Mana per Second while Dual Wielding
Regenerate # Mana per Second while holding a Shield
+#% to Fire Resistance
+#% to Cold Resistance
+#% to Lightning Resistance
#% increased Critical Strike Chance for Spells while wielding a Staff
#% increased Critical Strike Chance for Spells while Dual Wielding
#% increased Critical Strike Chance for Spells while holding a Shield
+#% to Critical Strike Multiplier for Spells while wielding a Staff
+#% to Critical Strike Multiplier for Spells while Dual Wielding
+#% to Critical Strike Multiplier for Spells while holding a Shield
#% increased Stun and Block Recovery
#% increased Damage with Ailments
#% increased Spell Damage while wielding a Staff
#% increased Spell Damage while Dual Wielding
#% increased Spell Damage while holding a Shield
+# to Accuracy Rating
Regenerate #% of Energy Shield per second
#% increased Cast Speed while wielding a Staff
#% increased Cast Speed while Dual Wielding
#% increased Cast Speed while holding a Shield
#% increased Attack and Cast Speed during Onslaught
#% increased Physical Damage while you have Unholy Might
5210#% chance to Ignore Stuns while Casting
#% increased Effect of Cold Ailments
#% increased Effect of Shock
#% chance to Avoid being Poisoned
#% chance to Avoid Bleeding
+# to maximum Energy Shield
Minions have #% increased Movement Speed
Minions have #% increased Attack Speed
Minions have #% increased Cast Speed
#% increased Minion Accuracy Rating
#% increased Attack Speed
#% increased Cast Speed
#% chance to Taunt Enemies on Hit with Attacks
#% chance to Blind Enemies on Hit with Attacks
#% chance to Hinder Enemies on Hit with Spells
# Physical Damage taken from Attack Hits
#% increased Effect of Cold Ailments
#% increased Effect of Shock
#% chance to Avoid being Poisoned
#% chance to Avoid Bleeding
+# to maximum Energy Shield
Minions have #% increased Movement Speed
Minions have #% increased Attack Speed
Minions have #% increased Cast Speed
#% increased Minion Accuracy Rating
#% increased Attack Speed
#% increased Cast Speed
#% chance to Taunt Enemies on Hit with Attacks
#% chance to Blind Enemies on Hit with Attacks
#% chance to Hinder Enemies on Hit with Spells
# Physical Damage taken from Attack Hits
910elemental fire ailment#% chance to Avoid being Ignited
#% increased Damage
#% increased Movement Speed
#% increased Damage
#% increased Movement Speed
2210elemental lightning ailment#% increased Shock Duration on Enemies
#% increased Fire Damage
#% increased Fire Damage with Attack Skills
#% increased Fire Damage with Spell Skills
#% increased Cold Damage
#% increased Cold Damage with Attack Skills
#% increased Cold Damage with Spell Skills
#% increased Lightning Damage
#% increased Lightning Damage with Attack Skills
#% increased Lightning Damage with Spell Skills
#% increased Fire Damage
#% increased Fire Damage with Attack Skills
#% increased Fire Damage with Spell Skills
#% increased Cold Damage
#% increased Cold Damage with Attack Skills
#% increased Cold Damage with Spell Skills
#% increased Lightning Damage
#% increased Lightning Damage with Attack Skills
#% increased Lightning Damage with Spell Skills
610damage#% increased Damage over Time
1810defences#% increased Armour
#% increased Evasion Rating
# Life gained when you Block
# Mana gained when you Block
#% increased Evasion Rating
# Life gained when you Block
# Mana gained when you Block
01Total
Hypnotic Eye Jewel
Abyss Jewel
Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Hypnotic Eye Jewel JewelAbyssCaster /8
Name | Show Full Descriptions |
---|---|
DropLevel | 1 |
BaseType | Hypnotic Eye Jewel |
Class | Abyss Jewels |
Flags | AlwaysAllocate, CanBeCorrupted, CanBeDoubleCorrupted |
Type | Metadata/Items/Jewels/JewelAbyssCaster |
Tags | not_for_sale, abyss_jewel_caster, abyss_jewel |
Icon | Art/2DItems/Jewels/RivetedEye |
Reference | Community Wiki |
key | val |
---|---|
Base.x_size | 1 |
Base.y_size | 1 |
Base.description_text | ItemDescriptionAbyssJewel |
Base.base_level | 1 |
Base.tag | default |
Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
Mods.enable_rarity | magic, rare, unique |
Mods.inventory_type | passivejewels |
Unique /1
+(10–20) to Intelligence
8% increased Effect of Arcane Surge on you per
Hypnotic Eye Jewel affecting you, up to a maximum of 40%
Hypnotic Eye Jewel affecting you, up to a maximum of 40%
(Arcane Surge grants 20% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds)
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Hypnotic Eye Jewel
Hypnotic Eye Jewel is an abyss jewel base type. It is known as the "caster" abyss jewel as it internally has a focus on caster-related modifiers.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.