Icicle Mine of Sabotage
Level: (1–20)
Cost: (3–6) Mana
Reservation: 15 Mana
Cast Time: 0.75 sec
Critical Strike Chance: 4.00%
Effectiveness of Added Damage: 90%
Requires Level (12–70), (14–68) Dex, (21–98) Int
Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.
Deals (12–388) to (18–583) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Fires 5 Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Each Mine applies 40% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%

Additional Effects From Quality:
(0–20)% increased effect of Aura
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Reservation: 15
LevelRequires LevelIntDexBase DamageDeals 12 to 18 Cold DamageExperience
1122114100%, 100%12, 1815,249
2152517100%, 100%15, 2341,517
3193021100%, 100%21, 3181,983
4233524100%, 100%28, 41147,968
5274128100%, 100%36, 54250,557
6314632100%, 100%46, 69405,086
7355136100%, 100%59, 88447,718
8385538100%, 100%70, 105615,318
9415941100%, 100%84, 125834,639
10446344100%, 100%99, 1491,570,760
11476747100%, 100%117, 1751,633,987
12507149100%, 100%138, 2072,151,030
13537552100%, 100%162, 2432,812,189
14567955100%, 100%190, 2855,099,360
15598358100%, 100%222, 3339,400,731
16628760100%, 100%259, 38915,273,366
17649062100%, 100%287, 43126,286,582
18669264100%, 100%318, 47762,890,590
19689566100%, 100%351, 527212,046,017
20709868100%, 100%388, 583
2172100%, 100%429, 644
2274100%, 100%474, 711
2376100%, 100%523, 784
2478100%, 100%576, 865
2580100%, 100%635, 953
2682100%, 100%700, 1050
2784100%, 100%771, 1156
2886100%, 100%848, 1272
2988100%, 100%933, 1400
3090100%, 100%1026, 1539
3191100%, 100%1076, 1614
3292100%, 100%1128, 1692
3393100%, 100%1183, 1774
3494100%, 100%1240, 1859
3595100%, 100%1299, 1949
3696100%, 100%1362, 2042
3797100%, 100%1427, 2140
3898100%, 100%1495, 2243
3999100%, 100%1566, 2350
40100100%, 100%1641, 2462
Attribute /10

Icicle Mine

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymHit, Mine, Projectile
DropLevel 12
BaseType Icicle Mine
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Damage, Projectile, RemoteMined, Cold, HasReservation, ProjectilesFromUser, Aura, Area, AuraAffectsEnemies, AuraNotOnCaster
ItemTypeMetadata/Items/Gems/SkillGemFreezeMine
ActiveSkillsCodeicicle_mine_alt_y
Referencepoe.ninja, Community Wiki
Icicle Mine of Sabotage
Level: (1–20)
Cost: (3–6) Mana
Reservation: 15 Mana
Cast Time: 0.75 sec
Critical Strike Chance: 4.00%
Effectiveness of Added Damage: 90%
Requires Level (12–70), (14–68) Dex, (21–98) Int
Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.
Deals (12–388) to (18–583) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Fires 5 Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Each Mine applies 40% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
base is projectile [1]
base skill is mined [1]
base skill show average damage instead of dps [1]
projectile speed variation +% [10]
skill visual scale +% [50]

Additional Effects From Quality:
(0–20)% increased effect of Aura
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /87
  • Active Type: Spell, Damage, Projectile, RemoteMined, Cold, HasReservation, ProjectilesFromUser, Aura, Area, AuraAffectsEnemies, AuraNotOnCaster
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Arrogance Support
    Supports any non-blessing skill with a reservation.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Slower Projectiles Support
    Supports projectile skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Minefield Support
    Supports skills which throw mines.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Mines Support
    Supports skills which throw mines.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Icicle Mine of Sabotage
    Level: (1–40)
    Cost: (3–8) Mana
    Reservation: 15 Mana
    Cast Time: 0.75 sec
    Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.
    Deals (12–1641) to (18–2462) Cold Damage
    Mine lasts 5 seconds
    Base Mine Detonation Time is 0.3 seconds
    Fires 5 Projectiles
    Fires Projectiles in a circle
    Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
    Each Mine applies 40% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
    base is projectile [1]
    base skill is mined [1]
    base skill show average damage instead of dps [1]
    projectile speed variation +% [10]
    skill visual scale +% [50]

    Additional Effects From Quality:
    (0–20)% increased effect of Aura
    Level Effect /40
    Implicit
    Reservation: 15
    LevelRequires LevelBase DamageDeals 12 to 18 Cold DamageExperience
    112100%, 100%12, 18
    215100%, 100%15, 23
    319100%, 100%21, 31
    423100%, 100%28, 41
    527100%, 100%36, 54
    631100%, 100%46, 69
    735100%, 100%59, 88
    838100%, 100%70, 105
    941100%, 100%84, 125
    1044100%, 100%99, 149
    1147100%, 100%117, 175
    1250100%, 100%138, 207
    1353100%, 100%162, 243
    1456100%, 100%190, 285
    1559100%, 100%222, 333
    1662100%, 100%259, 389
    1764100%, 100%287, 431
    1866100%, 100%318, 477
    1968100%, 100%351, 527
    2070100%, 100%388, 583
    2172100%, 100%429, 644
    2274100%, 100%474, 711
    2376100%, 100%523, 784
    2478100%, 100%576, 865
    2580100%, 100%635, 953
    2682100%, 100%700, 1050
    2784100%, 100%771, 1156
    2886100%, 100%848, 1272
    2988100%, 100%933, 1400
    3090100%, 100%1026, 1539
    3191100%, 100%1076, 1614
    3292100%, 100%1128, 1692
    3393100%, 100%1183, 1774
    3494100%, 100%1240, 1859
    3595100%, 100%1299, 1949
    3696100%, 100%1362, 2042
    3797100%, 100%1427, 2140
    3898100%, 100%1495, 2243
    3999100%, 100%1566, 2350
    40100100%, 100%1641, 2462
    Attribute /6

    Icicle Mine of Sabotage

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Icicle Mine of Sabotage
    TargetTypesGround, Enemy
    TypeSpell, Damage, Projectile, RemoteMined, Cold, HasReservation, ProjectilesFromUser, Aura, Area, AuraAffectsEnemies, AuraNotOnCaster
    ActiveSkillsCodeicicle_mine_alt_y
    Supported By /87
  • Active Type: Spell, Damage, Projectile, RemoteMined, Cold, HasReservation, ProjectilesFromUser, Aura, Area, AuraAffectsEnemies, AuraNotOnCaster
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Arrogance Support
    Supports any non-blessing skill with a reservation.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Slower Projectiles Support
    Supports projectile skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Minefield Support
    Supports skills which throw mines.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Mines Support
    Supports skills which throw mines.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Edit

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