Lightning Trap of Sparking
Level: (1–20)
Cost: (8–20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 285%
Requires Level (12–70), (14–68) Dex, (21–98) Int
Throws a trap that launches projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals (19–791) to (56–2374) Lightning Damage
Projectiles Pierce all Targets
Trap lasts 4 seconds
Fires 5 Projectiles
Chains +2 Times
20% chance to Shock enemies
Projectiles can Chain when colliding with terrain
(80–118)% increased Critical Strike Chance against Shocked Enemies
(0–19)% increased Effect of Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)

Additional Effects From Quality:
(0–15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelIntDexCostBase DamageDeals 19 to 56 Lightning Damage#% increased Effect of Shock80% increased Critical Strike Chance against Shocked EnemiesExperience
11221148100%, 100%19, 568015,249
21525178100%, 100%24, 7218241,517
31930219100%, 100%33, 9928481,983
423352410100%, 100%45, 134386147,968
527412810100%, 100%59, 178488250,557
631463211100%, 100%78, 233590405,086
735513611100%, 100%101, 303692447,718
838553812100%, 100%122, 367794615,318
941594113100%, 100%148, 443896834,639
1044634414100%, 100%178, 5339981,570,760
1147674714100%, 100%213, 639101001,633,987
1250714915100%, 100%254, 763111022,151,030
1353755216100%, 100%303, 910121042,812,189
1456795516100%, 100%361, 1083131065,099,360
1559835817100%, 100%428, 1285141089,400,731
1662876018100%, 100%508, 15231511015,273,366
1764906218100%, 100%568, 17031611226,286,582
1866926419100%, 100%635, 19041711462,890,590
1968956619100%, 100%709, 212618116212,046,017
2070986820100%, 100%791, 237419118
217220100%, 100%883, 264820120
227421100%, 100%984, 295221122
237621100%, 100%1096, 328922124
247821100%, 100%1221, 366323126
258022100%, 100%1359, 407724128
268223100%, 100%1512, 453625130
278423100%, 100%1681, 504426132
288623100%, 100%1869, 560627134
298824100%, 100%2076, 622928136
309024100%, 100%2306, 691729138
319126100%, 100%2429, 728829139
329226100%, 100%2559, 767830140
339327100%, 100%2696, 808930141
349427100%, 100%2840, 852031142
359528100%, 100%2991, 897431143
369629100%, 100%3150, 945132144
379729100%, 100%3317, 995232145
389830100%, 100%3493, 1048033146
399930100%, 100%3678, 1103433147
4010031100%, 100%3872, 1161634148
Attribute /10

Lightning Trap

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymTrap, Projectile, Pierce, Chain, Shock
DropLevel 12
BaseType Lightning Trap
Class Skill Gems
TargetTypesEnemy
TypeSpell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
ItemTypeMetadata/Items/Gems/SkillGemLightningTrap
ActiveSkillsCodelightning_trap_alt_x
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Ice Trap and Lightning Trap Damage Penetrates 15% of Enemy Elemental Resistances
Ice Traps and Lightning Traps are triggered by your Warcries
Ice Traps and Lightning Traps cannot be triggered by Enemies
1000 (T5)Ice Trap and Lightning Trap Damage Penetrates 25% of Enemy Elemental Resistances
Ice Traps and Lightning Traps are triggered by your Warcries
Ice Traps and Lightning Traps cannot be triggered by Enemies
Lightning Trap of Sparking
Level: (1–20)
Cost: (8–20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 285%
Requires Level (12–70), (14–68) Dex, (21–98) Int
Throws a trap that launches projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals (19–791) to (56–2374) Lightning Damage
Projectiles Pierce all Targets
Trap lasts 4 seconds
Fires 5 Projectiles
Chains +2 Times
20% chance to Shock enemies
Projectiles can Chain when colliding with terrain
(80–118)% increased Critical Strike Chance against Shocked Enemies
(0–19)% increased Effect of Shock
base is projectile [1]
base skill is trapped [1]
base skill show average damage instead of dps [1]
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)

Additional Effects From Quality:
(0–15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /87
  • Active Type: Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Slower Projectiles Support
    Supports projectile skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Lightning Trap of Sparking
    Level: (1–40)
    Cost: (8–31) Mana
    Cast Time: 1.00 sec
    Requires Level (12–100)
    Throws a trap that launches projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
    Deals (19–3872) to (56–11616) Lightning Damage
    Projectiles Pierce all Targets
    Trap lasts 4 seconds
    Fires 5 Projectiles
    Chains +2 Times
    20% chance to Shock enemies
    Projectiles can Chain when colliding with terrain
    (80–148)% increased Critical Strike Chance against Shocked Enemies
    (0–34)% increased Effect of Shock
    base is projectile [1]
    base skill is trapped [1]
    base skill show average damage instead of dps [1]

    Additional Effects From Quality:
    (0–15)% Chance for Trap to Trigger an additional time
    Level Effect /40
    LevelRequires LevelCostBase DamageDeals 19 to 56 Lightning Damage#% increased Effect of Shock80% increased Critical Strike Chance against Shocked EnemiesExperience
    1128100%, 100%19, 5680
    2158100%, 100%24, 72182
    3199100%, 100%33, 99284
    42310100%, 100%45, 134386
    52710100%, 100%59, 178488
    63111100%, 100%78, 233590
    73511100%, 100%101, 303692
    83812100%, 100%122, 367794
    94113100%, 100%148, 443896
    104414100%, 100%178, 533998
    114714100%, 100%213, 63910100
    125015100%, 100%254, 76311102
    135316100%, 100%303, 91012104
    145616100%, 100%361, 108313106
    155917100%, 100%428, 128514108
    166218100%, 100%508, 152315110
    176418100%, 100%568, 170316112
    186619100%, 100%635, 190417114
    196819100%, 100%709, 212618116
    207020100%, 100%791, 237419118
    217220100%, 100%883, 264820120
    227421100%, 100%984, 295221122
    237621100%, 100%1096, 328922124
    247821100%, 100%1221, 366323126
    258022100%, 100%1359, 407724128
    268223100%, 100%1512, 453625130
    278423100%, 100%1681, 504426132
    288623100%, 100%1869, 560627134
    298824100%, 100%2076, 622928136
    309024100%, 100%2306, 691729138
    319126100%, 100%2429, 728829139
    329226100%, 100%2559, 767830140
    339327100%, 100%2696, 808930141
    349427100%, 100%2840, 852031142
    359528100%, 100%2991, 897431143
    369629100%, 100%3150, 945132144
    379729100%, 100%3317, 995232145
    389830100%, 100%3493, 1048033146
    399930100%, 100%3678, 1103433147
    4010031100%, 100%3872, 1161634148
    Attribute /6

    Lightning Trap of Sparking

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Lightning Trap of Sparking
    TargetTypesEnemy
    TypeSpell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
    ActiveSkillsCodelightning_trap_alt_x
    Supported By /87
  • Active Type: Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Slower Projectiles Support
    Supports projectile skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.