Siphoning Trap
Level: (1–10)
Cost: (11–20) Mana
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Requires Level (4–36), (7–36) Dex, (10–53) Int
Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.
Trap lasts +15 seconds
Base duration is 3 seconds
Deals (13.5–124.6) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(30–75)% increased Trap Trigger Area of Effect
Applies beams to the closest +10 Enemies
Regenerate (6.2–84.8) Life per second while any Enemy is affected
Regenerate (1.4–8.7) Mana per second while any Enemy is affected
Regenerate (1.3–10.7) Life per second for each affected Enemy
Regenerate (0.3–1.1) Mana per second for each affected Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Royale Siphoning Trap
Level Effect /10
LevelRequires LevelIntDexCostBase DamageDeals 13.5 Base Cold Damage per secondRegenerate 1.3 Life per second for each affected EnemyRegenerate 0.3 Mana per second for each affected EnemyRegenerate 6.2 Life per second while any Enemy is affectedRegenerate 1.4 Mana per second while any Enemy is affected30% increased Trap Trigger Area of EffectExperience
1410711100%, 100%13.51.30.36.21.430841
2613912100%, 100%16.51.70.413.73.2353,099
39171213100%, 100%21.62.50.519.54407,433
412211414100%, 100%27.53.20.625.34.84522,895
516261815100%, 100%374.20.733.25.65049,725
620312216100%, 100%48.65.30.841.66.35595,714
724372517100%, 100%62.66.50.9516.960169,595
828422918100%, 100%79.67.9162.27.665283,759
932473319100%, 100%1009.2172.98.270453,996
1036533620100%, 100%124.610.71.184.88.775
Attribute /8

Royale Siphoning Trap

KeyValue
AcronymTrigger, Trap, Modifiers
DropLevel 4
BaseType Royale Siphoning Trap
Class Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Duration, Mineable, Area, Trapped, Cold, DamageOverTime, DegenOnlySpellDamage, NonHitChill, ElementalStatus, AreaSpell, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemIceSiphonTrapRoyale
ActiveSkillsCodesiphoning_trap
Siphoning Trap
Level: (1–10)
Cost: (11–20) Mana
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Requires Level (4–36), (7–36) Dex, (10–53) Int
Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.
Trap lasts +15 seconds
Base duration is 3 seconds
Deals (13.5–124.6) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(30–75)% increased Trap Trigger Area of Effect
Applies beams to the closest +10 Enemies
Regenerate (6.2–84.8) Life per second while any Enemy is affected
Regenerate (1.4–8.7) Mana per second while any Enemy is affected
Regenerate (1.3–10.7) Life per second for each affected Enemy
Regenerate (0.3–1.1) Mana per second for each affected Enemy
base skill is trapped [1]
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Royale Siphoning Trap
Supported By /33
  • Active Type: Spell, Duration, Mineable, Area, Trapped, Cold, DamageOverTime, DegenOnlySpellDamage, NonHitChill, ElementalStatus, AreaSpell, Cooldown
  • Increased Area of Effect Support
    Supports any skill with an area of effect.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    More Duration Support
    Supports any skill with a duration.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Less Duration Support
    Supports any skill that has a duration.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Edit

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