Item Mods /295
Level | Pre/Suf | Name | Tags |
---|---|---|---|
3 | Prefix | (11–28)% increased Energy Shield | int_armour 1000 default 0 |
3 | Prefix | (15–26)% increased Armour | str_armour 1000 default 0 |
3 | Prefix | (15–26)% increased Evasion Rating | dex_armour 1000 default 0 |
3 | Prefix | (15–26)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
3 | Prefix | (15–26)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
3 | Prefix | (15–26)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
3 | Prefix | (27–42)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
3 | Prefix | (11–28)% increased Ward | ward_armour 1000 default 0 |
17 | Prefix | (27–42)% increased Armour | str_armour 1000 default 0 |
18 | Prefix | (27–42)% increased Energy Shield | int_armour 1000 default 0 |
18 | Prefix | (27–42)% increased Ward | ward_armour 1000 default 0 |
19 | Prefix | (27–42)% increased Evasion Rating | dex_armour 1000 default 0 |
19 | Prefix | (27–42)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
19 | Prefix | (27–42)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
19 | Prefix | (27–42)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
19 | Prefix | (43–55)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
29 | Prefix | (43–55)% increased Armour | str_armour 1000 default 0 |
30 | Prefix | (43–55)% increased Energy Shield | int_armour 1000 default 0 |
30 | Prefix | (43–55)% increased Evasion Rating | dex_armour 1000 default 0 |
30 | Prefix | (43–55)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
30 | Prefix | (43–55)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
30 | Prefix | (43–55)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
30 | Prefix | (56–67)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
30 | Prefix | (43–55)% increased Ward | ward_armour 1000 default 0 |
42 | Prefix | (56–67)% increased Armour | str_armour 1000 default 0 |
44 | Prefix | (56–67)% increased Energy Shield | int_armour 1000 default 0 |
44 | Prefix | (56–67)% increased Evasion Rating | dex_armour 1000 default 0 |
44 | Prefix | (56–67)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
44 | Prefix | (56–67)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
44 | Prefix | (56–67)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
44 | Prefix | (68–79)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
44 | Prefix | (56–67)% increased Ward | ward_armour 1000 default 0 |
60 | Prefix | (68–79)% increased Energy Shield | int_armour 1000 default 0 |
60 | Prefix | (68–79)% increased Armour | str_armour 1000 default 0 |
60 | Prefix | (68–79)% increased Evasion Rating | dex_armour 1000 default 0 |
60 | Prefix | (68–79)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
60 | Prefix | (68–79)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
60 | Prefix | (68–79)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
60 | Prefix | (80–91)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
60 | Prefix | (68–79)% increased Ward | ward_armour 1000 default 0 |
72 | Prefix | (80–91)% increased Energy Shield | int_armour 1000 default 0 |
72 | Prefix | (80–91)% increased Armour | str_armour 1000 default 0 |
72 | Prefix | (80–91)% increased Evasion Rating | dex_armour 1000 default 0 |
72 | Prefix | (80–91)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
72 | Prefix | (80–91)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
72 | Prefix | (80–91)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
72 | Prefix | (92–100)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
72 | Prefix | (80–91)% increased Ward | ward_armour 1000 default 0 |
84 | Prefix | (92–100)% increased Energy Shield | int_armour 1000 default 0 |
84 | Prefix | (92–100)% increased Armour | str_armour 1000 default 0 |
84 | Prefix | (92–100)% increased Evasion Rating | dex_armour 1000 default 0 |
84 | Prefix | (92–100)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
84 | Prefix | (92–100)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
84 | Prefix | (92–100)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
84 | Prefix | (92–100)% increased Ward | ward_armour 1000 default 0 |
85 | Prefix | (101–110)% increased Armour, Evasion and Energy Shield | Body Armours |
86 | Prefix | (101–110)% increased Energy Shield | Body Armours Shields |
86 | Prefix | (101–110)% increased Armour | Body Armours Shields |
86 | Prefix | (101–110)% increased Evasion Rating | Body Armours Shields |
86 | Prefix | (101–110)% increased Armour and Energy Shield | Body Armours Shields |
86 | Prefix | (101–110)% increased Armour and Evasion | Body Armours Shields |
86 | Prefix | (101–110)% increased Evasion and Energy Shield | Body Armours Shields |
86 | Prefix | (101–110)% increased Ward | helmet 0 gloves 0 boots 0 ward_armour 1000 default 0 |
1 | Prefix | (6–13)% increased Armour (6–7)% increased Stun and Block Recovery | str_armour 1000 default 0 |
2 | Prefix | (6–13)% increased Evasion Rating (6–7)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
2 | Prefix | (6–13)% increased Armour and Energy Shield (6–7)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
2 | Prefix | (6–13)% increased Armour and Evasion (6–7)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
2 | Prefix | (6–13)% increased Evasion and Energy Shield (6–7)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
2 | Prefix | (6–13)% increased Armour, Evasion and Energy Shield (6–7)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
3 | Prefix | (6–13)% increased Energy Shield (6–7)% increased Stun and Block Recovery | int_armour 1000 default 0 |
3 | Prefix | (6–13)% increased Ward (6–7)% increased Stun and Block Recovery | ward_armour 1000 default 0 |
17 | Prefix | (14–20)% increased Armour (8–9)% increased Stun and Block Recovery | str_armour 1000 default 0 |
18 | Prefix | (14–20)% increased Energy Shield (8–9)% increased Stun and Block Recovery | int_armour 1000 default 0 |
18 | Prefix | (14–20)% increased Ward (8–9)% increased Stun and Block Recovery | ward_armour 1000 default 0 |
19 | Prefix | (14–20)% increased Evasion Rating (8–9)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
19 | Prefix | (14–20)% increased Armour and Energy Shield (8–9)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
19 | Prefix | (14–20)% increased Armour and Evasion (8–9)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
19 | Prefix | (14–20)% increased Evasion and Energy Shield (8–9)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
19 | Prefix | (14–20)% increased Armour, Evasion and Energy Shield (8–9)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
29 | Prefix | (21–26)% increased Armour (10–11)% increased Stun and Block Recovery | str_armour 1000 default 0 |
30 | Prefix | (21–26)% increased Energy Shield (10–11)% increased Stun and Block Recovery | int_armour 1000 default 0 |
30 | Prefix | (21–26)% increased Evasion Rating (10–11)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
30 | Prefix | (21–26)% increased Armour and Energy Shield (10–11)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
30 | Prefix | (21–26)% increased Armour and Evasion (10–11)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
30 | Prefix | (21–26)% increased Evasion and Energy Shield (10–11)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
30 | Prefix | (21–26)% increased Armour, Evasion and Energy Shield (10–11)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
30 | Prefix | (21–26)% increased Ward (10–11)% increased Stun and Block Recovery | ward_armour 1000 default 0 |
42 | Prefix | (27–32)% increased Armour (12–13)% increased Stun and Block Recovery | str_armour 1000 default 0 |
44 | Prefix | (27–32)% increased Energy Shield (12–13)% increased Stun and Block Recovery | int_armour 1000 default 0 |
44 | Prefix | (27–32)% increased Evasion Rating (12–13)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
44 | Prefix | (27–32)% increased Armour and Energy Shield (12–13)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
44 | Prefix | (27–32)% increased Armour and Evasion (12–13)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
44 | Prefix | (27–32)% increased Evasion and Energy Shield (12–13)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
44 | Prefix | (27–32)% increased Armour, Evasion and Energy Shield (12–13)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
44 | Prefix | (27–32)% increased Ward (12–13)% increased Stun and Block Recovery | ward_armour 1000 default 0 |
60 | Prefix | (33–38)% increased Energy Shield (14–15)% increased Stun and Block Recovery | int_armour 1000 default 0 |
60 | Prefix | (33–38)% increased Armour (14–15)% increased Stun and Block Recovery | str_armour 1000 default 0 |
60 | Prefix | (33–38)% increased Evasion Rating (14–15)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
60 | Prefix | (33–38)% increased Armour and Energy Shield (14–15)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
60 | Prefix | (33–38)% increased Armour and Evasion (14–15)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
60 | Prefix | (33–38)% increased Evasion and Energy Shield (14–15)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
60 | Prefix | (33–38)% increased Armour, Evasion and Energy Shield (14–15)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
60 | Prefix | (33–38)% increased Ward (14–15)% increased Stun and Block Recovery | ward_armour 1000 default 0 |
78 | Prefix | (39–42)% increased Energy Shield (16–17)% increased Stun and Block Recovery | int_armour 1000 default 0 |
78 | Prefix | (39–42)% increased Armour (16–17)% increased Stun and Block Recovery | str_armour 1000 default 0 |
78 | Prefix | (39–42)% increased Evasion Rating (16–17)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
78 | Prefix | (39–42)% increased Armour and Energy Shield (16–17)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
78 | Prefix | (39–42)% increased Armour and Evasion (16–17)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
78 | Prefix | (39–42)% increased Evasion and Energy Shield (16–17)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
78 | Prefix | (39–42)% increased Armour, Evasion and Energy Shield (16–17)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
78 | Prefix | (39–42)% increased Ward (16–17)% increased Stun and Block Recovery | ward_armour 1000 default 0 |
1 | Prefix | +(3–10) to Evasion Rating | Rings |
18 | Prefix | +(11–35) to Evasion Rating | Rings |
29 | Prefix | +(36–60) to Evasion Rating | Rings |
42 | Prefix | +(61–80) to Evasion Rating | Rings |
58 | Prefix | +(81–120) to Evasion Rating | Rings |
72 | Prefix | +(121–150) to Evasion Rating | Rings |
84 | Prefix | +(151–170) to Evasion Rating | Rings |
1 | Prefix | +(3–10) to Armour | Belts |
18 | Prefix | +(11–35) to Armour | Belts |
30 | Prefix | +(36–60) to Armour | Belts |
44 | Prefix | +(61–138) to Armour | Belts |
57 | Prefix | +(139–322) to Armour | Belts |
71 | Prefix | +(323–400) to Armour | Belts |
83 | Prefix | +(401–460) to Armour | Belts |
86 | Prefix | +(461–540) to Armour | Belts |
68 | Prefix | +(500–650) Armour if you've Blocked Recently | shield_elder 800 default 0 |
75 | Prefix | +(651–800) Armour if you've Blocked Recently | shield_elder 800 default 0 |
3 | Prefix | +(1–3) to maximum Energy Shield | Amulets Rings Belts |
11 | Prefix | +(4–8) to maximum Energy Shield | Amulets Rings Belts |
17 | Prefix | +(9–12) to maximum Energy Shield | Amulets Rings Belts |
23 | Prefix | +(13–15) to maximum Energy Shield | Amulets Rings Belts |
29 | Prefix | +(16–19) to maximum Energy Shield | Amulets Rings Belts |
35 | Prefix | +(20–22) to maximum Energy Shield | Amulets Rings Belts |
42 | Prefix | +(23–26) to maximum Energy Shield | Amulets Rings Belts |
50 | Prefix | +(27–31) to maximum Energy Shield | Amulets Rings Belts |
59 | Prefix | +(32–37) to maximum Energy Shield | Amulets Rings Belts |
68 | Prefix | +(38–43) to maximum Energy Shield | Amulets Rings Belts |
74 | Prefix | +(44–47) to maximum Energy Shield | Amulets Rings Belts |
80 | Prefix | +(48–51) to maximum Energy Shield | Amulets Belts |
1 | Prefix | +(6–12) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
1 | Prefix | +(6–12) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
1 | Prefix | +(5–9) to Armour +(5–9) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
1 | Prefix | +(5–9) to Armour +(3–4) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
1 | Prefix | +(5–9) to Evasion Rating +(3–4) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
3 | Prefix | +(3–5) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
3 | Prefix | +(5–9) to Ward | ward_armour 1000 default 0 |
11 | Prefix | +(6–11) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
11 | Prefix | +(13–35) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
11 | Prefix | +(13–35) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
11 | Prefix | +(10–15) to Ward | ward_armour 1000 default 0 |
17 | Prefix | +(12–16) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
17 | Prefix | +(36–63) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
17 | Prefix | +(36–63) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
17 | Prefix | +(16–23) to Ward | ward_armour 1000 default 0 |
18 | Prefix | +(10–27) to Armour +(10–27) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
18 | Prefix | +(10–27) to Armour +(5–12) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
18 | Prefix | +(10–27) to Evasion Rating +(5–12) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
23 | Prefix | +(17–23) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
23 | Prefix | +(64–82) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
23 | Prefix | +(64–82) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
23 | Prefix | +(24–35) to Ward | ward_armour 1000 default 0 |
29 | Prefix | +(24–30) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
29 | Prefix | +(83–101) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
29 | Prefix | +(83–101) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
29 | Prefix | +(36–52) to Ward | ward_armour 1000 default 0 |
30 | Prefix | +(28–48) to Armour +(28–48) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
30 | Prefix | +(28–48) to Armour +(13–22) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
30 | Prefix | +(28–48) to Evasion Rating +(13–22) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
35 | Prefix | +(31–38) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
35 | Prefix | +(102–120) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
35 | Prefix | +(102–120) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
35 | Prefix | +(52–69) to Ward | ward_armour 1000 default 0 |
38 | Prefix | +(49–85) to Armour +(49–85) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
38 | Prefix | +(49–85) to Armour +(23–28) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
38 | Prefix | +(49–85) to Evasion Rating +(23–28) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
43 | Prefix | +(39–49) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
43 | Prefix | +(121–150) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
43 | Prefix | +(121–150) to Armour | str_armour 1000 str_dex_int_armour 166 default 0 |
43 | Prefix | +(70–84) to Ward | ward_armour 1000 default 0 |
46 | Prefix | +(86–145) to Armour +(86–145) to Evasion Rating | boots 0 gloves 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
46 | Prefix | +(86–145) to Armour +(29–48) to maximum Energy Shield | boots 0 gloves 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
46 | Prefix | +(86–145) to Evasion Rating +(29–48) to maximum Energy Shield | boots 0 gloves 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
51 | Prefix | +(50–61) to maximum Energy Shield | gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
51 | Prefix | +(151–200) to Evasion Rating | gloves 0 boots 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
51 | Prefix | +(151–200) to Armour | gloves 0 boots 0 str_armour 1000 str_dex_int_armour 166 default 0 |
51 | Prefix | +(85–99) to Ward | gloves 0 boots 0 ward_armour 1000 default 0 |
58 | Prefix | +(146–220) to Armour +(146–220) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
58 | Prefix | +(146–220) to Armour +(49–60) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
58 | Prefix | +(146–220) to Evasion Rating +(49–60) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
60 | Prefix | +(62–76) to maximum Energy Shield | helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
60 | Prefix | +(201–300) to Evasion Rating | helmet 0 gloves 0 boots 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
60 | Prefix | +(201–300) to Armour | helmet 0 gloves 0 boots 0 str_armour 1000 str_dex_int_armour 166 default 0 |
60 | Prefix | +(100–119) to Ward | helmet 0 gloves 0 boots 0 ward_armour 1000 default 0 |
69 | Prefix | +(77–90) to maximum Energy Shield | helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
69 | Prefix | +(301–400) to Evasion Rating | helmet 0 gloves 0 boots 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
69 | Prefix | +(301–400) to Armour | helmet 0 gloves 0 boots 0 str_armour 1000 str_dex_int_armour 166 default 0 |
69 | Prefix | +(221–300) to Armour +(221–300) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
69 | Prefix | +(221–300) to Armour +(61–72) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
69 | Prefix | +(221–300) to Evasion Rating +(61–72) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
69 | Prefix | +(120–139) to Ward | helmet 0 gloves 0 boots 0 ward_armour 1000 default 0 |
75 | Prefix | +(91–100) to maximum Energy Shield | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
75 | Prefix | +(140–159) to Ward | shield 0 helmet 0 gloves 0 boots 0 ward_armour 1000 default 0 |
77 | Prefix | +(401–500) to Evasion Rating | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
77 | Prefix | +(401–500) to Armour | shield 0 helmet 0 gloves 0 boots 0 str_armour 1000 str_dex_int_armour 166 default 0 |
79 | Prefix | +(301–375) to Armour +(301–375) to Evasion Rating | shield 0 boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
79 | Prefix | +(301–375) to Armour +(73–80) to maximum Energy Shield | shield 0 boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
79 | Prefix | +(301–375) to Evasion Rating +(73–80) to maximum Energy Shield | shield 0 boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
30 | Prefix | +(20–32) to Armour +(18–23) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
30 | Prefix | +(14–20) to Evasion Rating +(18–23) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
30 | Prefix | +(8–10) to maximum Energy Shield +(18–23) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
30 | Prefix | +(8–10) to maximum Energy Shield +(11–15) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
30 | Prefix | +(15–20) to Ward +(18–23) to maximum Life | ward_armour 1000 default 0 |
46 | Prefix | +(33–48) to Armour +(24–28) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
46 | Prefix | +(21–42) to Evasion Rating +(24–28) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
46 | Prefix | +(11–15) to maximum Energy Shield +(24–28) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
46 | Prefix | +(11–15) to maximum Energy Shield +(16–19) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
46 | Prefix | +(21–30) to Ward +(24–28) to maximum Life | ward_armour 1000 default 0 |
62 | Prefix | +(49–96) to Armour +(29–33) to maximum Life | boots 0 gloves 0 str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 default 0 |
62 | Prefix | +(43–95) to Evasion Rating +(29–33) to maximum Life | boots 0 gloves 0 dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
62 | Prefix | +(16–25) to maximum Energy Shield +(29–33) to maximum Life | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
62 | Prefix | +(16–25) to maximum Energy Shield +(20–22) to maximum Mana | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
62 | Prefix | +(31–40) to Ward +(29–33) to maximum Life | boots 0 gloves 0 ward_armour 1000 default 0 |
78 | Prefix | +(97–144) to Armour +(34–38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 str_armour 500 str_dex_armour 250 str_int_armour 250 str_dex_int_armour 166 default 0 |
78 | Prefix | +(96–120) to Evasion Rating +(34–38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 dex_armour 500 str_dex_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
78 | Prefix | +(26–30) to maximum Energy Shield +(34–38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
78 | Prefix | +(26–30) to maximum Energy Shield +(23–25) to maximum Mana | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
78 | Prefix | +(41–50) to Ward +(34–38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 ward_armour 500 default 0 |
75 | Prefix | (21–25)% increased Energy Shield from Equipped Body Armour | belt_shaper 400 default 0 |
80 | Prefix | (26–30)% increased Energy Shield from Equipped Body Armour | belt_shaper 400 default 0 |
75 | Prefix | (11–20)% chance to Defend with 200% of Armour | belt_elder 400 default 0 |
80 | Prefix | (21–30)% chance to Defend with 200% of Armour | belt_elder 400 default 0 |
2 | Prefix | (4–8)% increased Armour | Amulets |
18 | Prefix | (9–13)% increased Armour | Amulets |
30 | Prefix | (14–18)% increased Armour | Amulets |
42 | Prefix | (19–23)% increased Armour | Amulets |
56 | Prefix | (24–28)% increased Armour | Amulets |
68 | Prefix | (7–9)% increased Armour | belt_adjudicator 500 ring_adjudicator 500 default 0 |
70 | Prefix | (29–32)% increased Armour | Amulets |
77 | Prefix | (33–36)% increased Armour | Amulets |
78 | Prefix | (10–12)% increased Armour | belt_adjudicator 500 ring_adjudicator 500 default 0 |
82 | Prefix | (13–15)% increased Armour | belt_adjudicator 500 ring_adjudicator 500 default 0 |
3 | Prefix | (2–4)% increased maximum Energy Shield | Amulets |
18 | Prefix | (5–7)% increased maximum Energy Shield | Amulets |
30 | Prefix | (8–10)% increased maximum Energy Shield | Amulets |
42 | Prefix | (11–13)% increased maximum Energy Shield | Amulets |
56 | Prefix | (14–16)% increased maximum Energy Shield | Amulets |
68 | Prefix | (7–9)% increased maximum Energy Shield | belt_crusader 500 ring_crusader 500 default 0 |
70 | Prefix | (17–19)% increased maximum Energy Shield | Amulets |
77 | Prefix | (20–22)% increased maximum Energy Shield | Amulets |
78 | Prefix | (10–12)% increased maximum Energy Shield | belt_crusader 500 ring_crusader 500 default 0 |
82 | Prefix | (13–15)% increased maximum Energy Shield | belt_crusader 500 ring_crusader 500 default 0 |
2 | Prefix | (4–8)% increased Evasion Rating | Amulets |
19 | Prefix | (9–13)% increased Evasion Rating | Amulets |
30 | Prefix | (14–18)% increased Evasion Rating | Amulets |
42 | Prefix | (19–23)% increased Evasion Rating | Amulets |
56 | Prefix | (24–28)% increased Evasion Rating | Amulets |
68 | Prefix | (7–9)% increased Evasion Rating | belt_eyrie 500 ring_eyrie 500 default 0 |
70 | Prefix | (29–32)% increased Evasion Rating | Amulets |
77 | Prefix | (33–36)% increased Evasion Rating | Amulets |
78 | Prefix | (10–12)% increased Evasion Rating | belt_eyrie 500 ring_eyrie 500 default 0 |
82 | Prefix | (13–15)% increased Evasion Rating | belt_eyrie 500 ring_eyrie 500 default 0 |
68 | Suffix | Recover (3–4)% of Energy Shield on Kill | body_armour_shaper 800 default 0 |
68 | Suffix | Recover (3–4)% of Energy Shield on Kill | body_armour_crusader 500 default 0 |
75 | Suffix | Recover (5–6)% of Energy Shield on Kill | body_armour_shaper 800 default 0 |
80 | Suffix | Recover (5–6)% of Energy Shield on Kill | body_armour_crusader 500 default 0 |
68 | Suffix | (7–9)% increased Energy Shield Recovery rate | belt_shaper 800 default 0 |
68 | Suffix | (8–11)% increased Energy Shield Recovery rate | body_armour_crusader 500 default 0 |
68 | Suffix | (7–9)% increased Energy Shield Recovery rate | belt_crusader 250 default 0 |
75 | Suffix | (10–12)% increased Energy Shield Recovery rate | belt_shaper 800 default 0 |
75 | Suffix | (10–12)% increased Energy Shield Recovery rate | belt_crusader 250 default 0 |
80 | Suffix | (12–15)% increased Energy Shield Recovery rate | body_armour_crusader 500 default 0 |
68 | Suffix | (15–25)% increased Maximum total Energy Shield Recovery per second from Leech | amulet_crusader 250 default 0 |
75 | Suffix | 15% increased Maximum total Energy Shield Recovery per second from Leech | gloves_crusader 250 default 0 |
68 | Suffix | Enemies have 20% reduced Evasion if you have Hit them Recently | claw_shaper 1000 default 0 |
68 | Suffix | Recover (3–5)% of Energy Shield when you Block | shield_shaper 800 default 0 |
68 | Suffix | Recover (3–5)% of Energy Shield when you Block | shield_crusader 250 default 0 |
46 | Suffix | (24–26)% increased Energy Shield Recharge Rate | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
57 | Suffix | (27–29)% increased Energy Shield Recharge Rate | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
68 | Suffix | (30–32)% increased Energy Shield Recharge Rate | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
76 | Suffix | (33–35)% increased Energy Shield Recharge Rate | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
85 | Suffix | (36–38)% increased Energy Shield Recharge Rate | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
46 | Suffix | (33–37)% faster Restoration of Ward | ward_armour 1000 default 0 |
57 | Suffix | (38–42)% faster Restoration of Ward | ward_armour 1000 default 0 |
68 | Suffix | (43–47)% faster Restoration of Ward | ward_armour 1000 default 0 |
76 | Suffix | (48–52)% faster Restoration of Ward | ward_armour 1000 default 0 |
85 | Suffix | (53–58)% faster Restoration of Ward | ward_armour 1000 default 0 |
45 | Suffix | (27–34)% faster start of Energy Shield Recharge | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
58 | Suffix | (35–42)% faster start of Energy Shield Recharge | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
67 | Suffix | (43–50)% faster start of Energy Shield Recharge | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
77 | Suffix | (51–58)% faster start of Energy Shield Recharge | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
86 | Suffix | (59–66)% faster start of Energy Shield Recharge | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
68 | Suffix | (0.2–0.4)% of Lightning Damage Leeched as Energy Shield | amulet_crusader 500 default 0 |
68 | Suffix | (0.2–0.4)% of Cold Damage Leeched as Energy Shield | amulet_eyrie 500 default 0 |
68 | Suffix | (0.2–0.4)% of Fire Damage Leeched as Energy Shield | amulet_adjudicator 500 default 0 |
Tempering Catalyst
Currency
Stack Size: 1 / 10
Adds quality that enhances Defence modifiers on a ring, amulet or belt
Replaces other quality types
Replaces other quality types
Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower item level, non-unique jewellery. The maximum quality is 20%.
Shift click to unstack.

Tempering Catalyst CurrencyJewelleryQualityDefense /11
Name | Show Full Descriptions |
---|---|
DropLevel | 68 |
BaseType | Tempering Catalyst |
Class | Stackable Currency |
Flags | AlwaysAllocate |
Type | Metadata/Items/Currency/CurrencyJewelleryQualityDefense |
Sound | Audio/Sound Effects/ItemSounds/sharpening.ogg |
Catalysts | |
Tags | catalyst, currency |
Icon | Art/2DItems/Currency/Catalysts/TemperingCatalyst |
MTX Tab Stacks | 5000 |
Reference | Community Wiki |
key | val |
---|---|
Base.tag | currency, default |
Base.x_size | 1 |
Base.y_size | 1 |
Base.base_level | 1 |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Tempering Catalyst
Tempering Catalyst is a catalyst.
Item acquisition
Monster restrictions
This item can be acquired from the following monsters:
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.