The Drunken Corsair


ignite art variation [2]
Spectre | N |
---|---|
Tags | caster, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement |
Life
240%
Energy Shield From Life
50%
Evasion
+50%
Ailment Threshold
240%
Resistance




Damage
124%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
130%
Type
GhostBossShipGraveyard
Metadata
GhostPirateShipgraveyardChest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,720
Armour
28,790
Evasion Rating
7,109
Energy Shield
7,352
Damage
463
Spell Damage
463
Accuracy
580
Attack Time
1.5
Experience
15,383
Minion Life
1,675
Minion Energy Shield
1,595
Minion Damage
370
Ailment Threshold
15,440
Chill
49
Shock
49
Brittle
276
Scorch
49
Sap
135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 371–556
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GhostPirateAlchemistOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Rolling Magma
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.
Deals 815.7 Base Fire Damage per second
Base duration is 3 seconds
Deals 675.4 to 900.5 Fire Damage
base is projectile [1]
ground effect variation [1]
is area damage [1]
projectiles drop ground effects on client [1]
projectiles drop ground fire [1]

SummonSpecificBarrelsInFrontTar
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 3 sec
alternate minion [2]
SummonSpecificBarrelsFromMortarTar
Spell, Projectile, Multicastable, Triggerable
Cast Time: 1.8 sec
Cooldown Time: 3 sec
Deals 209.5 to 314.2 Physical Damage
Deals 701.7 to 1047 Fire Damage
active skill area of effect radius +% final [-40]
alternate minion [2]
base is projectile [1]
projectile minimum range [25]
projectile spread radius [16]
SummonSpecificBarrelsInFront
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Object Type
version 2 extends "Metadata/Monsters/GhostPirates/GhostPirate" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/GhostPirates/GhostPirate"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GhostPirates/GhostPirateShipgraveyardChest"] = { name = "The Drunken Corsair", life = 2.4, energyShield = 0.5, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.24, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GhostPirateAlchemistOrb", "SummonSpecificBarrelsInFront", "SummonSpecificBarrelsInFrontTar", "SummonSpecificBarrelsFromMortarTar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GhostPirateAlchemistOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "ground_effect_variation", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", "projectiles_drop_ground_fire", "projectiles_drop_ground_effects_on_client", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 1, 3000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {1.3799999952316, 1.8400000333786, 6, 1, 3000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpecificBarrelsInFront"] = { name = "SummonSpecificBarrelsInFront", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpecificBarrelsInFrontTar"] = { name = "SummonSpecificBarrelsInFrontTar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpecificBarrelsFromMortarTar"] = { name = "SummonSpecificBarrelsFromMortarTar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "alternate_minion", "projectile_minimum_range", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.6700000166893, 1, 2, 25, 16, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
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Family | StatusAilmentArtVariation |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.