The Grand Antiquarian



Spectre | N |
---|---|
Tags | animal_claw_weapon, demon, flesh_armour, human, humanoid, is_unarmed, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Life
180%
Energy Shield From Life
75%
Ailment Threshold
180%
Resistance




Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Experience
200%
Model Size
110%
Type
ReliquaryMonsterBoss
Metadata
ReliquaryMonsterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,895
Armour
28,790
Evasion Rating
4,739
Energy Shield
8,271
Damage
747
Spell Damage
747
Accuracy
580
Attack Time
1.755
Experience
20,510
Minion Life
628
Minion Energy Shield
1,794
Minion Damage
597
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 747
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterBoss"] = { name = "The Grand Antiquarian", life = 1.8, energyShield = 0.75, fireResist = 0, coldResist = 30, lightningResist = 30, chaosResist = 0, damage = 2, damageSpread = 0, attackTime = 1.755, attackRange = 11, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.