The Matriarch
Humanoid
ignite art variation [1]
SpectreN
AreaOriath Square
Tagscaster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
Life
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistance
85 0 0 0
Damage
134%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.8 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
MotherOfFlamesBoss
Metadata
MotherOfFlamesBoss
Level
42
Life
0
Armour
3,352
Evasion Rating
1,743
Energy Shield
4,472
Damage
126
Spell Damage
126
Accuracy
200
Attack Time
1.8
Experience
7,592
Minion Life
0
Minion Energy Shield
1,240
Minion Damage
95
Ailment Threshold
4,472
Chill
14
Shock
14
Brittle
80
Scorch
14
Sap
39
MatriachFireMortar
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, Multicastable, Chains, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2 sec
Hits always Ignite
Deals 326.1 to 489.2 Fire Damage
Chains +1 Times
base is projectile [1]
fire mortar second hit damage +% final [-60]
is area damage [1]
projectile uses contact position [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 101–152
Critical Strike Chance: 5%
Attack Time: 1.8 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MotherOfFlames/MotherOfFlamesBoss"] = {
    name = "The Matriarch",
    life = 4,
    energyShield = 1,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "MatriachFireMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MatriachFireMortar"] = {
    name = "MatriachFireMortar",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_mortar_second_hit_damage_+%_final",
        "number_of_chains",
        "is_area_damage",
        "base_is_projectile",
        "always_ignite",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ignite art variation [1]
FamilyStatusAilmentArtVariation
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • ignite art variation Min: 1 Max: 1 Global
  • The Matriarch
    Humanoid
    ignite art variation [1]
    SpectreN
    Tagscaster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar
    Life
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistance
    85 0 0 0
    Damage
    134%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.8 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    130%
    Type
    MotherOfFlamesBoss
    Metadata
    MotherOfFlamesBossStandalone
    Level
    68
    Life
    0
    Armour
    28,790
    Evasion Rating
    4,739
    Energy Shield
    24,508
    Damage
    501
    Spell Damage
    501
    Accuracy
    580
    Attack Time
    1.8
    Experience
    20,510
    Minion Life
    0
    Minion Energy Shield
    5,316
    Minion Damage
    400
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    MatriachFireMortar
    Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, Multicastable, Chains, AreaSpell
    Critical Strike Chance: 5%
    Cast Time: 2 sec
    Hits always Ignite
    Deals 1464 to 2196 Fire Damage
    Chains +1 Times
    base is projectile [1]
    fire mortar second hit damage +% final [-60]
    is area damage [1]
    projectile uses contact position [1]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 400–601
    Critical Strike Chance: 5%
    Attack Time: 1.8 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MotherOfFlames/MotherOfFlamesBossStandalone"] = {
        name = "The Matriarch",
        life = 4,
        energyShield = 1,
        fireResist = 85,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.34,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "MatriachFireMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MatriachFireMortar"] = {
        name = "MatriachFireMortar",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chains] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "fire_mortar_second_hit_damage_+%_final",
            "number_of_chains",
            "is_area_damage",
            "base_is_projectile",
            "always_ignite",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignite art variation [1]
    FamilyStatusAilmentArtVariation
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignite art variation Min: 1 Max: 1 Global
  • Edit

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