Wasteland Scout




monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethRiderSpectre |
Tags | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Life
408%
Armour
+50%
Evasion
+100%
Ailment Threshold
408%
Resistance




Damage
125%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Experience
125%
Model Size
100%
Type
LegionMarakethRider
Metadata
LegionMarakethRider
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
26,248
Armour
43,185
Evasion Rating
9,478
Damage
467
Spell Damage
467
Accuracy
580
Attack Time
1.5
Experience
12,819
Minion Life
5,693
Minion Damage
373
Ailment Threshold
26,248
Chill
83
Shock
83
Brittle
470
Scorch
83
Sap
229
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMarakethArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 65%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 35% less Attack Damage
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

LegionMarakethQuicksandSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
Projectiles Pierce all Targets
Deals 25% less Attack Damage
34% less Attack Speed
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
LegionMarakethRiderQuicksand
Area, Triggerable
Base duration is 5 seconds
LegionMarakethQuicksandExplosion
Triggerable, Attack
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Deals 25% less Attack Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/snipe_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethRider"] = { name = "Wasteland Scout", life = 4.08, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeMarakethArcher", "LegionMarakethRiderQuicksand", "LegionMarakethQuicksandExplosion", "LegionMarakethQuicksandSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMarakethArcher"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethRiderQuicksand"] = { name = "LegionMarakethRiderQuicksand", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandExplosion"] = { name = "LegionMarakethQuicksandExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandSnipe"] = { name = "LegionMarakethQuicksandSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {70, -34, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Wasteland Scout




monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Spectre | Y |
---|---|
Tags | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Life
363%
Armour
+50%
Evasion
+100%
Ailment Threshold
363%
Resistance




Damage
125%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Experience
125%
Model Size
100%
Type
LegionMarakethRiderSpectre
Metadata
LegionMarakethRiderSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
23,353
Armour
43,185
Evasion Rating
9,478
Damage
467
Spell Damage
467
Accuracy
580
Attack Time
1.5
Experience
12,819
Minion Life
5,065
Minion Damage
373
Ailment Threshold
23,353
Chill
74
Shock
74
Brittle
418
Scorch
74
Sap
204
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMarakethArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 65%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 35% less Attack Damage
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

LegionMarakethQuicksandSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
Projectiles Pierce all Targets
Deals 25% less Attack Damage
34% less Attack Speed
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
LegionMarakethRiderQuicksand
Area, Triggerable
Base duration is 5 seconds
LegionMarakethQuicksandExplosion
Triggerable, Attack
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Deals 25% less Attack Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/snipe_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethRiderSpectre"] = { name = "Wasteland Scout", life = 3.63, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeMarakethArcher", "LegionMarakethRiderQuicksand", "LegionMarakethQuicksandExplosion", "LegionMarakethQuicksandSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMarakethArcher"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethRiderQuicksand"] = { name = "LegionMarakethRiderQuicksand", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandExplosion"] = { name = "LegionMarakethQuicksandExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandSnipe"] = { name = "LegionMarakethQuicksandSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {70, -34, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Wasteland Scout




Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethRiderSpectre |
Tags | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Life
408%
Armour
+50%
Evasion
+100%
Ailment Threshold
408%
Resistance




Damage
125%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Experience
125%
Model Size
100%
Type
LegionMarakethRider
Metadata
LegionMarakethRiderStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
26,248
Armour
43,185
Evasion Rating
9,478
Damage
467
Spell Damage
467
Accuracy
580
Attack Time
1.5
Experience
12,819
Minion Life
5,693
Minion Damage
373
Ailment Threshold
26,248
Chill
83
Shock
83
Brittle
470
Scorch
83
Sap
229
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMarakethArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 65%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 35% less Attack Damage
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

LegionMarakethQuicksandSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
Projectiles Pierce all Targets
Deals 25% less Attack Damage
34% less Attack Speed
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
LegionMarakethRiderQuicksand
Area, Triggerable
Base duration is 5 seconds
LegionMarakethQuicksandExplosion
Triggerable, Attack
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Deals 25% less Attack Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/snipe_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethRiderStandalone"] = { name = "Wasteland Scout", life = 4.08, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeMarakethArcher", "LegionMarakethRiderQuicksand", "LegionMarakethQuicksandExplosion", "LegionMarakethQuicksandSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMarakethArcher"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethRiderQuicksand"] = { name = "LegionMarakethRiderQuicksand", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandExplosion"] = { name = "LegionMarakethQuicksandExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandSnipe"] = { name = "LegionMarakethQuicksandSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {70, -34, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Wasteland Scout




monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethRiderSpectre |
Tags | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Life
408%
Armour
+50%
Evasion
+100%
Ailment Threshold
408%
Resistance




Damage
125%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Experience
125%
Model Size
100%
Type
LegionMarakethRider
Metadata
LegionMarakethRiderEndless__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
26,248
Armour
43,185
Evasion Rating
9,478
Damage
467
Spell Damage
467
Accuracy
580
Attack Time
1.5
Experience
12,819
Minion Life
5,693
Minion Damage
373
Ailment Threshold
26,248
Chill
83
Shock
83
Brittle
470
Scorch
83
Sap
229
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMarakethArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 65%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 35% less Attack Damage
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]

LegionMarakethQuicksandSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
Projectiles Pierce all Targets
Deals 25% less Attack Damage
34% less Attack Speed
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
LegionMarakethRiderQuicksand
Area, Triggerable
Base duration is 5 seconds
LegionMarakethQuicksandExplosion
Triggerable, Attack
Base Damage: 374–560
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Deals 25% less Attack Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/snipe_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethRiderEndless__"] = { name = "Wasteland Scout", life = 4.08, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeMarakethArcher", "LegionMarakethRiderQuicksand", "LegionMarakethQuicksandExplosion", "LegionMarakethQuicksandSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMarakethArcher"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethRiderQuicksand"] = { name = "LegionMarakethRiderQuicksand", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandExplosion"] = { name = "LegionMarakethQuicksandExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandSnipe"] = { name = "LegionMarakethQuicksandSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {70, -34, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
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Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
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Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot gain Charges
Id | CannotGainCharges_ |
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Family | CannotGainCharges |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.