Arduk, Verbreiter der Fäulnis





monster base type attack cast speed +% and damage -% final [22]
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
Arduk, Spreader of Rot
Spectre | N |
---|---|
Tags | beast, blight_boss, blight_monster, bludgeoning_weapon, Zauberer, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
Leben
1800%
Ailment Threshold
1800%
Widerstand




Damage
226%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 20
Attack Time
1.695 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
150%
Type
BlightMonkeyChieftainBoss
Metadata
MonkeyChieftainBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
2,508,234
Rüstung
28,790
Ausweichwert
4,739
Damage
962
Zauberschaden
1,435
Genauigkeit
580
Attack Time
1.13565
Erfahrung
112,805
Minion Life
544,058
Minion Damage
768
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 675–1013
Kritische Trefferchance: 5%
Attack Time: 1.695 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BlightChieftainEnrage
Abklingzeit: 20 Sek.
Basisdauer beträgt 6 Sekunden
20% erhöhte Angriffsgeschwindigkeit
100% erhöhte Bewegungsgeschwindigkeit
20% erhöhter Schaden
50% verringerter erlittener Schaden
EmptyActionSpellBlightChieftainBossEnrage
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Fertigkeiten wiederholen sich 4 zusätzliche Male
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BlightChieftainBossRageNova
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 707 bis 1061 physischen Schaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
BlightChieftainRageNovaBuff
Triggerable, Spell
Zauberzeit: 1 Sek.
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Animated { animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Animated { } Preload { preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/MonkeyChieftainBoss"] = { name = "Arduk, Spreader of Rot", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.26, damageSpread = 0.2, attackTime = 1.695, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MonsterMelee", "BlightChieftainEnrage", "EmptyActionSpellBlightChieftainBossEnrage", "BlightChieftainBossRageNova", "BlightChieftainRageNovaBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightChieftainEnrage"] = { name = "BlightChieftainEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%", "damage_+%", "base_movement_velocity_+%", "base_damage_taken_+%", }, levels = { [1] = {6000, 20, 20, 100, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBlightChieftainBossEnrage"] = { name = "EmptyActionSpellBlightChieftainBossEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", }, levels = { [1] = {4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightChieftainBossRageNova"] = { name = "BlightChieftainBossRageNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightChieftainRageNovaBuff"] = { name = "BlightChieftainRageNovaBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.