Augen-Brüter




Gebiet: Der Wanst der Bestie - Ebene 1, Der Wanst der Bestie - Ebene 2, Der Fleischacker, Das ewige Laboratorium, 'Phantasmagorie'-Karte, 'Urbecken'-Karte, 'Missbildung'-Karte, 'Schwarzer Kern'-Karte, 'Kadaver'-Karte
Kann nicht zurückgestoßen werden
Eye Hatchery
Spectre | N |
---|---|
Area | Der Wanst der Bestie - Ebene 1, Der Wanst der Bestie - Ebene 2, Der Fleischacker, Das ewige Laboratorium, 'Phantasmagorie'-Karte, 'Urbecken'-Karte, 'Missbildung'-Karte, 'Schwarzer Kern'-Karte, 'Kadaver'-Karte |
Tags | Zauberer, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Packs |
Leben
203%
Ailment Threshold
203%
Widerstand




Damage
98%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
105%
Type
EyeSpawner
Metadata
EyeSpawner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
82
Leben
57,980
Rüstung
85,651
Ausweichwert
7,608
Damage
833
Zauberschaden
833
Genauigkeit
998
Attack Time
1.5
Erfahrung
19,509
Minion Life
11,146
Minion Damage
701
Ailment Threshold
57,980
Chill
183
Shock
183
Brittle
1,037
Scorch
183
Sap
507
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonEye
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 0.75 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 522.7 bis 970.8 physischen Schaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawner"] = { name = "Eye Hatchery", life = 2.03, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEye", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEye"] = { name = "SummonEye", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Augen-Brüter
Eye Hatchery
Spectre | N |
---|---|
Area | Der Wanst der Bestie, Der faulende Kern |
Tags | Zauberer, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Packs |
Leben
203%
Ailment Threshold
203%
Widerstand




Damage
98%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
105%
Type
EyeSpawner
Metadata
EyeSpawner2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
64
Leben
9,679
Rüstung
20,943
Ausweichwert
4,112
Damage
299
Zauberschaden
299
Genauigkeit
494
Attack Time
1.5
Erfahrung
13,925
Minion Life
2,176
Minion Damage
236
Ailment Threshold
9,679
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
85
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonEyePart2
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
alternate minion [2]
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 0.75 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 226.2 bis 420.1 physischen Schaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawner2"] = { name = "Eye Hatchery", life = 2.03, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEyePart2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEyePart2"] = { name = "SummonEyePart2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "alternate_minion", }, levels = { [1] = {2, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Augen-Brüter




Kann nicht zurückgestoßen werden
Eye Hatchery
Spectre | N |
---|---|
Tags | Zauberer, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Leben
2100%
Ailment Threshold
2100%
Widerstand




Damage
98%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
105%
Type
EyeSpawnerPiety
Metadata
EyeSpawnerEmergePiety
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
135,100
Rüstung
28,790
Ausweichwert
4,739
Damage
366
Zauberschaden
366
Genauigkeit
580
Attack Time
1.5
Erfahrung
15,383
Minion Life
29,304
Minion Damage
292
Ailment Threshold
135,100
Chill
427
Shock
427
Brittle
2,417
Scorch
427
Sap
1,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonEye
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 0.75 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 273.7 bis 508.3 physischen Schaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]

Object Type
version 2 extends "Metadata/Monsters/EyeSpawner/EyeSpawner" Actor { basic_action = "Emerge" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/EyeSpawner/EyeSpawner" Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawnerEmergePiety"] = { name = "Eye Hatchery", life = 21, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEye", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEye"] = { name = "SummonEye", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Augen-Brüter




Kann nicht zurückgestoßen werden
Eye Hatchery
Spectre | N |
---|---|
Tags | Zauberer, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood |
Leben
2100%
Ailment Threshold
2100%
Widerstand




Damage
98%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
105%
Type
EyeSpawnerPiety
Metadata
EyeSpawnerEmergePietyStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
135,100
Rüstung
28,790
Ausweichwert
4,739
Damage
366
Zauberschaden
366
Genauigkeit
580
Attack Time
1.5
Erfahrung
15,383
Minion Life
29,304
Minion Damage
292
Ailment Threshold
135,100
Chill
427
Shock
427
Brittle
2,417
Scorch
427
Sap
1,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonEye
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 0.75 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 273.7 bis 508.3 physischen Schaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawnerEmergePietyStandalone"] = { name = "Eye Hatchery", life = 21, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEye", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEye"] = { name = "SummonEye", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Augen-Brüter




Kann nicht zurückgestoßen werden
Eye Hatchery
Spectre | N |
---|---|
Tags | Zauberer, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Leben
2100%
Ailment Threshold
2100%
Widerstand




Damage
98%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
105%
Type
EyeSpawnerPiety
Metadata
EyeSpawnerEmergePietyGauntlet_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
135,100
Rüstung
28,790
Ausweichwert
4,739
Damage
366
Zauberschaden
366
Genauigkeit
580
Attack Time
1.5
Erfahrung
15,383
Minion Life
29,304
Minion Damage
292
Ailment Threshold
135,100
Chill
427
Shock
427
Brittle
2,417
Scorch
427
Sap
1,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonEye
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 0.75 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 273.7 bis 508.3 physischen Schaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawnerEmergePietyGauntlet_"] = { name = "Eye Hatchery", life = 21, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEye", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEye"] = { name = "SummonEye", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.