Stein der Ströme





Gebiet: 'Hafen'-Karte
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Stone of the Currents
Spectre | N |
---|---|
Area | 'Hafen'-Karte |
Tags | aura_bearer, bludgeoning_weapon, Zauberer, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, not_str, ranged, stone_armour |
Leben
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Widerstand




Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
LightningGolemMapBoss
Metadata
LightningGolemMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
75
Leben
0
Rüstung
49,865
Ausweichwert
6,029
Energieschild
37,744
Damage
1,291
Zauberschaden
1,926
Genauigkeit
762
Attack Time
1.17585
Erfahrung
129,844
Minion Life
0
Minion Energy Shield
7,704
Minion Damage
1,057
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightningGolemMapBossArc
Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 60%
Zauberzeit: 1.6 Sek.
Abklingzeit: 8 Sek.
Verursacht 255.1 bis 765.3 Blitzschaden
Basisdauer beträgt 8 Sekunden
alternate minion [1]
LightningGolemWrath
Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
Zauberzeit: 0.8 Sek.
Abklingzeit: 12 Sek.
Basisdauer beträgt 4 Sekunden
Fügt 4.297 bis 38.68 Blitzschaden hinzu
Fügt Zaubern 2.578 bis 23.21 Blitzschaden hinzu
base deal no damage [1]
MonsterProjectileSpellLightningGolem
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 105 bis 944.6 Blitzschaden
15% weniger Zaubergeschwindigkeit
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
AtlasLightningGolemBuff
Spell, Buff, Duration
Zauberzeit: 1 Sek.
Abklingzeit: 30 Sek.
Basisdauer beträgt 100 Sekunden
100% erhöhte Angriffsgeschwindigkeit
200% erhöhte Zaubergeschwindigkeit
50% verringerter erlittener Schaden
TriggerSpawnersLightningGolemMapBoss
Triggerable
active skill area of effect radius +% final [100]
trigger spawners override row [14]
SentinelGolemBallLightning
Spell, Damage, Projectile, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 0.8 Sek.
Verursacht 2856 bis 4285 Blitzschaden
Eure Treffer können Gegner nicht betäuben
active skill area of effect radius +% final [-50]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
SentinelGolemLightningStormCascade
Spell, Damage, Area, Fire, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
Verursacht 1753 bis 4382 Blitzschaden
Basisdauer beträgt 4 Sekunden
Die sekundäre Basisdauer beträgt 1.5 Sekunden
Ein Aufprall alle 0.27 Sekunden
Erzeugt +10 Explosionen
active skill area of effect radius +% final [-50]
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [450]
BreachBallLightningSentinelGolem
Spell, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 445.1 bis 1335 Blitzschaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 10 Sekunden
Die sekundäre Basisdauer beträgt 5 Sekunden
is area damage [1]
spell maximum action distance +% [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LightningGolem/LightningGolemMapBoss"] = { name = "Stone of the Currents", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "TriggerSpawnersLightningGolemMapBoss", "MonsterProjectileSpellLightningGolem", "LightningGolemWrath", "LightningGolemMapBossArc", "SentinelGolemLightningStormCascade", "AtlasLightningGolemBuff", "BreachBallLightningSentinelGolem", "SentinelGolemBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersLightningGolemMapBoss"] = { name = "TriggerSpawnersLightningGolemMapBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {14, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellLightningGolem"] = { name = "MonsterProjectileSpellLightningGolem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningGolemWrath"] = { name = "LightningGolemWrath", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.Aura] = true, [SkillType.Lightning] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, duration = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_lightning_damage", "attack_maximum_added_lightning_damage", "spell_minimum_added_lightning_damage", "spell_maximum_added_lightning_damage", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningGolemMapBossArc"] = { name = "LightningGolemMapBossArc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, [SkillType.Lightning] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "alternate_minion", }, levels = { [1] = {0.5, 1.5, 8000, 1, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SentinelGolemLightningStormCascade"] = { name = "SentinelGolemLightningStormCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "skill_override_pvp_scaling_time_ms", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {1.2000000476837, 3, 4000, 270, 450, 10, 1500, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasLightningGolemBuff"] = { name = "AtlasLightningGolemBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "attack_speed_+%", "base_cast_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {-50, 100, 200, 100000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBallLightningSentinelGolem"] = { name = "BreachBallLightningSentinelGolem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "base_secondary_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 10000, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SentinelGolemBallLightning"] = { name = "SentinelGolemBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Stein der Ströme





Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Stone of the Currents
Spectre | N |
---|---|
Tags | aura_bearer, bludgeoning_weapon, Zauberer, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, standalone_map_boss, stone_armour |
Leben
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Widerstand




Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
LightningGolemMapBoss
Metadata
LightningGolemMapBossStandalone__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
0
Rüstung
28,790
Ausweichwert
4,739
Energieschild
24,508
Damage
851
Zauberschaden
1,270
Genauigkeit
580
Attack Time
1.17585
Erfahrung
112,805
Minion Life
0
Minion Energy Shield
5,316
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightningGolemMapBossArc
Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 60%
Zauberzeit: 1.6 Sek.
Abklingzeit: 8 Sek.
Verursacht 195.6 bis 586.7 Blitzschaden
Basisdauer beträgt 8 Sekunden
alternate minion [1]
LightningGolemWrath
Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
Zauberzeit: 0.8 Sek.
Abklingzeit: 12 Sek.
Basisdauer beträgt 4 Sekunden
Fügt 3.432 bis 30.89 Blitzschaden hinzu
Fügt Zaubern 2.059 bis 18.53 Blitzschaden hinzu
base deal no damage [1]
MonsterProjectileSpellLightningGolem
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 76.46 bis 688.1 Blitzschaden
15% weniger Zaubergeschwindigkeit
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
AtlasLightningGolemBuff
Spell, Buff, Duration
Zauberzeit: 1 Sek.
Abklingzeit: 30 Sek.
Basisdauer beträgt 100 Sekunden
100% erhöhte Angriffsgeschwindigkeit
200% erhöhte Zaubergeschwindigkeit
50% verringerter erlittener Schaden
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LightningGolem/LightningGolemMapBossStandalone__"] = { name = "Stone of the Currents", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellLightningGolem", "LightningGolemWrath", "LightningGolemMapBossArc", "AtlasLightningGolemBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellLightningGolem"] = { name = "MonsterProjectileSpellLightningGolem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningGolemWrath"] = { name = "LightningGolemWrath", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.Aura] = true, [SkillType.Lightning] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, duration = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_lightning_damage", "attack_maximum_added_lightning_damage", "spell_minimum_added_lightning_damage", "spell_maximum_added_lightning_damage", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningGolemMapBossArc"] = { name = "LightningGolemMapBossArc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, [SkillType.Lightning] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "alternate_minion", }, levels = { [1] = {0.5, 1.5, 8000, 1, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasLightningGolemBuff"] = { name = "AtlasLightningGolemBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "attack_speed_+%", "base_cast_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {-50, 100, 200, 100000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Stein der Ströme





Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Stone of the Currents
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, elder_map_boss, fast_movement, golem, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_str, stone_armour |
Leben
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Widerstand




Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
LightningGolemMapBoss
Metadata
LightningGolemMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LightningGolem/LightningGolemMapBossElder"] = { name = "Stone of the Currents", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.