Mâcheur d'os
Démon
map related item drop chance +% final from league [-70]
Bone Chewer
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorPitbullSpectre
Tagsadjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height
Packs
  • Champion de l'Arène, Volaille de guerre, Volaille gardienne, Mâcheur d'os
  • Vie
    300%
    Armure
    +25%
    Évasion
    +20%
    Ailment Threshold
    300%
    Résistance
    40 0 0 0
    Damage
    176%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 13
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    75%
    Type
    AdjudicatorPitbull
    Metadata
    AdjudicatorPitbull
    Niveau
    68
    Vie
    19,300
    Armure
    35,988
    Score d'Évasion
    5,687
    Damage
    657
    Dégâts des sorts
    657
    Précision
    580
    Attack Time
    1.17
    Expérience
    15,383
    Minion Life
    4,186
    Minion Damage
    525
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasWarlordPitbullSlash
    Triggerable, Attack
    Base Damage: 526–789
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    +2.5 mètres d'Allonge en mêlée
    is area damage [1]
    MeleeWarlordPitbull
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 526–789
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    Temps de recharge: 8 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    AtlasWarlordPitbullSlam
    Triggerable, Attack
    Base Damage: 526–789
    Chances de coup critique: 5%
    Dégâts d'Attaque: 150%
    Attack Time: 1.17 sec.
    Temps de recharge: 9 sec.
    50% Davantage de Dégâts d'Attaque
    +2.5 mètres d'Allonge en mêlée
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorPitbull"] = {
        name = "Bone Chewer",
        life = 3,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.76,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeWarlordPitbull",
            "AtlasWarlordPitbullSlash",
            "AtlasWarlordPitbullSlam",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordPitbull"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlash"] = {
        name = "AtlasWarlordPitbullSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlam"] = {
        name = "AtlasWarlordPitbullSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Mâcheur d'os
    Démon
    map related item drop chance +% final from league [-70]
    Bone Chewer
    SpectreY
    Tagsadjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
    Vie
    300%
    Armure
    +25%
    Évasion
    +20%
    Ailment Threshold
    300%
    Résistance
    40 0 0 0
    Damage
    176%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 13
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    75%
    Type
    AdjudicatorPitbull
    Metadata
    AdjudicatorPitbullSpectre
    Niveau
    68
    Vie
    19,300
    Armure
    35,988
    Score d'Évasion
    5,687
    Damage
    657
    Dégâts des sorts
    657
    Précision
    580
    Attack Time
    1.17
    Expérience
    15,383
    Minion Life
    4,186
    Minion Damage
    525
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasWarlordPitbullSlash
    Triggerable, Attack
    Base Damage: 526–789
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    +2.5 mètres d'Allonge en mêlée
    is area damage [1]
    MeleeWarlordPitbull
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 526–789
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    Temps de recharge: 8 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    AtlasWarlordPitbullSlam
    Triggerable, Attack
    Base Damage: 526–789
    Chances de coup critique: 5%
    Dégâts d'Attaque: 150%
    Attack Time: 1.17 sec.
    Temps de recharge: 9 sec.
    50% Davantage de Dégâts d'Attaque
    +2.5 mètres d'Allonge en mêlée
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorPitbullSpectre"] = {
        name = "Bone Chewer",
        life = 3,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.76,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeWarlordPitbull",
            "AtlasWarlordPitbullSlash",
            "AtlasWarlordPitbullSlam",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordPitbull"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlash"] = {
        name = "AtlasWarlordPitbullSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlam"] = {
        name = "AtlasWarlordPitbullSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Mâcheur d'os
    Démon
    30% d'Augmentation de Dégâts
    40% d'Augmentation de la Vitesse d'attaque
    40% d'Augmentation de la Vitesse de déplacement
    25% de Réduction des Dégâts subis
    map related item drop chance +% final from league [-70]
    Bone Chewer
    SpectreN
    Tagsadjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height
    Vie
    2400%
    Armure
    +25%
    Évasion
    +20%
    Ailment Threshold
    2400%
    Résistance
    40 0 0 0
    Damage
    140%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 13
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    75%
    Type
    AdjudicatorPitbullBoss
    Metadata
    AdjudicatorPitbullBoss_
    Niveau
    68
    Vie
    154,400
    Armure
    35,988
    Score d'Évasion
    5,687
    Damage
    523
    Dégâts des sorts
    523
    Précision
    580
    Attack Time
    1.17
    Expérience
    12,306
    Minion Life
    33,491
    Minion Damage
    418
    Ailment Threshold
    154,400
    Chill
    488
    Shock
    488
    Brittle
    2,762
    Scorch
    488
    Sap
    1,349
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasWarlordPitbullSlash
    Triggerable, Attack
    Base Damage: 418–628
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    +2.5 mètres d'Allonge en mêlée
    is area damage [1]
    MeleeWarlordPitbull
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 418–628
    Chances de coup critique: 5%
    Attack Time: 1.17 sec.
    Temps de recharge: 8 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    AtlasWarlordPitbullSlam
    Triggerable, Attack
    Base Damage: 418–628
    Chances de coup critique: 5%
    Dégâts d'Attaque: 150%
    Attack Time: 1.17 sec.
    Temps de recharge: 9 sec.
    50% Davantage de Dégâts d'Attaque
    +2.5 mètres d'Allonge en mêlée
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorPitbullBoss_"] = {
        name = "Bone Chewer",
        life = 24,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeWarlordPitbull",
            "AtlasWarlordPitbullSlash",
            "AtlasWarlordPitbullSlam",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordPitbull"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlash"] = {
        name = "AtlasWarlordPitbullSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlam"] = {
        name = "AtlasWarlordPitbullSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    30% d'Augmentation de Dégâts
    40% d'Augmentation de la Vitesse d'attaque
    40% d'Augmentation de la Vitesse de déplacement
    25% de Réduction des Dégâts subis
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Edit

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