Mangeur de fossile


Zone : Paradis immaculé, Le Lac de Kalandra
Genre: Serpents
Groupe: Crustacés
Famille: Profondeurs
25% d'Augmentation de la Vie maximale
25% d'Augmentation de la taille du personnage
25% d'Augmentation de la taille du personnage
Fossil Eater
Spectre | Y |
---|---|
Area | Paradis immaculé, Le Lac de Kalandra |
Tags | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Packs |
Vie
70%
Ailment Threshold
70%
Résistance




Damage
90%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 30
Attack Time
0.99 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
SandSpitter
Metadata
SandSpitterUntainted
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
75
Vie
9,445
Armure
49,865
Score d'Évasion
6,029
Damage
510
Dégâts des sorts
510
Précision
762
Attack Time
0.99
Expérience
11,804
Minion Life
1,928
Minion Damage
417
Ailment Threshold
9,445
Chill
30
Shock
30
Brittle
169
Scorch
30
Sap
83
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMASandSpitterProjectile
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 408–612
Chances de coup critique: 5%
Attack Time: 0.99 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
+1.5 mètres d'Allonge en mêlée
action should face away from target [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile minimum range [50]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
EASSandSpitterTaunt
Spell
Temps d'incantation: 1.25 sec.
Temps de recharge: 4 sec.
disable skill repeats [1]
MonsterWaitVeryShortWithCooldown
Temps de recharge: 4 sec.
La Durée de base est de 0.75 secondes
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( polySurfaceShape1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandSpitters/SandSpitterUntainted"] = { name = "Fossil Eater", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 0.99, attackRange = 30, accuracy = 1, skillList = { "MMASandSpitterProjectile", "MonsterWaitVeryShortWithCooldown", "EASSandSpitterTaunt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMASandSpitterProjectile"] = { name = "MMASandSpitterProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "melee_range_+", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_should_face_away_from_target", "maintain_projectile_direction_when_using_contact_position", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterWaitVeryShortWithCooldown"] = { name = "MonsterWaitVeryShortWithCooldown", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {750, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSandSpitterTaunt"] = { name = "EASSandSpitterTaunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
25% d'Augmentation de la Vie maximale
25% d'Augmentation de la taille du personnage
Id | MonsterIncreasedLifeImplicit1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Mangeur de fossile


25% d'Augmentation de la Vie maximale
25% d'Augmentation de la taille du personnage
500% d'Augmentation de l'Expérience octroyée par les Monstres
monster no drops [1]
25% d'Augmentation de la taille du personnage
500% d'Augmentation de l'Expérience octroyée par les Monstres
monster no drops [1]
Fossil Eater
Spectre | Y |
---|---|
Tags | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Packs |
Vie
70%
Ailment Threshold
70%
Résistance




Damage
90%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 30
Attack Time
0.99 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
SandSpitter
Metadata
SandSpitterUntaintedSupporter_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
4,503
Armure
28,790
Score d'Évasion
4,739
Damage
336
Dégâts des sorts
336
Précision
580
Attack Time
0.99
Expérience
10,255
Minion Life
977
Minion Damage
268
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMASandSpitterProjectile
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 269–403
Chances de coup critique: 5%
Attack Time: 0.99 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
+1.5 mètres d'Allonge en mêlée
action should face away from target [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile minimum range [50]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
EASSandSpitterTaunt
Spell
Temps d'incantation: 1.25 sec.
Temps de recharge: 4 sec.
disable skill repeats [1]
MonsterWaitVeryShortWithCooldown
Temps de recharge: 4 sec.
La Durée de base est de 0.75 secondes
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "parent.HideMeshSegment( polySurfaceShape1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandSpitters/SandSpitterUntaintedSupporter_"] = { name = "Fossil Eater", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 0.99, attackRange = 30, accuracy = 1, skillList = { "MMASandSpitterProjectile", "MonsterWaitVeryShortWithCooldown", "EASSandSpitterTaunt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMASandSpitterProjectile"] = { name = "MMASandSpitterProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "melee_range_+", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_should_face_away_from_target", "maintain_projectile_direction_when_using_contact_position", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {3, 50, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterWaitVeryShortWithCooldown"] = { name = "MonsterWaitVeryShortWithCooldown", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {750, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSandSpitterTaunt"] = { name = "EASSandSpitterTaunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
25% d'Augmentation de la Vie maximale
25% d'Augmentation de la taille du personnage
Id | MonsterIncreasedLifeImplicit1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
500% d'Augmentation de l'Expérience octroyée par les Monstres
monster no drops [1]
Id | MonsterSlainExperienceIncreaseSupporter |
---|---|
Family | MonsterSlainExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.