Apparition épouvantable
Mort-vivant
cannot be used as minion [1]
Ghastly Phantasm
SpectreN
AreaAbri du Syndicat, Abri du Syndicat, Abri du Syndicat, Repaire du Cerveau du Syndicat
TagsLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
Packs
  • Abri du Syndicat: Sculpture mutilée, Mâchoire ravageuse, Enchevêtrement insidieux, Apparition liée, Apparition épouvantable
  • Abri du Syndicat: Apparition liée, Apparition épouvantable, Sbire réanimé
  • Abri du Syndicat: Apparition liée, Apparition épouvantable
  • Repaire du Cerveau du Syndicat: Sculpture mutilée, Mâchoire ravageuse, Enchevêtrement insidieux, Apparition liée, Apparition épouvantable
  • Vie
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Résistance
    20 20 20 0
    Damage
    125%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasm2
    Niveau
    83
    Vie
    0
    Armure
    92,477
    Score d'Évasion
    7,860
    Bouclier d'énergie
    38,298
    Damage
    1,125
    Dégâts des sorts
    1,125
    Précision
    1,036
    Attack Time
    1.17
    Expérience
    16,415
    Minion Life
    0
    Minion Energy Shield
    7,298
    Minion Damage
    951
    Ailment Threshold
    80,042
    Chill
    253
    Shock
    253
    Brittle
    1,432
    Scorch
    253
    Sap
    699
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 820.9 à 1231 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 820.9 à 1231 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Chances de coup critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 15 sec.
    Inflige 218.9 à 328.4 Dégâts physiques
    La Durée de base est de 5 secondes
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasm2"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Apparition épouvantable
    Mort-vivant
    cannot be used as minion [1]
    Ghastly Phantasm
    SpectreN
    TagsLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Vie
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Résistance
    20 20 20 0
    Damage
    125%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmGraveyardMap
    Niveau
    68
    Vie
    0
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    15,318
    Damage
    467
    Dégâts des sorts
    467
    Précision
    580
    Attack Time
    1.17
    Expérience
    12,819
    Minion Life
    0
    Minion Energy Shield
    3,323
    Minion Damage
    373
    Ailment Threshold
    16,083
    Chill
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 396.2 à 594.3 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 396.2 à 594.3 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Chances de coup critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 15 sec.
    Inflige 105.6 à 158.5 Dégâts physiques
    La Durée de base est de 5 secondes
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasmGraveyardMap"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Apparition épouvantable
    Mort-vivant
    cannot be used as minion [1]
    Ghastly Phantasm
    SpectreN
    TagsLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Vie
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Résistance
    20 20 20 0
    Damage
    125%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmCowardsTrial
    Niveau
    68
    Vie
    0
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    15,318
    Damage
    467
    Dégâts des sorts
    467
    Précision
    580
    Attack Time
    1.17
    Expérience
    12,819
    Minion Life
    0
    Minion Energy Shield
    3,323
    Minion Damage
    373
    Ailment Threshold
    16,083
    Chill
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 396.2 à 594.3 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 396.2 à 594.3 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Chances de coup critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 15 sec.
    Inflige 105.6 à 158.5 Dégâts physiques
    La Durée de base est de 5 secondes
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/CowardsTrial/BetrayalPhantasmCowardsTrial"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Edit

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