Démiurge primal imparfait
Cadavre
Type du monstre: Surnaturel
Utilise Explosion de foudre
Effectuez un clic droit sur cet objet pour créer ce cadavre.
Imperfect Primal Demiurge
Démiurge primal imparfait ManaPhantasmLow /8
NomDescriptions détaillées
DropLevel 68
BaseType Imperfect Primal Demiurge
BaseType Démiurge primal imparfait
Class Cadavres
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/ManaPhantasmLow
IconArt/2DItems/Currency/Azmeri/CrusaderManaPhantasmCorpse
ReferenceCommunity Wiki
Démiurge primal imparfait
Surnaturel
Imperfect Primal Demiurge
SpectreY
TagsLanceur de sorts, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str
Vie
150%
Energy Shield From Life
100%
Ailment Threshold
150%
Résistance
0 0 75 0
Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Expérience
125%
Model Size
150%
Type
AzmeriManaPhantasm
Metadata
ManaPhantasmLow__
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
9,191
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.755
Expérience
12,819
Minion Life
0
Minion Energy Shield
1,994
Minion Damage
430
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
AzmeriPhantasmExplode
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2.5 sec.
Temps de recharge: 12 sec.
Inflige 1322 à 3966 Dégâts de foudre
is area damage [1]
AzmeriLightningMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.755 sec.
Frappez vos ennemis d'un coup puissant.
75% des Dégâts physiques sont Convertis en Dégâts de foudre
25% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
AzmeriTeleportPhantasm
Spell, Movement
Temps d'incantation: 1.13 sec.
Temps de recharge: 4 sec.

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/manaphantasm.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/ManaPhantasmLow__"] = {
    name = "Imperfect Primal Demiurge",
    life = 1.5,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "AzmeriLightningMelee",
        "AzmeriTeleportPhantasm",
        "AzmeriPhantasmExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriLightningMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriTeleportPhantasm"] = {
    name = "AzmeriTeleportPhantasm",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.13,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPhantasmExplode"] = {
    name = "AzmeriPhantasmExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Edit

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