Cœur brisé d'Inpulsa
Cœur brisé d'Inpulsa
Tenue sadique
Armure
Qualité: +20%
Score d'Évasion: (512.4-589.2)
Bouclier d'énergie: (111.6-128.4)
Vitesse de déplacement: -3%
— Nécessite Niveau 68, 103 Dex, 109 Int
+(60–80) de Vie maximale
(20–50)% d'Augmentation des Dégâts si vous avez Électrocuté un Ennemi Récemment
(15–25)% d'Augmentation de l'Effet de l'Électrocution
Les Ennemis Électrocutés que vous Tuez explosent, infligeant 5% de
leur Vie maximale sous forme de Dégâts de foudre qui ne peuvent Électrocuter
leur Vie maximale sous forme de Dégâts de foudre qui ne peuvent Électrocuter
Insensibilité à l'Électrocution
(Récemment signifie « au cours des 4 dernières secondes »)
(Les Effets néfastes auxquels vous êtes Insensible peuvent s'appliquer à vous, mais vous n'en subirez pas les effets)
N'hésitez pas une seconde ; tuez-les tous,
vite fait, bien fait,
sans quoi c'est eux qui se chargeront de vous.
vite fait, bien fait,
sans quoi c'est eux qui se chargeront de vous.
Inpulsa's Broken Heart

Cœur brisé d'Inpulsa Attr /7
Nom | Descriptions détaillées |
---|---|
Le Marché | Le Marché |
Acronym | Kill, Explode, Shock, Recently |
Icon | Art/2DItems/Armours/BodyArmours/OnShocked |
Icon | ![]() |
Release Version | Abyss |
BaseType | Tenue sadique |
Reference | ![]() |
+(60–80) de Vie maximale
Family | IncreasedLife |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
(20–50)% d'Augmentation des Dégâts si vous avez Électrocuté un Ennemi Récemment
Family | IncreasedDamageIfShockedRecently |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
(15–25)% d'Augmentation de l'Effet de l'Électrocution
Family | ShockEffect |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental lightning ailment |
Insensibilité à l'Électrocution
Family | UnaffectedByShock |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental lightning ailment |
Les Ennemis Électrocutés que vous Tuez explosent, infligeant 5% de
leur Vie maximale sous forme de Dégâts de foudre qui ne peuvent Électrocuter
Family | ShockedEnemiesExplode |
---|---|
Domains | Objet (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental lightning |
{
"w": 2,
"h": 3,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9PblNob2NrZWQiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/ce499f7b0b/OnShocked.png",
"league": "Mercenaries",
"name": "Inpulsa's Broken Heart",
"typeLine": "Sadist Garb",
"baseType": "Sadist Garb",
"rarity": "Unique",
"ilvl": 79,
"properties": [
{
"name": "Evasion Rating",
"values": [
[
"466",
0
]
],
"displayMode": 0,
"type": 17
},
{
"name": "Energy Shield",
"values": [
[
"102",
0
]
],
"displayMode": 0,
"type": 18
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"68",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Dex",
"values": [
[
"103",
0
]
],
"displayMode": 1,
"type": 64
},
{
"name": "Int",
"values": [
[
"109",
0
]
],
"displayMode": 1,
"type": 65
}
],
"explicitMods": [
"+76 to maximum Life",
"25% increased Damage if you have Shocked an Enemy Recently",
"21% increased Effect of Shock",
"Shocked Enemies you Kill Explode, dealing 5% of\ntheir Life as Lightning Damage which cannot Shock",
"Unaffected by Shock"
],
"flavourText": [
"Don't hesitate; bring death to all, conclusively and swiftly,\r",
"or they will give you the same treatment."
],
"frameType": 3,
"extended": {
"base_defence_percentile": 63,
"ev": 559,
"ev_aug": true,
"es": 122,
"es_aug": true,
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_908650225",
"min": "20",
"max": "50"
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2706994884",
"min": "5",
"max": "5"
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1473289174",
"min": "1",
"max": "1"
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_3299347043",
"min": "60",
"max": "80"
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2527686725",
"min": "15",
"max": "25"
}
]
}
]
},
"hashes": {
"explicit": [
[
"explicit.stat_3299347043",
[
3
]
],
[
"explicit.stat_908650225",
[
0
]
],
[
"explicit.stat_2527686725",
[
4
]
],
[
"explicit.stat_2706994884",
[
1
]
],
[
"explicit.stat_1473289174",
[
2
]
]
]
},
"text": "Item Class: Body Armours
Rarity: Unique
Inpulsa's Broken Heart
Sadist Garb
--------
Evasion Rating: 466
Energy Shield: 102
--------
Requirements:
Level: 68
Dex: 103
Int: 109
--------
Sockets: B-B-G-G
--------
Item Level: 79
--------
+76 to maximum Life
25% increased Damage if you have Shocked an Enemy Recently
21% increased Effect of Shock
Shocked Enemies you Kill Explode, dealing 5% of\ntheir Life as Lightning Damage which cannot Shock
Unaffected by Shock
--------
Don't hesitate; bring death to all, conclusively and swiftly,
or they will give you the same treatment.
" } }
Rarity: Unique
Inpulsa's Broken Heart
Sadist Garb
--------
Evasion Rating: 466
Energy Shield: 102
--------
Requirements:
Level: 68
Dex: 103
Int: 109
--------
Sockets: B-B-G-G
--------
Item Level: 79
--------
+76 to maximum Life
25% increased Damage if you have Shocked an Enemy Recently
21% increased Effect of Shock
Shocked Enemies you Kill Explode, dealing 5% of\ntheir Life as Lightning Damage which cannot Shock
Unaffected by Shock
--------
Don't hesitate; bring death to all, conclusively and swiftly,
or they will give you the same treatment.
" } }
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Inpulsa's Broken Heart
Mechanics
The explosion is a lightning secondary damage that hits and damages the nearby enemies. It is similar to Infernal Blow, Detonate Dead, and Infernal Cry in that the damage cannot be reflected and since it hits the target it is possible to leech from enemies. The explosions have a base radius of 22 and zero base critical strike chance. They can be scaled using any scaling to secondary damage hits, including critical strike chance.
Version history
Version | Changes |
---|---|
3.7.0 |
|
3.5.0 |
|
3.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.